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> Additional Recoil Compensation Rule, I need to be HOW strong???
The Jopp
post Mar 9 2006, 12:34 PM
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In earlier editions of SR there have been rules for recoil compensations based upon strength, unfortunately they have had requirements that forced anyone that wanted to try using it to be above average to superhuman in strength.

So, a slight revision is in order for the recoil compensation rule. Your average human can stand a slight amount of recoil without a problem, but without proper preparation you will loose your aim rather quickly.

New Free Action: Bracing
The character can prepare himself for automatic firing by bracing himself for the recoil and focusing in holding the gun steady - this have the following bonuses and drawbacks.

Recoil Modifier: Strength Attribute
Negative Reaction Modifier: Loose an amount of dice when doing any kind of dodge test equal to the recoil compensation gained (If you had a STR of 8 and gained 4 in recoil you would have a -4D6 to doge test).

Normal Recoil Modifier for Strength
A character gains STR/2 (Round down) in recoil modifier without bracing.
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