Apr 25 2006, 04:57 PM
Post
#1
|
|
|
Target ![]() Group: Members Posts: 40 Joined: 13-March 06 Member No.: 8,371 |
I'd like to hear how all of you handle the concealability dice pool modifier when running a game. My problem with it is that as it is a dice pool modifier (rather than a threshold modifier) it means rolling a different number of dice for each 'size category' of item that might be noticed, e.g. NPC with Intuition 4 and Perception skill 4 has 8 dice to roll, requiring 2 successes for heavy pistol sized items, but only 4 dice for holdout pistol sized ones (according to the table on p302 of the SR4 book). All these different dice pools can leave the GM far too many dice to roll at the start of any encounter where the players might be carrying hidden items (or even not particularly hidden ones!). Every NPC in an encounter would have to roll their modified dice pool number of dice for every different size item to see if they spot them!
Pretty unworkworkable if you ask me, so what do you do? |
|
|
|
shadowbod Concealability modifier Apr 25 2006, 04:57 PM
Eryk the Red I don't bother. I'm sure you could just ma... Apr 25 2006, 05:00 PM
mintcar Perception test for concealed items table:
Hits/M... Apr 25 2006, 05:16 PM
Lagomorph Looks good mintcar Apr 25 2006, 05:25 PM
mintcar There's only one level lost, and that is that ... Apr 25 2006, 05:30 PM
hobgoblin i would just roll against the most noticable. if t... Apr 25 2006, 06:25 PM
Konsaki Order of the Stick situations come to mind if you ... Apr 25 2006, 06:37 PM
hobgoblin ah, order of the stick. should get him to make a s... Apr 25 2006, 06:48 PM
James McMurray Roll different colored dice all at once. If you ro... Apr 25 2006, 07:00 PM
shadowbod QUOTE (mintcar)There's only one level lost, an... Apr 26 2006, 06:24 AM
Edward If thy spot anything they wont allow in then the p... Apr 26 2006, 07:03 AM
Mauler QUOTE (mintcar)1 /-4/ Assaultrifle, katana
2 /-2/ ... Apr 26 2006, 11:02 AM
mintcar 'Course I don't mind. Tell me how it did o... Apr 26 2006, 01:30 PM
hobgoblin given posts on this forum, i have gotten the impre... Apr 26 2006, 09:35 PM
Konsaki Math is bad, M'kay. Apr 27 2006, 12:12 AM
Mauler In this case, I'm not caring too much about ma... Apr 27 2006, 10:43 AM![]() ![]() |
|
Lo-Fi Version | Time is now: 22nd April 2026 - 09:37 AM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.