Apr 24 2006, 10:29 PM
Post
#1
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 101 Joined: 27-October 02 From: Chicago Containment Zone Member No.: 3,504 |
Emo's thread about "Why Do You Shadowrun?" got me thinking as to why I Shadowrun, and why I run the games I do.
I have always been interested in the street-level campaign that eventually turns heroic. What I mean by this is although the characters may start incredibly detatched from the everyday actions of the megas, politicos, IEs, and dragons, they will eventually rise to a point of prominence where they will be directly interacting with these entities. Still inferior, but in a position where they have the chance to make or break canon history. I'm running a game set in pre-Bug City Chicago, and while all the money's really to be made in the Elevated/Core/Southside, several players have their main lifestyles in the less-than-glamorous Northside, and thus need to either spend a lot of time to drive out of their way to avoid, or drive right through, the Noose. Now, I want there to be consequences to their actions of living and driving through the grittier areas of Chicago, and sometimes even horrible ones. Hence come the gangs... go-gangs, groups demanding tribute, random muggers, etc. However, I don't want this to be like D&D with a Random Urban Encounter Percentile Die, where the runner mops the gangers up, and walks home to nurse his Light Wound for the night (exaggeration, and I'm going to play these guys dangerously and occaisonally with intelligent tactics). Yet at the same time, this game is online, and I don't want to slow the game down too much with these kinds of events. How do you run these kinds of events? Random violence already happens to people not targeted by corps, and I want to get them to realize why living in a Low Lifestyle isn't the best of choices for a person's life span. To put it simply, I want to bring the street back to their street-level lives. |
|
|
|
BrianL03 Gangs and Your Runners Apr 24 2006, 10:29 PM
stevebugge I would populate your gang ridden sections of town... Apr 24 2006, 11:01 PM
hyzmarca Take a page from The Warriors. Gangs stake out the... Apr 25 2006, 12:02 AM
Valentinew QUOTE (hyzmarca) Go-Gangs are different. They don... Apr 25 2006, 02:24 PM
FlakJacket QUOTE (BrianL03)Gangs and Your Runners, Or, how DO... Apr 25 2006, 08:24 PM
hyzmarca QUOTE (Valentinew) I always thought go-gangs had t... Apr 25 2006, 08:34 PM
Tiralee Sadly, until my most recent bash at a more street-... Apr 27 2006, 10:19 AM
Tiralee Regarding the previous post, Kudos to Wounded Roni... Apr 27 2006, 11:07 AM
ShadowDragon8685 I dunno about anyone else...
But that sounds awe... Apr 27 2006, 12:34 PM
Tiralee Update on the Run-
Well, it pretty much turned in... May 1 2006, 09:34 AM
Willowhugger Well I always ran with the Big Trouble in Little C... May 29 2006, 02:16 AM
Calvin Hobbes Assault on Precinct 13. The runners go to a restau... May 29 2006, 06:56 AM
Omer Joel Always remember that gangers usually prey on anyth... May 29 2006, 10:50 AM
The ubbergeek QUOTE In other words, they are people too, very vi... May 29 2006, 03:35 PM
FanGirl But they are different from DnD goblin hordes. Ga... May 29 2006, 03:50 PM
The ubbergeek You know, D&d and fantasy can be like this, to... May 29 2006, 04:15 PM
Calvin Hobbes That's why they ambush runners in the bathroom... May 29 2006, 06:01 PM
emo samurai How would gangs deal with puppies? May 29 2006, 06:22 PM
Squinky What do you mean? Are puppies a big deal in your c... May 29 2006, 06:42 PM
Butterblume QUOTE (emo samurai)How would gangs deal with puppi... May 29 2006, 08:23 PM
Calvin Hobbes That's stupid.
Where are they getting CLAY i... May 29 2006, 08:45 PM
Butterblume Depends on the sprawl. In Seattle it is probably e... May 29 2006, 08:57 PM
FanGirl I think that the most plausible thing that a stree... May 29 2006, 09:25 PM
Butterblume We are playing in a dark future. A nice Puppy prob... May 29 2006, 09:41 PM
emo samurai Do NOT break the puppy-kitten shared-cuteness truc... May 29 2006, 09:57 PM![]() ![]() |
|
Lo-Fi Version | Time is now: 8th February 2026 - 01:56 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.