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> A few SR 4 questions / concerns
James McMurray
post Mar 28 2006, 07:35 PM
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I'm still pouring through my copy (halfway through the matrix section now) and a few questions have come up.

1) Is it possible to get hardened armor for characters anymore? I could find it for critters, but apparently will have to wait for Cannon Companion 4.0 to get a suit of decent armor for high-end opposition.

2) Ammo differences. Why is EX Explosive easier to find and vastly superior to APDS? Why are Flechette and Gel ammo always better than standard ammo (assuming you don't mind doing stun damage)?

By the odds, +2 DV is worth -6 AP. That makes EX ammo vastly superior to APDS, which is supposed to be the king of the walk.

The armors given almost invariably have +2 Impact armor bringing it up to the same level as ballistic, making +2 DV in exchange for +2 AP on Impact a no brainer.

Were these intended or did they somehow slip through the playtesting cracks by a last minute edit?

3) Bonus dice are limited to a total modified value of base skill * 1.5. But what counts as bonus dice?

Skill Specializations: A few seconds of reading examples makes it pretty clear specialization doesn't count as bonus dice, but more likely as a higher base skill.

Smartgun: "+2 dice" sure sounds like "bonus dice" to me, but the Covert Ops specialist has a smartgun link with only a 2 skill. Is he limited to +1 from his link, with the other +1 waiting for him to buy some more skill?

Adept powers: These sure look like bonus dice to me, but have their own built in limits (+dice <= base skill).

Reflex Recorders, Enhanced Articulation, etc.: no mention of whether these count or not.

In my game I'll probably just say that everything counts until I learn otherwise, but I'd really love to know the official rule.

4) Deadliness of combat: With magic and guns only allowing one stat for defense vs. 2 for offense, and each hit of point of DV being worth 3 points of armor, combat just got a lot deadlier a lot faster. I don't know how much of a bad thing this is, as I've always run pretty deadly games, but it's a massive rampup of threat from prior editions (at least SR3).

Anybody care to pull the fog back from this poor GM's eyes?

5) Why doesn't the spellchecker know APDS, Flechette, Smartgun, etc.?
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Posts in this topic
- James McMurray   A few SR 4 questions / concerns   Mar 28 2006, 07:35 PM
- - neko128   QUOTE I'm still pouring through my copy (halfw...   Mar 28 2006, 08:03 PM
- - PBTHHHHT   QUOTE (James McMurray) 2) Ammo differences. Why is...   Mar 28 2006, 08:14 PM
- - James McMurray   [quote]"Vastly superior" is arguable, IM...   Mar 28 2006, 08:23 PM
- - mintcar   3) Bonus dice are limited to a total modified valu...   Mar 28 2006, 08:25 PM
- - James McMurray   QUOTE For me, I feel that denying the opponent 6 d...   Mar 28 2006, 08:29 PM
- - mdynna   When looking at the deadliness of ranged combat ke...   Mar 28 2006, 08:33 PM
- - James McMurray   QUOTE (mintcar) This was in the errata. Thanks...   Mar 28 2006, 08:34 PM
- - PBTHHHHT   Other reason... it's quieter? Using your sile...   Mar 28 2006, 08:34 PM
- - Waltermandias   QUOTE "Poring". "Pouring" thro...   Mar 28 2006, 08:36 PM
- - James McMurray   mdynna: Yeah, but the attacker gets another stat v...   Mar 28 2006, 08:37 PM
- - PBTHHHHT   I just ran a game this past weekend. You know wha...   Mar 28 2006, 08:38 PM
- - James McMurray   QUOTE (PBTHHHHT) Other reason... it's quieter?...   Mar 28 2006, 08:40 PM
- - PBTHHHHT   QUOTE (James McMurray) QUOTE (PBTHHHHT @ Mar ...   Mar 28 2006, 08:41 PM
- - James McMurray   I also saw the chameleon suits and went "yowz...   Mar 28 2006, 08:42 PM
- - Butterblume   QUOTE (mdynna)I see now why everyone rates SR4 com...   Mar 28 2006, 08:49 PM
- - James McMurray   Another thing that a different thread reminded me ...   Mar 28 2006, 08:49 PM
- - James McMurray   Adept improved ability specifically has its own li...   Mar 28 2006, 08:52 PM
- - Rotbart van Dainig   QUOTE (Butterblume) I think the vision/hearing enh...   Mar 28 2006, 08:54 PM
- - Butterblume   Improved ability is also in the errata, at least i...   Mar 28 2006, 08:56 PM
- - mintcar   QUOTE (James McMurray) QUOTE (mintcar @ Mar 2...   Mar 28 2006, 09:03 PM
- - James McMurray   Thanks! I hadn't noticed the change to Imp...   Mar 28 2006, 09:10 PM
- - Jaid   APDS is better for dealing with hardened armor, an...   Mar 29 2006, 12:00 AM
- - Shrike30   But Jaid, the RAW for EXEX is that it's +2/-2,...   Mar 29 2006, 12:11 AM
- - Aku   QUOTE (James McMurray) Another thing that a differ...   Mar 29 2006, 01:49 AM
- - James McMurray   Yeah, Dikote, Background Counts, and Hardened Armo...   Mar 29 2006, 02:01 AM


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