IPB

Welcome Guest ( Log In | Register )

Moon-Hawk
post Dec 22 2005, 05:19 PM
Post #1


Genuine Artificial Intelligence
********

Group: Members
Posts: 4,019
Joined: 12-June 03
Member No.: 4,715



Yes, I did a search for this topic. Yes, I found stuff. No, I'm not satisfied with the answers that I found.

1) All cyberlimbs have average human stats, regardless of whether it's on an 8-year old girl or an exceptionally large troll. Oooookay. Whatever. I can deal with that. I sort of think they should come in metatype models that have average (or above average) stats for the metatype, but maybe since they'd cost more that's just figured in. Still, it seems that an arm built for a troll should have a higher maximum than an arm built for a human. At least in terms of strength and body. I mean, it's BIGGER.

2) What's the deal with the body slots. I know they give an example (pg 335), but it's entirely too vague. The example says that torsos have a strength and agility stat. What about skulls? In their example they imply that there are only five or four slots being used, since those numbers give me an average of 4 (which they got), but if I assume six slots then they only average 3.
So.
a) How many/what slots for Body?
b) How many/what slots for Strength?
c) How many/what slots for Agility?

3) Armor. It sounds like the consensus is that it is summed, not averaged. I can see arguments either way. I'm still not entirely convinced either way, though.

edit:4) Extra damage boxes. 1/limb. What about torso and skull? One for each of those?

And considering what a mess cyberlimbs have turned into in previous editions, how did this not get fixed? Why, in the designer's meeting room, was there not a large chalk board with the words, "Don't &$*% up cyberlimbs!" written on it?

Thanks.
Go to the top of the page
 
+Quote Post

Posts in this topic


Reply to this topicStart new topic

 

RSS Lo-Fi Version Time is now: 13th August 2025 - 10:44 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.