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> Shadowrun CSI, I'm really proud of this...
Raife
post Mar 4 2006, 09:30 AM
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So I was running my usual game a couple months ago, when during the course of normal rp'ing an NPC starts talking about his brother who was killed. It was a target the players had a contract on a few game sessions prior. Well one of the players thought that this guy knew they killed him, or suspected, so he promised to find the real killers and the team got totally side tracked attempting to find and frame another logical candidate for the murder... all in the hopes of covering tracks I didn't invision being there...

It was a great game, the players were acting like a CSI team, with the goal being obstruction of justice rather than actual justice. So what happens? Well the word gets out, that for a fee, these freelance detectives will look into crimes that lonestar isn't working very hard on. The team now gets requested to investigate all kinds of things, from corporate crimes that need covering up AND solving to murders in the barrens where lonestar doesn't go.

Over the last couple months I've compiled a good amount of CSI-ish information, as well as skills the players can use, a few new spells and the toys/gadgets the team has "acquired" to do their job. I'm gota short list of things they can discover at a crime scene (maybe 200), so anyone who wants can put together a little 'mystery' solving mission.

I'll go into more details once I get my website back up and running since tripod hasn't been letting me update and even set my site back nearly a year. It could be a while but I'll get it up as soon as I can, since I really think a lot of people will like this.

In the mean time, what do you guys think of a CSI-ish campaign, maybe even a full blown Lonestar CSI game? What special hurdles would AR bring? How about magic? I've been doing it a while, I have a REALLY good list from actual running experience, but a fresh take on the subject could really help me out.
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Posts in this topic
- Raife   Shadowrun CSI   Mar 4 2006, 09:30 AM
- - fistandantilus3.0   There's a few things to consider with 2060...   Mar 4 2006, 09:40 AM
- - Grinder   Iirc SOTA:2064 has a chapter about forensics, you ...   Mar 4 2006, 12:52 PM
- - tisoz   QUOTE (fistandantilus3.0) There's a few things...   Mar 4 2006, 01:34 PM
- - Rotbart van Dainig   Checking the logfiles to generate movement pattern...   Mar 4 2006, 01:35 PM
- - fistandantilus3.0   for example, bought a soda at the stuffer shack of...   Mar 4 2006, 01:39 PM
- - tisoz   How is it overcome? I thought I read how just wal...   Mar 4 2006, 01:40 PM
- - Rotbart van Dainig   Using Passive or Hidden Mode and hacking all the r...   Mar 4 2006, 01:43 PM
- - Alex   The other option would be to not have a commlink. ...   Mar 4 2006, 03:58 PM
- - tisoz   Page 210, Interacting with the augmented World, Ex...   Mar 4 2006, 04:41 PM
- - Rotbart van Dainig   Uh... what? First off, don't mix Access ID a...   Mar 4 2006, 06:03 PM
- - Raife   If you're running a stealth program, you'r...   Mar 4 2006, 06:33 PM
- - Rotbart van Dainig   QUOTE (Raife)My decker has a "rebuild" p...   Mar 4 2006, 06:45 PM
- - Raife   Edit is used to edit... but actually going onto a ...   Mar 4 2006, 07:12 PM
- - chazuli   Umm... isn't the prohibition against being in ...   Mar 4 2006, 09:19 PM
- - Rotbart van Dainig   QUOTE (Raife)Edit is used to edit... but actually ...   Mar 4 2006, 09:33 PM
- - Shrike30   If you want an interesting spin on another aspects...   Mar 8 2006, 01:01 AM
- - warrior_allanon   shrike, this is why i use Ex Explosive rounds that...   Mar 8 2006, 01:03 AM
- - emo samurai   I'm sure Ares has a point on its gun assembly ...   Mar 8 2006, 03:15 AM
- - Chrome Shadow   Very good idea...   Mar 8 2006, 06:11 PM
- - Krotiez   QUOTE (emo samurai) I'm sure Ares has a point ...   Mar 8 2006, 11:29 PM
- - Shrike30   You're forgetting... Shadowrun never seems to ...   Mar 9 2006, 12:54 AM
- - eidolon   QUOTE (Krotiez)Good luck sorting them out. Unless...   Mar 9 2006, 02:27 AM
- - Overrated   QUOTE (Raife @ Mar 4 2006, 07:12 PM) Normal U...   Mar 9 2006, 09:16 AM
- - Krotiez   QUOTE (eidolon) QUOTE (Krotiez)Good luck sorting t...   Mar 9 2006, 09:54 AM
- - Brahm   QUOTE (Krotiez @ Mar 9 2006, 04:54 AM) Bullet...   Mar 9 2006, 05:08 PM
- - hyzmarca   QUOTE (Overrated @ Mar 9 2006, 04:16 AM) QUOT...   Mar 9 2006, 05:36 PM
- - kigmatzomat   QUOTE (Krotiez @ Mar 9 2006, 04:54 AM) Bulle...   Mar 9 2006, 06:13 PM
- - Krotiez   Hmm. Yes. It looks I posted without double-checki...   Mar 10 2006, 04:39 AM
- - eidolon   @kingmatzomat: Nice. Thanks for the extra info. ...   Mar 10 2006, 08:01 AM
- - kigmatzomat   I am apparently one of those "brass tacks...   Mar 10 2006, 03:28 PM
- - eidolon   That's cool. Different areas of focus for dif...   Mar 11 2006, 01:45 AM
- - hyzmarca   Another thing to consider about forensics is will ...   Mar 11 2006, 02:18 AM


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