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Bull
post Dec 2 2005, 06:20 PM
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QUOTE (mfb)
ah. then i can cut my example down to 13 dice. with blindfire and extreme range, that leaves you with 4 dice, which i believe allows you to buy a single hit. even if it doesn't, 4 dice gives you upwards of a 50/50 chance. find me someone irl who can hit a distant target while blindfolded every other time he fires, and i will pay you one hundred dollars.


Not to pick on MFB, but I've seen people mention stuff like this regarding buying hits, and his was just the most recent example. And honestly? He's wrong.

p55, SR4
Buying Hits
If the gamemaster allows it, a character may trade in 4 dice fron her dice pool in exchange for an automatic hit. Gamemasters should only allow this when the character has an exceptionally large dice pool (and is unlikely to fail) or when the situation is non-threatening and non-stressful. If the character might suffer bad consequences from failing the test, then the gamemaster should require her to roll the test rather than buying hits. Buying hits is an alll-or-nothing affair; you cannot spend part of your pool to buy hits and then make a test with the rest.


Now this says to me several things (And this was the intention behind this rule when we playtested it, at least as far as I know).

Number one, 4 dice is not an exceptionally large dice pool. Sure, you had a ton of dice before hand, but not anymore after modifiers. And the final dice tally is what should count here. You're not likely to roll zero failures on 13 or 15 dice, it's somewhat likely on only 4.

Number two, and this is the most important thing people overlook, is that the situation is supposed to be non-threatening and non-stressful. This means you can't do it to pick a lock when there are sec guards wandering around, you can't use it to stealth past a Lone Star patrol, and you certainly can't use it in any sort of combat situation. Especially in combination with the "character might suffer bad consequences from failing the test" part of it.

The example in the book is for searching a room. Other examples would be while making a casual minor reapir on a vehicle, or while... you know, there really aren't many situations that I can see this rule really applying to, that aren't almost 100% Roleplay oriented, when you want to avoid getting bogged down with rules and rolling dice.

Which was the entire point of the rule.

Instead folks seem determined to use this as an example of how the game is broken and caters to power gamers. The only reason this rule might do that is if the GM allows it. And if the GM is allowing it, and you feel it's a problem, well... That's a problem with the GM and both his and your fellow RPG group members play styles, and not a fault of the rules.

