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Moving Target ![]() ![]() Group: Members Posts: 279 Joined: 21-March 05 From: Freeport NY Member No.: 7,205 ![]() |
I'm going to be starting an online campaign with some friends of mine, and I was looking for some opinions to think on.
Time-frame: 2-3 hour weekly sessions, plus individual character development time as necessary. Rules adjustments: - 100 build points (to curtail munchkins) - Only one six allowed in each category: Attribute, Skill, Spell-Force. (this obviously does not apply to derived/base skills, such as Magic or Essence) - Canon initiative. (I'm considering capping initiative passes at 2, and converting the third into an "interrupt" or some-such. Or perhaps a combat-skill bonus.) - Unlimited successes (keep throwing 6's and keep racking up successes.) - Three starting contacts: 2 randoms, 1 shared between the group to get it started. - Additional item; special V.R. electrodes/Matrix apparatus. Not as good as Decking but useful to allow non-Deckers a chance. Thoughts on these rules? Think it'll work? |
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Lo-Fi Version | Time is now: 8th September 2025 - 06:11 AM |
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