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Moving Target ![]() ![]() Group: Members Posts: 475 Joined: 13-March 06 From: dusty Mexican borderlands Member No.: 8,372 ![]() |
There are plenty of threads complaining about aspects of SR4 they don't like. Awesome. Now let's fix them. Pick one of those problems, and offer a resolution. And for the love of God, try to refrain from "here's X problem, IT CAN'T BE FIXED". These are, of course, simply suggested house rules.
Longshot tests: The most valid complaint I've seen regarding Edge is that there comes a point where the runner simply cannot attempt what they want to attempt. Their dicepool is reduced to zero, and don't have enough Edge to overcome the Threshold for the task. This is not only bad on players, but seems to run contradictory to the entire purpose and nature of Edge. Solution: Make the dice explode. There's still a huge chance of failure, but frankly, if the modifiers of a situation have reduced your pool to zero, you're staring at a task that, well, exceeds your skill. You have to rely on blind luck. But luck can do crazy things, and there should never be a situation that entirely precludes the possibility of success, no matter how remote. Exploding dice allows the players to still try anything, and simply makes the chances of success more unlikely the higher the Threshold gets. Now you try. |
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Lo-Fi Version | Time is now: 9th July 2025 - 07:20 PM |
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