Bull
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Posts in this topic
- Bull   Buying Hits   Dec 2 2005, 06:20 PM
- - Zen Shooter01   This rule just struck me as useless. Like Bull say...   Dec 2 2005, 06:37 PM
- - mfb   ah. i'd heard that the buying success thing wa...   Dec 2 2005, 06:39 PM
- - Azralon   It's in there to mitigate an additional roll o...   Dec 2 2005, 06:40 PM
- - Bull   QUOTE (Azralon) It's in there to mitigate an a...   Dec 2 2005, 06:44 PM
- - Eyeless Blond   QUOTE (Azralon) It's in there to mitigate an a...   Dec 2 2005, 07:23 PM
- - Azralon   Heh. I'd be all, "Well, it's quiet....   Dec 2 2005, 07:25 PM
- - Eyeless Blond   On the flip side, even if you insisted on rolling ...   Dec 2 2005, 07:32 PM
- - TheHappyAnarchist   Doesn't four dice give you better than fifty f...   Dec 2 2005, 07:32 PM
- - Eyeless Blond   Yes. Like I said, it gives you an 80.25% chance of...   Dec 2 2005, 07:38 PM
- - ElFenrir   Not to mention, if they were a half mile away, the...   Dec 2 2005, 07:59 PM
- - Teulisch   its a simple rule to say someone with X dice can d...   Dec 2 2005, 11:40 PM
- - stevebugge   Personally I would make the characters roll anytim...   Dec 3 2005, 12:07 AM
- - Adam   QUOTE (stevebugge) Personally I would make the cha...   Dec 3 2005, 12:15 AM
- - ogbendog   this is similar to taking 10 in d20, which can...   Dec 3 2005, 01:24 AM
- - Demon_Bob   question already asked and replied to.   Dec 3 2005, 01:36 AM
- - Vaevictis   Keep in mind that although that passage suggests t...   Dec 3 2005, 02:46 AM
- - Feshy   QUOTE (Vaevictis) Keep in mind that although that ...   Dec 3 2005, 06:39 AM
- - blakkie   I highly doubt that a vehicle's armour is fret...   Dec 3 2005, 07:22 AM
- - Vaevictis   QUOTE (blakkie) I highly doubt that a vehicle...   Dec 3 2005, 10:03 AM
- - blakkie   QUOTE (Vaevictis @ Dec 3 2005, 04:03 AM) QUOT...   Dec 3 2005, 10:08 AM
- - Rotbart van Dainig   Unless you happen to have your unlucky day, buying...   Dec 3 2005, 10:20 AM
- - Vaevictis   QUOTE (Rotbart van Dainig) Unless you happen to ha...   Dec 3 2005, 11:27 AM
- - TeOdio   I think the suggestion for "buying hits...   Dec 4 2005, 06:23 AM
- - Rotbart van Dainig   QUOTE (Vaevictis)If you have just enough armor to ...   Dec 4 2005, 07:29 AM
- - Darkness   QUOTE (TeOdio) I've noticed too no mention of ...   Dec 4 2005, 05:36 PM
- - Vaevictis   QUOTE (Darkness) Vehicle Armor is still "ha...   Dec 4 2005, 06:42 PM
- - Apathy   QUOTE (mfb)ah. then i can cut my example down to 1...   Dec 4 2005, 09:21 PM
- - Darkness   QUOTE (Vaevictis) While it tends to have the same ...   Dec 5 2005, 12:15 AM
- - Vaevictis   QUOTE (Darkness) If it walks like a duck and quack...   Dec 5 2005, 01:36 AM
- - Azralon   I have the converse of that, methinks. Since vehi...   Dec 5 2005, 04:24 PM
- - Apathy   At least blunt weapons can do physical damage now....   Dec 5 2005, 06:16 PM
- - PBTHHHHT   GM's discretion at some point, y'all could...   Dec 5 2005, 07:17 PM
- - mfb   QUOTE (Apathy)[mfb's] example was meant to ill...   Dec 5 2005, 07:25 PM
- - Spider   GM discretion... You got it. Some GM seem so dis...   Dec 5 2005, 07:28 PM
- - Apathy   QUOTE (mfb @ Dec 5 2005, 02:25 PM) in my exam...   Dec 5 2005, 07:31 PM
- - mfb   see my edited comment above. i should really stop ...   Dec 5 2005, 07:32 PM
- - Apathy   QUOTE (mfb)3. i'm not familiar with this. i do...   Dec 5 2005, 08:02 PM
- - Shrike30   QUOTE (mfb)Why would this not apply to shooting so...   Dec 5 2005, 08:13 PM
- - mfb   QUOTE (Apathy)...rules on p56. wow. that's eve...   Dec 5 2005, 08:24 PM
- - Azralon   QUOTE (Shrike30)Sure he can.  Pick it up, sla...   Dec 6 2005, 03:25 PM
- - mfb   if you consider the planet to be a vehicle (hey, i...   Dec 6 2005, 04:15 PM
- - Aku   and isn't the power equal to the speed of the ...   Dec 6 2005, 04:17 PM
- - mfb   relative speed/10, i think. being hit with a plane...   Dec 6 2005, 04:20 PM
- - TheHappyAnarchist   The problem still remains that it is linear. It s...   Dec 6 2005, 04:26 PM
- - blakkie   QUOTE (Apathy @ Dec 5 2005, 02:02 PM) QUOTE (...   Dec 14 2005, 08:51 AM
- - Bull   QUOTE (blakkie) Two cavets here: 1) As was pointed...   Dec 14 2005, 03:18 PM
- - Omer Joel   Statistically speaking, one hit per three dice is ...   Dec 18 2005, 11:53 AM
- - Jestercat   Dice and SR3: Actually SR3 benefits really well fr...   Dec 18 2005, 01:56 PM
- - Eyeless Blond   Now now, let's be fair: that's not Rule 1;...   Dec 18 2005, 03:08 PM
- - Darkness   QUOTE (Omer Joel) Statistically speaking, one hit ...   Dec 18 2005, 04:21 PM
- - Azralon   QUOTE (Omer Joel) Statistically speaking, one hit ...   Dec 19 2005, 03:16 PM


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