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> Making quickening useful.
emo samurai
post Apr 9 2006, 04:17 AM
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In the Aztlan sourcebook, when talking about various means of mind control available to the blood mages, Nigel writes,

QUOTE (Nigel D. Findley)
If used correctly and quickened to become part of the subject’s aura, these spells can be hard to detect and even harder to counteract.

As they are, if you go up against ANY magical security, watchers, projecting mages, etc., you will either be found out right away because of the gigantic beacon saying "I'm preparing for a fight kill me please" or you'll lose your karma investment to a ward. Is there any way to do this spell-hiding?
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Posts in this topic
- emo samurai   Making quickening useful.   Apr 9 2006, 04:17 AM
- - Cold-Dragon   I don't know of any, though the 3rd ed books t...   Apr 9 2006, 05:32 AM
- - emo samurai   Help us, Ancient History!!! The world ...   Apr 9 2006, 05:41 AM
- - Edward   Azetlan book was SR3 (of not earlier). as I unders...   Apr 9 2006, 11:47 AM
- - fistandantilus3.0   I think Aztlan was second edition, so the masking ...   Apr 9 2006, 12:21 PM
- - fool   quickening is already extremely powerful, I think ...   Apr 9 2006, 07:09 PM
- - emo samurai   But there's, like, no reason to choose quicken...   Apr 9 2006, 07:39 PM
- - Dissonance   In SR3, tattooing metamagic resulted in a quickene...   Apr 9 2006, 11:21 PM
- - emo samurai   You can do that now, though. Or was there a large ...   Apr 9 2006, 11:42 PM
- - Dissonance   There's no karmic reduction. In fact, learnin...   Apr 9 2006, 11:50 PM
- - emo samurai   Quickening allows you to add karma to the spell to...   Apr 10 2006, 12:17 AM
- - Kremlin KOA   Tattooing allowed 4x force which made Tat adepts a...   Apr 10 2006, 02:09 AM
- - Edward   I always wanted to have a force 12 spell tattooed ...   Apr 10 2006, 12:43 PM
- - Nikoli   Levitate   Apr 10 2006, 12:56 PM
- - Azralon   QUOTE (Nikoli @ Apr 10 2006, 08:56 AM) Levita...   Apr 10 2006, 02:26 PM
- - UndeadPoet   QUOTE Resist Pain ...is permanent. No need for qui...   Apr 10 2006, 03:21 PM
- - fool   One big reason not to have a bound spirit sustain ...   Apr 10 2006, 09:05 PM
- - Azralon   Resist Pain: Permanent indeed. Armor: That remind...   Apr 10 2006, 09:13 PM
- - James McMurray   If you don't have LOS to yourself, several pro...   Apr 10 2006, 09:32 PM
- - fool   that brings up an argument I had with a player of ...   Apr 10 2006, 09:36 PM
- - tisoz   QUOTE (fool) One big reason not to have a bound sp...   Apr 30 2006, 11:20 AM
- - fistandantilus3.0   QUOTE (UndeadPoet) QUOTE Mob Control/Mood/Mind Sin...   Apr 30 2006, 11:31 AM
- - fistandantilus3.0   QUOTE (tisoz) QUOTE (fool @ Apr 10 2006, 03:0...   Apr 30 2006, 11:31 AM
- - tisoz   Right. I was reading a bunch more threads about t...   Apr 30 2006, 12:46 PM
- - jklst14   QUOTE (fool)that brings up an argument I had with ...   May 3 2006, 03:04 PM


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