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> SR PnP rules in an SR Video Game?
How important is it to preserve the rules of an RPG while movie it to a video game?
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eralston
post May 2 2006, 10:57 PM
Post #1


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In the SR MMO discussion we broke down into a debate about the problems with DDO. I don't know how long-lived that discussion will be, but I think most of its fury can be diverted here.

How important are the established rules of a PnP game when making a video game adaptation of it? (Specific to an RPG version where such a concept is applicable, obvious SR as an FPS has almost no use for the established rules).

Is necessary to make sure it is actually Shadowrun (or D&D, or Exalted, or...)

OR

Is it really just futile. Will everyone just complain about your holes and you'll ultimately fail to satisfy to the point of it hindering the final product?

OR

Are the rules not necessary as long as you have a workable set of rules? Is the experience of SR completely decoupled from its game mechanics?
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Posts in this topic
- eralston   SR PnP rules in an SR Video Game?   May 2 2006, 10:57 PM
- - ShadowDragon8685   Making it as a turn-based game would be all but im...   May 2 2006, 11:03 PM
- - Kagetenshi   Depends on the game. I plan on at some point makin...   May 2 2006, 11:04 PM
- - James McMurray   Turnbased combat is only good in a solo game where...   May 2 2006, 11:33 PM
- - bustedkarma   QUOTE (James McMurray) ...WoW or DDO mechanics rou...   May 2 2006, 11:35 PM
- - Wounded Ronin   I think a turn based clock would be OK. I once pl...   May 2 2006, 11:36 PM
- - Brontal   Dark age of camelot, World of warcraft, Lineage 2 ...   May 2 2006, 11:37 PM
- - James McMurray   QUOTE (bustedkarma) QUOTE (James McMurray @ M...   May 2 2006, 11:40 PM
- - Aku   i donno, it would be nice to have the rules mostly...   May 2 2006, 11:41 PM
- - bustedkarma   QUOTE (James McMurray) QUOTE (bustedkarma @ M...   May 2 2006, 11:45 PM
- - Trax   Would that be exactly what SR would be like in lif...   May 2 2006, 11:47 PM
- - James McMurray   QUOTE (Trax) Would that be exactly what SR would b...   May 2 2006, 11:57 PM
- - eralston   I dislike pure turn-based RPers. Anyone under the...   May 3 2006, 12:03 AM
- - ronin3338   QUOTE (Brontal @ May 2 2006, 06:37 PM) Dark a...   May 3 2006, 12:05 AM
- - Shrike30   Things like wired reflexes wouldn't be too har...   May 3 2006, 12:06 AM
- - James McMurray   QUOTE (eralston) The only real quandry would be th...   May 3 2006, 12:08 AM
- - Taran   Ironically enough, yes. In an MMO the tactical de...   May 3 2006, 12:16 AM
- - Lindt   Im going to be honest. The chances of SRO making ...   May 3 2006, 12:32 AM
- - Shrike30   They'd figure out some sort of cloning thing, ...   May 3 2006, 12:37 AM
- - hyzmarca   Using SR4 rules in a video game isn't the best...   May 3 2006, 12:41 AM
- - mfb   QUOTE (Brontal)Dark age of camelot, World of warcr...   May 3 2006, 01:09 AM
- - eidolon   If a video game is done correctly, shouldn't t...   May 3 2006, 02:44 AM
- - James McMurray   That's the second time I've seen "VGo...   May 3 2006, 03:10 AM
- - hyzmarca   QUOTE (eidolon) If a video game is done correctly,...   May 3 2006, 03:49 AM
- - Brontal   QUOTE they're all time-based. if they were tur...   May 3 2006, 10:14 AM
- - James McMurray   Drain is easy: when you cast a spell the system ro...   May 3 2006, 03:11 PM
- - eidolon   QUOTE (James McMurray) That's the second time ...   May 4 2006, 07:21 AM
- - Brontal   Something else that came to my mind QUOTE Is nec...   May 4 2006, 11:24 AM
- - Kagetenshi   QUOTE (eidolon) You're supposed to boil the ga...   May 4 2006, 02:32 PM
- - Valentinew   Personally I'd love to see somebody do for SR ...   May 5 2006, 12:04 AM
- - Wounded Ronin   QUOTE (eidolon) I can't find a group of peopl...   May 5 2006, 12:14 AM
- - James McMurray   Nah, that's just "VGoP" mentality. I...   May 5 2006, 12:56 AM


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