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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,677 Joined: 5-June 03 Member No.: 4,689 ![]() |
Warehouses. Offices. Safes. Standard security systems. All business as usual for the conclusion of the run, for the runners finally tracking down that item/person/useful blackmail photo.
Been there, ran that. Try an interesting twist on the office-building-as-usual: A trid station. Sound and trideo and splicing and sound stages. Electronics and computer systems and teleprompters and displays and racks of wall monitors. Track and spot lighting. Sound baffle curtains and soundproof rooms. (Lots of shooting and screaming, all fully visible through the glass front wall ... but with the sound "turned off".) Weather radar somewhere in the background. Lots and lots of trippable cables, everywhere. The live trideo soap opera going on - during the run: perhaps even in the middle of the run, when the runners stumble onto the set through the prop door. And of course, large stand cameras and portacams and microphones everywhere ... most of them with camerapersons, many of them on Matrix-independent systems. What interesting and different environments, indoors and out, have you come up with or would you like to try running through in your games? |
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Lo-Fi Version | Time is now: 28th July 2025 - 06:37 AM |
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