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> Resolving SR4 issues, Instead of whining like little girls
Geekkake
post Mar 24 2006, 02:57 PM
Post #1


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There are plenty of threads complaining about aspects of SR4 they don't like. Awesome. Now let's fix them. Pick one of those problems, and offer a resolution. And for the love of God, try to refrain from "here's X problem, IT CAN'T BE FIXED". These are, of course, simply suggested house rules.

Longshot tests: The most valid complaint I've seen regarding Edge is that there comes a point where the runner simply cannot attempt what they want to attempt. Their dicepool is reduced to zero, and don't have enough Edge to overcome the Threshold for the task. This is not only bad on players, but seems to run contradictory to the entire purpose and nature of Edge.

Solution: Make the dice explode. There's still a huge chance of failure, but frankly, if the modifiers of a situation have reduced your pool to zero, you're staring at a task that, well, exceeds your skill. You have to rely on blind luck. But luck can do crazy things, and there should never be a situation that entirely precludes the possibility of success, no matter how remote. Exploding dice allows the players to still try anything, and simply makes the chances of success more unlikely the higher the Threshold gets.

Now you try.
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Posts in this topic
- Geekkake   Resolving SR4 issues   Mar 24 2006, 02:57 PM
- - Azralon   I do like the thread subtitle. But, to business:...   Mar 24 2006, 02:59 PM
- - Mr. Unpronounceable   Err...if you're using edge the dice do explode...   Mar 24 2006, 03:31 PM
- - blakkie   QUOTE (Mr. Unpronounceable @ Mar 24 2006, 09:...   Mar 24 2006, 03:36 PM
- - Mr. Unpronounceable   I guess...but his example was specifically a chara...   Mar 24 2006, 03:52 PM
- - Eryk the Red   The book specifically says that the Rule of 6 does...   Mar 24 2006, 03:56 PM
- - Mr. Unpronounceable   ah - that's what I was missing...thanks.   Mar 24 2006, 04:08 PM
- - SL James   QUOTE (Geekkake) There are plenty of threads compl...   Mar 24 2006, 04:27 PM
- - Eryk the Red   I'll take a sanctimonious prick over someone j...   Mar 24 2006, 04:28 PM
- - SL James   That's because you don't know what you...   Mar 24 2006, 04:53 PM
- - Kleaner   QUOTE (SL James)QUOTE (Geekkake @ Mar 24 2006...   Mar 24 2006, 04:53 PM
- - stevebugge   Why do I get the feeling that sooner or later Bull...   Mar 24 2006, 04:59 PM
- - Magus   Or Adam. It seems that when ever James gets passio...   Mar 24 2006, 05:03 PM
- - Dashifen   My biggest problem is the lack of interesting comb...   Mar 24 2006, 05:03 PM
- - Cain   QUOTE Longshot tests: The most valid complaint I...   Mar 24 2006, 06:20 PM
- - Synner   QUOTE The problem here is that it doesn't addr...   Mar 24 2006, 06:45 PM
- - Austere Emancipator   [Nevermind.]   Mar 24 2006, 06:52 PM
- - Rotbart van Dainig   QUOTE (Geekkake) Longshot tests: The most valid co...   Mar 24 2006, 06:54 PM
- - blakkie   QUOTE (SL James) QUOTE (Geekkake @ Mar 24 200...   Mar 24 2006, 07:01 PM
- - Azralon   QUOTE (Synner) FanPro has no plans (or intention) ...   Mar 24 2006, 07:14 PM
- - Cain   QUOTE And strangely enough, exactly the same thing...   Mar 24 2006, 07:15 PM
- - Azralon   QUOTE (Cain) something many gamers don't like ...   Mar 24 2006, 07:17 PM
- - Cain   How about: "In twenty five years of gaming, I...   Mar 24 2006, 07:22 PM
- - hobgoblin   QUOTE (Eryk the Red @ Mar 24 2006, 04:56 PM) ...   Mar 24 2006, 07:22 PM
- - Azralon   QUOTE (Cain) How about: "In twenty five years...   Mar 24 2006, 07:23 PM
- - Moon-Hawk   It's not hyperbole to say many people don...   Mar 24 2006, 07:49 PM
- - mfb   QUOTE (Synner)And strangely enough, exactly the sa...   Mar 24 2006, 07:53 PM
- - Rotbart van Dainig   QUOTE (mfb)a guy with little or no skill firing in...   Mar 24 2006, 07:56 PM
- - Cain   QUOTE (hobgoblin @ Mar 24 2006, 12:22 PM) QUO...   Mar 24 2006, 07:56 PM
- - Geekkake   QUOTE (Azralon) That would likely be more accurate...   Mar 24 2006, 07:56 PM
- - hobgoblin   QUOTE (Cain) QUOTE (hobgoblin @ Mar 24 2006, ...   Mar 24 2006, 07:57 PM
- - mfb   QUOTE (Rotbart van Dainig)If you default in SR3, a...   Mar 24 2006, 07:57 PM
- - Butterblume   So, is there a slightest chance your dwarf jumps 3...   Mar 24 2006, 07:58 PM
- - Azralon   QUOTE (Moon-Hawk @ Mar 24 2006, 03:49 PM) Tha...   Mar 24 2006, 07:59 PM
