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Running Target ![]() ![]() ![]() Group: Members Posts: 1,026 Joined: 13-February 10 Member No.: 18,155 ![]() |
Post wacky or deceptively deadly drone or vehicle concepts here!
I saw a fun little thing in the boards the other day and liked it plenty: [ Spoiler ] But I think it could've been done with lower cost and an extra "pop" when the going gets tough. I give you: The Headless Murdercycle Harley Davidson Scorpion [-, 12,000] [1 Slot] Armor 16 [6R, 3,200] [1 Slot] Ram Plate [6R, 2,500] [1 Slot] Rigger Adaptation [4, 2,500] [1 Slot] Motorcycle Gyro Stabilization [8, 2,400] [2 slots] Termination System: Self Destruct[12F, 1,000] Av: 12F Cost: 23,600 Notes: The drone motorcycle will resist 12DV with 24 dice and likely keep driving, the target, on the other hand, needs to figure out how to deal with 24P, -1/2 Impact. If, somehow, the target requires more damage, you can detonate the bike itself for 14 (f). This post has been edited by Faraday: Feb 23 2010, 08:54 AM |
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#2
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,486 Joined: 17-March 05 From: Michigan Member No.: 7,180 ![]() |
The problem with the murdercycle is that at char-gen, you can only start with armor rating 6 (yawn) and after chargen, the extended test for INSTALLING the armor onto the bike is threshold 20, with intervals of 6 hours per test. Assuming you're losing a die on each roll (that's default, right?) I think you'd have to do a lot of work to be able to install that armor at all, let alone in any reasonable time between runs.
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#3
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,666 Joined: 29-February 08 From: Scotland Member No.: 15,722 ![]() |
The problem with the murdercycle is that at char-gen, you can only start with armor rating 6 (yawn) and after chargen, the extended test for INSTALLING the armor onto the bike is threshold 20, with intervals of 6 hours per test. Assuming you're losing a die on each roll (that's default, right?) I think you'd have to do a lot of work to be able to install that armor at all, let alone in any reasonable time between runs. Qua? Armour has an avail' of 6R, easily within char-gen limits. The Vigilant and the mount to put it on are a different, Restricted Gear, matter. I did mention that. A Bod 9 Contrail with the Sidecar and Ram Plate does 18P to itself in a ram so the maximum 18 points of Armour it can carry is sufficient. It's victim has to cope with a 27P which should be enough to maim most anything.... |
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#4
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,542 Joined: 30-September 08 From: D/FW Megaplex Member No.: 16,387 ![]() |
A Bod 9 Contrail with the Sidecar and Ram Plate does 18P to itself in a ram so the maximum 18 points of Armour it can carry is sufficient. It's victim has to cope with a 27P which should be enough to maim most anything.... No, it would deal 18P to its modified armor of 9, causing it to make a roll, causing it to more than likely damage itself. Mine does not have this issue. |
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#5
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,666 Joined: 29-February 08 From: Scotland Member No.: 15,722 ![]() |
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#6
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,542 Joined: 30-September 08 From: D/FW Megaplex Member No.: 16,387 ![]() |
Qua? Ramming attacks are at -1/2 AP Impact. Vehicle armor is considered both Ballistic and Impact armor. Therefore ramming attacks halve vehicle armor. QUOTE (Faraday Posted Feb 23 2010, 10:07 PM ) At worst, it could do 9DV to itself, actually, unless the driver was stupid and rammed at over 200 m/turn. Very easy to deal with. No ramming vehicle can ever do more than 1.5*bod to itself. QUOTE (QUOTE (crizh @ Feb 23 2010, 11:14 AM) ) A Bod 9 Contrail with the Sidecar and Ram Plate does 18P to itself in a ram so the maximum 18 points of Armour it can carry is sufficient. It's victim has to cope with a 27P which should be enough to maim most anything.... No, because the 18P was already the half damage to self, as the poster said. I did not check his math, however. QUOTE (Faraday Posted Feb 23 2010, 10:07 PM ) With a ram plate, you increase the multiplier by one compared to your speed level. No, the "damage done to the rammed vehicleis raised to the next higher damage value on the ramming table (p. 160, SR4)" (Arsenal, page 142) which is quite different. A vehicle going more than 200kph gets no benefit from a ram plate. |
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