Apr 5 2006, 04:37 AM
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Target ![]() Group: Members Posts: 22 Joined: 13-November 05 Member No.: 7,958 |
Most of my players are happy with a quick ringaround to their contacts to see what they can find out, but i have 2 players that want a little more. Can some of you more experienced gm's give me some tips on bringing the legwork to life with a minimum of effort? I want to avoint the case where the legwork gets done in a 15 min phone session after they find out what the run is about.
The rulebook indicates that flashing out the contacts more fully will help, and i think i'm gonna have to do this, but it's a lot for work (my players all went for big cash and lots of contacts so for 8 players i'm looking at about 45-50 contacts, and if 1 player starts getting more interesting contacts they will all want the same treatment) Reasons to have face to fave meetings, ways for sontacts to sometimes be unavailable, anything to make it a little more intetesting, with minimal work. Anyone done a accessory to randomly generate a meeting etc? I might work on that! Your creative input is much appreciated :-) |
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juzzman How can i make 'Legwork' more interesting Apr 5 2006, 04:37 AM
SL James There is a whole page full of characteristics you ... Apr 5 2006, 04:53 AM
Crusher Bob Two things you can do to make legwork more intrest... Apr 5 2006, 05:26 AM
Anaro A good way to reduce the burden on you is to ask y... Apr 5 2006, 05:40 AM
Kremlin KOA if ya go that road, USE THOSE PERSONALITIES
angry ... Apr 5 2006, 05:48 AM
hyzmarca Remember, leg work is more that just talking to co... Apr 5 2006, 07:46 AM
Demonseed Elite If you want in-depth legwork, it's important t... Apr 5 2006, 01:55 PM
ShadowDragon8685 BTLs.
Get one of the contacts addicted to BTLs,. ... Apr 5 2006, 03:08 PM
Platinum QUOTE (SL James @ Apr 5 2006, 12:53 AM) There... Apr 5 2006, 05:05 PM
Anaro QUOTE (hyzmarca)They can't actually arrest him... Apr 5 2006, 08:30 PM
PBTHHHHT QUOTE (Anaro) QUOTE (hyzmarca)They can't actua... Apr 5 2006, 08:53 PM
emo samurai I was wondering for a moment. That didn't soun... Apr 6 2006, 12:36 AM
Kremlin KOA QUOTE (Anaro) QUOTE (hyzmarca)They can't actua... Apr 6 2006, 12:45 AM
mrobviousjosh QUOTE (juzzman) Most of my players are happy with ... Apr 6 2006, 12:48 AM
SL James QUOTE (hyzmarca) A good example of how legwork can... Apr 6 2006, 01:40 AM![]() ![]() |
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