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> General magic idea
Serbitar
post Feb 23 2006, 07:41 PM
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spell tests are made using: magic + force, with spellcasting as maximum number of hits. Every hit above skill is added to the drain (the magician is not skilled enough to control the full power of the spell).

Would kind of fix low force spells, as well as high force spells.

Could also be used in matrix, using logic + programme, limited by skill (no drain, though). This was suggested in the matrix house rule thread.

Also in other situations using attribute + "tool", limited by skill.

In some situations, your skill is your only tool, so you get, attribute + skill, limited by skill, which is a good thing to have to prevent attribute monsters with only some skills.

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