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Target ![]() Group: Members Posts: 8 Joined: 10-March 06 From: Salem, OR Member No.: 8,357 ![]() |
Last Friday, my gaming group meet to pick a new campaign and/or game system. We decide on to starting a Shadowrun 4 campaign. None of us have played SR 4 and I have not played SR at all. On Wednesday we got together again to talk about what type of characters each of us are going to play. I decide on the fighter/tank character. We also have a combat mage or Shaman (he was not sure), rigger and a Hanker.
I picked up the SR4 book Sunday and have read Character creation and history. I have a background created and I am in the process of writing up the characters, but I have a couple of questions to ask about character creation. I am not trying to min/max, but I only get 400 BP and I want to get useful things with them. I have taken 35 Disads and I am still about 20 points over. I am thinking of being an Adept. So I am looking at a Gunslinger Adept, Street Samurai, and Weapon Specialist for a base. 1) Ambidexterity…It sounds cool, but how useful is it? It sounds like I can take my dice for range weapons and divide it by 2 for each hand. Can I do it with melee weapons also? 2) Should I Specialist into a weapon or a range and melee weapon? 3) The Gunslinger and Weapon Specialist buy Skill Groups where Street Samurai by most skill not grouped. Which is better? And how does it work with question 2? 4) If I take the Armorer skill to 3? Can I modify my armor or weapons and are there rules or guide lines? Is it worth the 12 points? I am sure they're more questions, but I am at work and I can not remember the right now. Ratman |
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Lo-Fi Version | Time is now: 12th August 2025 - 10:39 AM |
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