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> I guess I'm a munch?, Trying to make a missions character
kingenemy
post Feb 28 2006, 06:46 PM
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Alright - I've been told over and over that I've made a terribly min-maxy character for sr3 - though I didn't see it. The charm of SR's earlier editions is in no small part found in one's ability to create a really top-notch superspy right out of the box. Now I only played in Missions so my respectably good character was hugely overkill. (He was a version of the Elf-Hitman, Skillwired up so that he basically got 10 dice in every skill - he was hugely playable in the roleplaying way - the superbland guy who just happens to be great at everything who has to constantly wonder about the validity and ethics of his actions - but again, Missions doesn't really allow for roleplaying, at least not in a nuanced long-build kinda way.)

But I'm told that my character is terrible and I'm terrible for making him. So I'm looking at SR4 and I see they've done away with a lot of the front loading of characters which is mechanically superior - right you have a place to go at least - but I can't tell if you're meant to make a guy who's adequate at three or four things - or one who's great at only one thing. I'm playing around. Physad-magicians are pretty good because stat-buffing magic is the best magic you'll ever cast once (maybe look into that - far better than cyber and better than physad powers because it goes to all the attributes and isn't limited - maybe erratta should cover it?) So that's first attempt - Lots of kinesics to make a face + a pile of utility spells and conjuring - so Face/Magical Support guy - this build gets me about 20 dice in 2 or 3 things.

The other way to go is physad-magician melee fighter. The stat-buffing is still a great (if potentially broken) option + you get killing hands and critical strike - so with a magicked up str and say 2.5 magic worth of critical strike you can punch a whole lot harder than a panther cannon hits. This is a fun way to go, but a little one trick pony for me - you get the death touch-ninja man and that's sort of all - what to do when there's no-one to fight/kill?

I thought of a hacker/rigger but right - why bother till the rules are actually written.

Finally I ended up with a variation of the first two characters - who's o.k. at chatting, o.k. at fighting and o.k. at magic and pretty good at summoning. Magic characters are the easiest to make and the mentor spirit writes a lot of personality right into the guy in the first place so there's that little crutch.

