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> agility, cyberarms, and ranged combat
Silent Recoil
post May 14 2006, 07:56 AM
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Ok, it says right on pg 335 that you use the a particular cyberlimb for for a test, use the attribute for that limb. But, does ranged combat "only" include that limb? How about if its just a cyber-forearm, or just a cyberhand?

To me, it seems the reasoning behind rolling agility with ranged combat represents the hand/eye coordination it takes to point and shoot. I guess I could always add the arm's agility to the character's natural attribute score and divide in half, but that still feels off.

Anyone have any suggestions on how they like to handle cyberarms and ranged combat?
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