- - hobgoblin   never mind...   Mar 24 2006, 07:59 PM
- - Cain   You can fix that by removing the autofailure clau...   Mar 24 2006, 08:04 PM
- - Rotbart van Dainig   QUOTE (Cain)You can fix that by removing the autof...   Mar 24 2006, 08:07 PM
- - Shrike30   As a GM, I'm a fan of there being a system-def...   Mar 24 2006, 08:10 PM
- - Cain   QUOTE As a GM, I'm a fan of there being a syst...   Mar 24 2006, 08:23 PM
- - Geekkake   QUOTE (Cain) QUOTE As a GM, I'm a fan of there...   Mar 24 2006, 08:33 PM
- - Rotbart van Dainig   QUOTE (Geekkake) I definitely agree with the idea ...   Mar 24 2006, 08:42 PM
- - mfb   eh. you just have to make improbable things really...   Mar 24 2006, 08:44 PM
- - hobgoblin   as long as its not 100% impossible, it can happen....   Mar 24 2006, 08:48 PM
- - Rotbart van Dainig   That's why it's called the Infinite Improb...   Mar 24 2006, 08:51 PM
- - mfb   i think if the players would prefer to just roll t...   Mar 24 2006, 08:57 PM
- - Geekkake   QUOTE (mfb) i think if the players would prefer to...   Mar 24 2006, 09:22 PM
- - hobgoblin   maybe issue a freebie edge point   Mar 24 2006, 09:25 PM
- - Butterblume   I was forced by the establishment to take statisti...   Mar 24 2006, 09:26 PM
- - Rotbart van Dainig   QUOTE (mfb)that said, i'm not sure it's th...   Mar 24 2006, 09:34 PM
- - Geekkake   QUOTE (hobgoblin) maybe issue a freebie edge point...   Mar 24 2006, 09:35 PM
- - stevebugge   QUOTE (Rotbart van Dainig) That's why it's...   Mar 24 2006, 09:51 PM
- - Butterblume   QUOTE (stevebugge)You've had problems with pla...   Mar 24 2006, 09:57 PM
- - stevebugge   QUOTE (Butterblume) QUOTE (stevebugge)You've h...   Mar 24 2006, 10:12 PM
- - Kleaner   QUOTE (Shrike30)As a GM, I'm a fan of there be...   Mar 24 2006, 10:15 PM
- - Geekkake   QUOTE (Kleaner) QUOTE (Shrike30)As a GM, I'm a...   Mar 24 2006, 10:22 PM
- - mfb   SR4's system is indeed difficult to fix. ideal...   Mar 24 2006, 10:43 PM
- - Dashifen   QUOTE (mfb)SR4's system is indeed difficult to...   Mar 24 2006, 10:46 PM
- - mfb   i'm saying that if a task is nearly impossible...   Mar 24 2006, 10:49 PM
- - Dashifen   And do you feel SR4 maintains that ideal?   Mar 24 2006, 10:50 PM
- - mfb   not really. if i use Edge, the rule of six means t...   Mar 24 2006, 10:53 PM
- - Dashifen   Now I understand. Thanks.   Mar 24 2006, 10:55 PM
- - hobgoblin   and what would be considerd a "wholly unreaso...   Mar 24 2006, 10:55 PM
- - mfb   Kleaner's Red Ryder shot against impossible od...   Mar 24 2006, 11:01 PM
- - hobgoblin   how about this: when rolling long shots, you can n...   Mar 24 2006, 11:04 PM
- - mfb   it's a hard cap, so i pretty much automaticall...   Mar 24 2006, 11:09 PM
- - Azralon   QUOTE (mfb) offhand, i'd say any instance when...   Mar 24 2006, 11:14 PM
- - hobgoblin   QUOTE (mfb) it's a hard cap, so i pretty much ...   Mar 24 2006, 11:15 PM
- - mfb   also workable. i'm not really interested in th...   Mar 24 2006, 11:16 PM
- - Azralon   Of course, your Highness.   Mar 24 2006, 11:17 PM
- - mfb   'bout time somebody reco'nize!   Mar 24 2006, 11:18 PM
- - stevebugge   QUOTE (hobgoblin) QUOTE (mfb @ Mar 25 2006, 1...   Mar 24 2006, 11:24 PM
- - Synner   QUOTE (Cain @ Mar 24 2006, 08:04 PM) QUOTE No...   Mar 24 2006, 11:30 PM
- - mfb   QUOTE (hobgoblin)so you dont like hard caps yet yo...   Mar 24 2006, 11:39 PM
- - hobgoblin   like say not allowing any one die to provide more ...   Mar 24 2006, 11:43 PM
- - mfb   indeed. not impossible at all.   Mar 24 2006, 11:52 PM
- - hobgoblin   alltho a pain in the ass... and with a right high ...   Mar 24 2006, 11:57 PM
- - Cain   QUOTE Again that's not true. All it requires i...   Mar 25 2006, 08:49 AM
- - hobgoblin   QUOTE (Synner) For the record, exploding dice were...   Mar 25 2006, 11:30 AM
- - Brahm   QUOTE (mfb @ Mar 24 2006, 06:52 PM) indeed. n...   Mar 25 2006, 01:18 PM
- - James McMurray   Is it just my faulty memory or was it impossible t...   Mar 29 2006, 01:49 AM
- - James McMurray   My biggest problem so far with SR4 has been that t...   Mar 29 2006, 01:54 AM
- - Dissonance   Well, from what little I've seen of the SR2 bo...   Mar 29 2006, 02:59 AM
- - James McMurray   I don't mind the fluff at all. Without fluff t...   Mar 29 2006, 04:31 AM
- - evilgenius   QUOTE SR4's system is indeed difficult to fix....   Mar 29 2006, 05:40 AM
- - mfb   i wholeheartedly approve of the idea of using vari...   Mar 29 2006, 05:56 AM


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