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> Aspected Magicians, Perhaps there are ways to simulate one?
Xenith
post Oct 8 2005, 08:41 PM
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Well, since there are some people who have asked how to bring back Aspected Magicians (or 'Groggies'), I figured a topic on it might not be uncalled for.

I found as nice way of doing this by taking two incompetence flaws for either Binding and Summoning or Spellcasting and Ritual Spellcasting. So you have a Sorcerer or a Conjurer aspected magician. unfortunately, its rather difficult to do similar things with Elemental Magicians or Totem Casters (or what have you)....

I guess its possible to simply create a Flaw for this... but I want to see if theres a way to simulate it within the current rules if possible. :)

Any ideas on that? :D
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Posts in this topic
- Xenith   Aspected Magicians   Oct 8 2005, 08:41 PM
- - Jaid   you could take spirit bane a few times to help sim...   Oct 8 2005, 11:25 PM
- - TonkaTuff   Off-hand, I would think it fairly simple to implem...   Oct 9 2005, 04:29 AM
- - Gothic Rose   Edit: Should have more thoroughly read the OPer. ...   Oct 9 2005, 05:31 AM
- - snowRaven   QUOTE (TonkaTuff) And, on the general topic, grant...   Oct 9 2005, 12:45 PM
- - elbows   It's easy to house-rule aspect magicians by ju...   Oct 9 2005, 01:18 PM
- - Chandon   Mystic Adept with no adept powers. The single most...   Oct 10 2005, 03:19 AM
- - NightmareX   I've being running them like this: Aspected M...   Oct 10 2005, 05:40 AM
- - Gothic Rose   Actually, yeah...An aspected could be a Mystic Ade...   Oct 10 2005, 06:57 AM
- - NightmareX   QUOTE (Gothic Rose) Actually, yeah...An aspected c...   Oct 10 2005, 07:11 AM
- - Gothic Rose   QUOTE (NightmareX) QUOTE (Gothic Rose @ Oct 1...   Oct 10 2005, 07:14 AM
- - NightmareX   QUOTE (Gothic Rose)Blah.  My bad.  I...   Oct 10 2005, 07:32 AM
- - FrankTrollman   QUOTE (NightmareX)Oh, OK. A little beefy, but main...   Oct 10 2005, 05:13 PM
- - NightmareX   QUOTE (FrankTrollman) Then why are you even postin...   Oct 10 2005, 05:39 PM
- - Azralon   The thing is that with SR4's build-point syste...   Oct 10 2005, 06:19 PM
- - NightmareX   QUOTE (Azralon) If you really want tangible game e...   Oct 11 2005, 02:34 PM
- - maa01   You still need buy some magic, so its' not tot...   Oct 11 2005, 02:44 PM
- - Azralon   I hear your objection and I don't disagree; I...   Oct 11 2005, 02:51 PM
- - Eyeless Blond   QUOTE (Gothic Rose @ Oct 9 2005, 10:57 PM) Ac...   Oct 11 2005, 03:11 PM
- - Rotbart van Dainig   Concerning streamlining, this is ungood.   Oct 11 2005, 03:13 PM
- - NightmareX   QUOTE (Azralon)I hear your objection and I don...   Oct 11 2005, 03:32 PM
- - NightmareX   QUOTE (Eyeless Blond) How about instead of giving ...   Oct 11 2005, 03:35 PM
- - Eyeless Blond   Making a choice will always limit you in another w...   Oct 11 2005, 04:02 PM
- - Azralon   I think I'm with NightmareX. The advantage to...   Oct 11 2005, 04:41 PM
- - NightmareX   QUOTE (Eyeless Blond) Making a choice will always ...   Oct 11 2005, 05:17 PM
- - Fortune   QUOTE (Azralon @ Oct 12 2005, 02:41 AM) I thi...   Oct 11 2005, 10:19 PM
- - elbows   The ones who really lose out in this system are th...   Oct 11 2005, 10:27 PM
- - Xenith   I agree. They don't really have to be as power...   Oct 12 2005, 01:13 AM
- - NightmareX   Um, guys? Check the spoiler (The original post is...   Oct 12 2005, 05:03 AM
- - Fortune   Personally, if I really felt the need to balance t...   Oct 12 2005, 08:24 AM
- - Gothic Rose   I agree, 10 (or even 5, I guess) is better than 7,...   Oct 12 2005, 08:25 AM
- - NightmareX   QUOTE (Gothic Rose) I agree, 10 (or even 5, I gues...   Oct 12 2005, 08:43 AM


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