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Straight Razor
post Nov 27 2005, 11:36 PM
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I'm wanting to create a new spell, but it's a little odd. and i need some feed back.
what i want it to do is, Turn the caster's physical body intangible, and allow them to move like they were levitating(flying).
as a draw back while in this state, though immune to physical attacks, the caster is duel natured (astal target).
I'm not sure what i need in the way of target numbers,(effect of extra succusses), spell duration, and drain.

what ya' think
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Posts in this topic
- Straight Razor   new spell design.   Nov 27 2005, 11:36 PM
- - PBTHHHHT   Drawback? Very overpowering in a lot of ways. Yo...   Nov 27 2005, 11:50 PM
- - Straight Razor   yes sustained, yes, i have MITS, (didn't fi...   Nov 27 2005, 11:55 PM
- - BishopMcQ   Straight Razor--What would be the drawback to usin...   Nov 28 2005, 12:11 AM
- - Straight Razor   well. 1. i wanted it to have a limited range and ...   Nov 28 2005, 12:21 AM
- - BishopMcQ   The Spell design rules don't allow for a range...   Nov 28 2005, 12:36 AM
- - Ancient History   Generally speaking, it's a bad idea to introdu...   Nov 28 2005, 12:41 AM
- - Straight Razor   OK. thought. it's an AOE spell centered on the...   Nov 28 2005, 12:45 AM
- - Sahandrian   So, basically you want to make Ghostform (from tha...   Nov 28 2005, 12:47 AM
- - BishopMcQ   AH--I hear you, but he's new so I'm walkin...   Nov 28 2005, 12:50 AM
- - Eyeless Blond   As Ancient History said, the Levitate effect shoul...   Nov 28 2005, 12:55 AM
- - BishopMcQ   Eyeless--Both of the practical considerations are ...   Nov 28 2005, 01:02 AM
- - Straight Razor   i' think, i'm just out-right making to com...   Nov 28 2005, 01:05 AM
- - BishopMcQ   Razor-- So it now sounds like you want short range...   Nov 28 2005, 01:16 AM
- - FrankTrollman   QUOTE (Straight Razor) i' think, i'm just ...   Nov 28 2005, 01:24 AM
- - Ancient History   QUOTE Shadowrun Magic can't operate in the vas...   Nov 28 2005, 02:29 AM
- - FrankTrollman   QUOTE (Ancient History) QUOTE Shadowrun Magic can...   Nov 28 2005, 03:01 AM


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