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> MEchwarrior For Shadowrun 4, Ideas for converting MW3 to SR4
fionn
post Jan 26 2006, 08:34 AM
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So my buddy Rhodes and I were looking at a friends Mechwarrior 3 book and remembering what fun we had with Battletech when we were kids and seeing how badly Mechwarrior 3 (MW3) handles combat and many other things that Shadowrun does rather well. The lifepath system however is really cool. The other problem with running MW3 is there are just too dang many factions, at last count there are at least 15 clans with different agendas, that leaves out the 5 different inner sphere houses, un numbered multitudes of merc companies and conspiracies by the dozen. Sounds like Shadowrun eh?

Basically what I am thinking of doing ignoring the clan invasion, and keeping things fairly simple. I like how the matrix is handled in SR4 so I am going to borrow that and use it for the coms in populous areas and in less populous places I am going to go more wired, with sat links to the planetary social core.

I welcome any constructive comments and feedback, all flames will be suffocated and not allowed the oxygen of response.

Not sure how I am gonna scale damage yet. may pull a card from Rifts and say that personell weps don;t harm mechs and state that mecs do MDC lol thats Mecha damage as opposed to mega-damage. I am going to basically be using 5 mechs at about 470 tons.
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