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Daethanil
post May 9 2006, 01:55 PM
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Hello all, I've been a regular lurker here at Dumpshock for a couple weeks since I got the SR4 rulebook. Now I've begun running adventures, with some measure of success, but I feel that some of the skills aren't being given equal opportunity to shine. I was wondering what more experienced GM's do to make sure that skills remain worth their point value in games.

For instance, the last adventure was heavy on hacking, gunplay, and espionage. I know that two characters have good mechanical skills, but they only came into play once during the course of the game. Other skills such as Tasking (Technomancer), and Perception I didn't have them roll at all.

Anyone with suggestions how to keep all characters feeling useful. And as a side note for discussion, do you find yourself rolling everything - or letting characters progress with fewer rolls than the book seems to suggest.
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Posts in this topic
- Daethanil   Game Running Questions   May 9 2006, 01:55 PM
- - James McMurray   Perception should be rolled constantly. If there...   May 9 2006, 02:42 PM
- - Backgammon   I don't even comprehend how you can run a game...   May 9 2006, 02:43 PM
- - Protagonist   Unless the technomancer of the group is going up a...   May 9 2006, 02:59 PM
- - Rokur   alot of the skills you mentioned are only rolled b...   May 9 2006, 03:31 PM
- - Big D   Perception is basically the SR equivalent to Spot ...   May 9 2006, 07:01 PM
- - James McMurray   Which is excellent advice for anyone that plays d2...   May 9 2006, 07:11 PM
- - Daethanil   I've played D&D and the d20 variants for y...   May 9 2006, 08:51 PM
- - mdynna   The chase combat rules as presented in the book ar...   May 9 2006, 08:58 PM
- - fool   yeah like the time in sr3 when i rolled 18 dice an...   May 9 2006, 09:09 PM
- - kigmatzomat   Have people make several rolls in advance. use Xs...   May 9 2006, 10:37 PM
- - mdynna   I use a dice roller on my Palm Pilot. Quick and e...   May 9 2006, 11:07 PM
- - James McMurray   I've made up to a hundred rolls in the past an...   May 9 2006, 11:33 PM
- - Shrike30   QUOTE (James McMurray) You can roll 20d6 20 times ...   May 10 2006, 01:13 AM
- - mdynna   I've been using that "dice batch" me...   May 10 2006, 05:56 AM
- - The Jopp   You could also make them roll perception as they e...   May 10 2006, 08:30 AM
- - Big D   Admittedly, I've done most of my RPGing over I...   May 10 2006, 04:23 PM
- - mdynna   I used to do some gaming over IRC. Are people sti...   May 10 2006, 04:26 PM
- - Daethanil   Well don't get me wrong, they still roll on ha...   May 11 2006, 01:47 PM
- - Ophis   Did it seem to work for you? Thats the only guidel...   May 11 2006, 01:50 PM
- - mdynna   Probably the only rolls I would have added would b...   May 11 2006, 04:16 PM
- - James McMurray   I would definitely have had rolls at the start of ...   May 11 2006, 05:55 PM
- - Daethanil   Well the armored van managed to plow through a bar...   May 11 2006, 09:41 PM


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