My question is - are these bad characters? the SR missions are rediculously simple. A single well built character can dismantle all of them - at least the SR3 ones - but maybe that's what everyone's on about. I don't get it - advise me!
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Posts in this topic
- kingenemy   I guess I'm a munch?   Feb 28 2006, 06:46 PM
- - Azralon   QUOTE (kingenemy @ Feb 28 2006, 02:46 PM) My ...   Feb 28 2006, 07:26 PM
- - Shrike30   The only time I ever feel something gets truly mun...   Feb 28 2006, 08:22 PM
- - hobgoblin   QUOTE (Azralon) QUOTE (kingenemy @ Feb 28 200...   Feb 28 2006, 09:09 PM
- - Rotbart van Dainig   QUOTE (kingenemy) the SR missions are rediculously...   Feb 28 2006, 09:22 PM
- - the_dunner   QUOTE (Rotbart van Dainig) QUOTE (kingenemy ...   Feb 28 2006, 10:17 PM
- - Glyph   SR4 has different mechanics, but characters can be...   Mar 1 2006, 04:07 AM
- - Clyde   So far, SR4 doesn't seem to have as many ...   Mar 1 2006, 05:08 AM
- - Liper   you've never seen the gunslinger throw 16 dice...   Mar 1 2006, 05:44 AM
- - Glyph   Even normal skillwires are pretty good in SR4, and...   Mar 1 2006, 08:00 AM
- - Cain   Actually, they haven't done away with the fron...   Mar 1 2006, 09:13 AM
- - Ryu   Those concepts seem to be ok. No problem. IŽd ad...   Mar 1 2006, 09:41 AM
- - Azralon   QUOTE (Cain) Edge is worse than Karma Pool for fro...   Mar 1 2006, 05:05 PM
- - Cain   QUOTE However, note that 8 is as far as you can go...   Mar 1 2006, 05:17 PM
- - Brahm   QUOTE (Cain @ Mar 1 2006, 12:17 PM) But in th...   Mar 1 2006, 05:52 PM
- - mfb   fear of not advancing as quickly isn't nearly ...   Mar 1 2006, 05:54 PM
- - Brahm   QUOTE (mfb @ Mar 1 2006, 12:54 PM) fear of no...   Mar 1 2006, 06:14 PM
- - mfb   yes, but that's not nearly as threatening, to ...   Mar 1 2006, 06:20 PM
- - Azralon   QUOTE (Cain) QUOTE However, note that 8 is as far ...   Mar 1 2006, 06:27 PM
- - Brahm   QUOTE (mfb @ Mar 1 2006, 01:20 PM) yes, but t...   Mar 1 2006, 06:30 PM
- - mfb   Cain's saying that in his experience, such cha...   Mar 1 2006, 06:34 PM
- - Azralon   QUOTE (Cain @ Mar 1 2006, 01:17 PM) But you...   Mar 1 2006, 06:35 PM
- - Casazil   Um ok question how do you get an edge of 8? max e...   Mar 1 2006, 06:39 PM
- - Azralon   The Human Edge cap is 7. Lucky increases any char...   Mar 1 2006, 06:42 PM
- - Casazil   that's the cap but unless I misread a post I t...   Mar 1 2006, 06:47 PM
- - Azralon   The skill cap in chargen is 6, not the attribute c...   Mar 1 2006, 06:50 PM
- - Magus   6 is the max for chargen then you factor in race p...   Mar 1 2006, 06:51 PM
- - Casazil   ok so question edge is an attribute right? so if y...   Mar 1 2006, 07:07 PM
- - Moon-Hawk   Exceptional Attribute only applies to the big 8, n...   Mar 1 2006, 07:08 PM
- - Cain   QUOTE (Azralon) The skill cap in chargen is 6, not...   Mar 1 2006, 07:09 PM
- - Brahm   QUOTE (Casazil) ok so question edge is an attribut...   Mar 1 2006, 07:12 PM
- - Azralon   QUOTE (Cain @ Mar 1 2006, 03:09 PM) Actually,...   Mar 1 2006, 07:13 PM
- - Brahm   QUOTE (Cain @ Mar 1 2006, 02:09 PM) QUOTE (Az...   Mar 1 2006, 07:13 PM
- - Casazil   actually initation allows for magic and resonance ...   Mar 1 2006, 07:15 PM
- - Brahm   QUOTE (Casazil) actually initation allows for magi...   Mar 1 2006, 07:24 PM
- - Azralon   You can't initiate in chargen. Brahm's me...   Mar 1 2006, 07:28 PM
- - Shrike30   I'm pretty sure we'll see rules for Charge...   Mar 1 2006, 07:32 PM
- - Brahm   QUOTE (mfb @ Mar 1 2006, 01:34 PM) edit: Brah...   Mar 1 2006, 07:41 PM
- - mfb   i'm not saying that method isn't eventuall...   Mar 1 2006, 07:50 PM
- - emo samurai   Did they have chargen initiation in older editions...   Mar 1 2006, 07:53 PM
- - Brahm   QUOTE (emo samurai @ Mar 1 2006, 02:53 PM) Di...   Mar 1 2006, 08:14 PM
- - Dissonance   Oh, boy! Exchange all of my money and nearly ...   Mar 1 2006, 08:20 PM
- - Shrike30   Usually the first (and second, third, fourth...) t...   Mar 1 2006, 08:26 PM
- - neko128   QUOTE (Shrike30) Usually the first (and second, th...   Mar 1 2006, 08:28 PM
- - TinkerGnome   It made sense for some characters. Shamanics focu...   Mar 1 2006, 08:28 PM
- - Brahm   The first Grade wasn't that bad at all, and tw...   Mar 1 2006, 08:39 PM
- - Shrike30   QUOTE (neko128) Yes, but isn't the "init...   Mar 1 2006, 08:43 PM
- - Dissonance   I guess I'm weird in the fact that I'd lik...   Mar 1 2006, 08:46 PM
