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#1
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Target ![]() Group: Members Posts: 39 Joined: 15-April 10 Member No.: 18,458 ![]() |
The other thread about which edition was best highlighted something that many of us feel - we miss those old combat pools...I must agree.
So if you were to house rule it - to bring it back in SR4A...how would you do it? |
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#2
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Moving Target ![]() ![]() Group: Members Posts: 881 Joined: 31-July 06 From: Denmark Member No.: 8,995 ![]() |
Maybe I'm thinking 2nd. Iirc it didn't even have IPs. You rolled dice the old fashioned way and added them to your initiative, you then acted on that score, and if it was above 10, you subtracted 7 and got to act again.
I'm pretty sure I played a version were RAW had pools refresh on each action. EDIT: Yep, I wasn't thinking 3rd, I never played 3rd. |
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#3
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
Maybe I'm thinking 2nd. Iirc it didn't even have IPs. You rolled dice the old fashioned way and added them to your initiative, you then acted on that score, and if it was above 10, you subtracted 7 and got to act again. Right, but I thought it only refreshed when everyone had to roll initiative again. |
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#4
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,095 Joined: 26-February 02 From: Seattle Wa, USA Member No.: 1,139 ![]() |
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#5
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Moving Target ![]() ![]() Group: Members Posts: 881 Joined: 31-July 06 From: Denmark Member No.: 8,995 ![]() |
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Lo-Fi Version | Time is now: 16th June 2025 - 05:56 AM |
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