Oct 5 2005, 07:04 AM
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Target ![]() Group: Members Posts: 52 Joined: 15-September 05 Member No.: 7,750 |
A matter of curiosity.
In my various and myriad campaigns throughout the last decade or so, I have notably taken a stance towards showmanship over hard rules when it came down to the major showdowns, events, and characters of my games. However, I was pondering the following when it occurred to me, how would you deal (assuming you didn't go straight to the rulebook) with a powerful, willful, influential (in the terms of your campaign) non-awakened NPC (or for that matter, PC, as I've been known to give them advantages at key moments) who was standing toe-to-toe with someone who WAS a super-magic NPC? Obviously, if you adhered to canon, that character would in all likelihood be mown down by a powerful magical character, but more often than not I find myself wanting either a conflict of characters or types (ie: CyberNPC vs MagicNPC: although this is even MORE problematic in SR4). So it begs the question-how can, or would, you determine a cyber/mundane character to stand up to some magical type of any particular significance? I realize this works directly with your personal feelings as a GM towards your storyline, so those who feel that SR as a GAME would immediately invalidate such a storyline vs. those who see it as more of a exercise in dramatic storytelling (within a setting), but given the relatively huge disparity between powerful Magic vs. powerful Mundane, I was hoping some of the more imaginative players and GMs here who have an equally well internalized knowledge of the rules of SR might chime in with their two...., *ahem*.....2 :nuyen: |
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FiveVenoms Awakened vs the Mundane Oct 5 2005, 07:04 AM
Critias Mundane guy goes first, shoots supah-ninja-mojo-bo... Oct 5 2005, 07:19 AM
hyzmarca There are limits to what cyber can do and there ar... Oct 5 2005, 07:25 AM
Dog What was going on in the conflict leading up to th... Oct 5 2005, 12:13 PM
Dawnshadow Umm...
Toe on Toe battle... massively cybered guy... Oct 5 2005, 01:20 PM
mmu1 What do you mean by a "super-magic NPC"?... Oct 5 2005, 01:29 PM
Corywn Don't forget the Magic Resistance Edge, either... Oct 5 2005, 02:36 PM
Kagetenshi That edge is a poor choice, given that it nukes fr... Oct 5 2005, 03:57 PM
FiveVenoms Hrmmm. This is what I get for making drunken topi... Oct 5 2005, 05:58 PM
caramel frappucino I don't think that everything has to be backed... Oct 5 2005, 06:10 PM
Lindt I fully support seemingly random changes from high... Oct 5 2005, 07:18 PM
Eyeless Blond Here's a balancing idea: people with *really* ... Oct 5 2005, 07:19 PM
mmu1 QUOTE (FiveVenoms @ Oct 5 2005, 01:58 PM) I s... Oct 5 2005, 07:21 PM
Kyoto Kid Night Angel did it with her lil' ol' Ares ... Oct 5 2005, 08:57 PM
Fox1 Pure rules all the way in my campaigns.
Which is ... Oct 5 2005, 10:40 PM
frostPDP First, lets pretend its a Grade 1 initiate Vs all-... Oct 5 2005, 10:44 PM
Space Ghost This is one thing that can be handled better in SR... Oct 6 2005, 12:09 AM
Siege Theatre drama is a nice touch, but it really depen... Oct 6 2005, 12:31 AM
Dog Personally, the more relevant the confrontation, e... Oct 6 2005, 05:30 AM![]() ![]() |
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