- - mfb   in SR3, yeah. in SR4, it's a toss-up--cast the...   Mar 1 2006, 08:50 PM
- - Shrike30   I'm a *huge* fan of "Cast more spells....   Mar 1 2006, 08:54 PM
- - Brahm   QUOTE (Dissonance @ Mar 1 2006, 03:46 PM) I g...   Mar 1 2006, 09:03 PM
- - Azralon   My mage started with Magic 4 (bought to 5, then go...   Mar 1 2006, 09:07 PM
- - Dissonance   Physical Mask FTW. Sure, you might risk your immo...   Mar 1 2006, 09:22 PM
- - emo samurai   What was your cyberware? I'm thinking of havin...   Mar 1 2006, 10:42 PM
- - Shrike30   I've houseruled around the whole healing physi...   Mar 2 2006, 12:45 AM
- - Brahm   QUOTE (Shrike30 @ Mar 1 2006, 07:45 PM) I...   Mar 2 2006, 01:05 AM
- - Dissonance   You make a strong point, Brahm. I forget that hea...   Mar 2 2006, 01:15 AM
- - Cain   QUOTE So when it comes time to spend karma to brin...   Mar 2 2006, 07:07 AM
- - Glyph   If constantly having to use up Karma to replace a ...   Mar 2 2006, 07:57 AM
- - Brahm   QUOTE (Cain @ Mar 2 2006, 02:07 AM) And in th...   Mar 2 2006, 02:36 PM
- - Cain   QUOTE If he is that bad and he keeps his Edge low?...   Mar 2 2006, 06:55 PM
- - Azralon   QUOTE (Cain @ Mar 2 2006, 02:55 PM) It seems ...   Mar 2 2006, 07:19 PM
- - Brahm   QUOTE (Cain @ Mar 2 2006, 01:55 PM) QUOTE If ...   Mar 2 2006, 07:28 PM
- - Shrike30   If a player insists on surviving ground zero for a...   Mar 2 2006, 09:42 PM
- - Cain   QUOTE At that point, I'd gently remind the pla...   Mar 2 2006, 09:53 PM
- - Azralon   QUOTE (Cain) You can adjust your GM style all you ...   Mar 2 2006, 09:56 PM
- - Cain   QUOTE (Azralon) QUOTE (Cain @ Mar 2 2006, 05:...   Mar 2 2006, 10:13 PM
- - Azralon   I don't.   Mar 2 2006, 10:33 PM
- - Brahm   QUOTE (Cain @ Mar 2 2006, 04:53 PM) QUOTE At ...   Mar 2 2006, 10:56 PM
- - Brahm   QUOTE (Azralon @ Mar 2 2006, 05:33 PM) I don...   Mar 2 2006, 11:04 PM
- - Moon-Hawk   QUOTE (Brahm) And it says "Hand of God" ...   Mar 2 2006, 11:04 PM
- - the_dunner   QUOTE I also do a lot of SR Missions, where you...   Mar 2 2006, 11:07 PM
- - Brahm   QUOTE (Moon-Hawk @ Mar 2 2006, 06:04 PM) QUOT...   Mar 2 2006, 11:08 PM
- - Casazil   HEHE hey Brahm move to central Florida. we have fa...   Mar 3 2006, 04:22 AM
- - BishopMcQ   If a player has his character sodomized, beaten, h...   Mar 3 2006, 04:47 AM
- - Azralon   QUOTE (Brahm @ Mar 2 2006, 07:04 PM) Unfortun...   Mar 3 2006, 03:01 PM
- - Cain   QUOTE If I'd GM'ed a lot??? You aren't...   Mar 3 2006, 05:18 PM
- - Brahm   QUOTE (Cain @ Mar 3 2006, 12:18 PM) QUOTE And...   Mar 3 2006, 05:23 PM
- - Cain   QUOTE Quite the rare delicay for me, I must say....   Mar 3 2006, 05:41 PM
- - Brahm   QUOTE (Cain @ Mar 3 2006, 12:41 PM) QUOTE Qui...   Mar 3 2006, 05:46 PM
- - Cain   QUOTE For N-P-Cs. But it doesn't say Hand of G...   Mar 3 2006, 06:09 PM
- - Brahm   QUOTE (Cain @ Mar 3 2006, 01:09 PM) QUOTE For...   Mar 3 2006, 06:17 PM
- - Cain   QUOTE Yes, and if the GM doesn't have the spin...   Mar 3 2006, 06:36 PM
- - Brahm   QUOTE (Cain @ Mar 3 2006, 01:36 PM) QUOTE Yes...   Mar 3 2006, 06:40 PM
- - Cain   QUOTE You realize that there could be issues. You ...   Mar 3 2006, 07:23 PM
- - Brahm   QUOTE (Cain) Yeah, but you're not advocating R...   Mar 3 2006, 07:25 PM
- - Cain   QUOTE QUOTE Yeah, but you're not advocating RA...   Mar 3 2006, 08:01 PM
- - TinkerGnome   It'd probably be a good idea if Missions used ...   Mar 3 2006, 08:10 PM
- - Azralon   What TinkerGnome said.   Mar 3 2006, 08:12 PM
- - Brahm   QUOTE (TinkerGnome @ Mar 3 2006, 03:10 PM) I ...   Mar 3 2006, 08:23 PM
- - TinkerGnome   QUOTE (Brahm) Ya, Cain removing the penalty allowe...   Mar 3 2006, 08:30 PM
- - Brahm   QUOTE (TinkerGnome @ Mar 3 2006, 03:30 PM) QU...   Mar 3 2006, 08:47 PM
- - Cain   QUOTE (Brahm) QUOTE (TinkerGnome @ Mar 3 2006...   Mar 3 2006, 09:21 PM
- - the_dunner   QUOTE (TinkerGnome)It'd probably be a good ide...   Mar 4 2006, 12:56 AM
- - TinkerGnome   Well, to be fair, we don't know if there is go...   Mar 4 2006, 07:23 AM
- - Brahm   QUOTE (Cain @ Mar 3 2006, 04:21 PM) The probl...   Mar 4 2006, 08:26 PM
- - Cain   QUOTE It isn't a GM hammer, and it isn't a...   Mar 5 2006, 09:13 AM
- - Brahm   QUOTE (Cain @ Mar 5 2006, 04:13 AM) QUOTE It ...   Mar 5 2006, 06:07 PM
- - b1ffov3rfl0w   If burning Edge to survive is going to allow ...   Mar 6 2006, 06:51 AM
- - Dissonance   I know it's kind of late and I know that I sho...   Mar 6 2006, 07:32 AM
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