Jun 4 2006, 07:38 AM
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,589 Joined: 28-November 05 Member No.: 8,019 |
Force 1 levitation lets you move 250 KG at 1 meter per round. If I were lifting anything lighter than a car, I would gladly trade weight for speed; instead of 250 KG at 1 meter per round, I would have it move 125 KG at 2 meters per round, or something like that. Would you allow this?
I imagine that at the higher forces, you'd be flying around like DBZ characters; I hope you know enough about me by now to realize that I don't care. |
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emo samurai Making Levitation AWESOME. Jun 4 2006, 07:38 AM
James McMurray I wouldn't allow it, but it would probably fit... Jun 4 2006, 07:42 AM
emo samurai OOOOOOOHHHHH yes. Magic kicks so much ass.
Maybe ... Jun 4 2006, 07:43 AM
Austere Emancipator Be sure to let it scale all the way down. 250kg @ ... Jun 4 2006, 08:24 AM
emo samurai OHHHHHH yes. That would rock so hard. And it would... Jun 4 2006, 08:26 AM
Crusher Bob It is still possible to achieve pretty good speeds... Jun 4 2006, 08:27 AM
emo samurai Not... awesome... enough!!! Jun 4 2006, 08:28 AM
Tarantula Maybe, you could have a levitate brain spell, and ... Jun 4 2006, 08:42 AM
Crusher Bob Ok, so figure out how fast you want to go
chump m... Jun 4 2006, 08:47 AM
Taki QUOTE (emo samurai) Force 1 levitation lets you mo... Jun 4 2006, 04:58 PM
Toptomcat That'd permit relatively low-Force Levitation ... Jun 4 2006, 06:27 PM
UndeadPoet Erased. Jun 5 2006, 12:51 PM
irinoxx QUOTE (UndeadPoet) QUOTE (emo samurai @ Jun 4... Jun 5 2006, 12:56 PM
Edward QUOTE (Taki)
Because the ammount of destruction, a... Jun 5 2006, 01:23 PM
nezumi Speaking for myself, one movement power per custom... Jun 5 2006, 01:26 PM
UndeadPoet QUOTE (nezumi) Speaking for myself, one movement p... Jun 5 2006, 01:31 PM
Crusher Bob QUOTE (Edward)
Kinetic energy = mass * speed
... Jun 5 2006, 02:43 PM
Jaid QUOTE (Edward) QUOTE (Taki)
Because the ammount of... Jun 5 2006, 03:22 PM
Edward Ok, a quick web search shows your right. It doesn’... Jun 5 2006, 03:59 PM
Jaid if you don't mind my asking, why precisely doe... Jun 5 2006, 04:15 PM
Crusher Bob QUOTE (Jaid @ Jun 6 2006, 12:15 AM)
what i f... Jun 5 2006, 04:32 PM
Edward First the multiplier is simple because the units a... Jun 5 2006, 04:52 PM
Austere Emancipator QUOTE (Edward)Consider 3 objects in the absence of... Jun 5 2006, 05:49 PM
Lagomorph Scaling the levitate the otherway, you could lift ... Jun 5 2006, 09:17 PM
Shrike30 You've got an object sitting in a neutral envi... Jun 6 2006, 09:49 PM
Edward QUOTE (Austere Emancipator) after the first applic... Jun 11 2006, 03:58 PM
Austere Emancipator The same force, different applications.
Let's... Jun 11 2006, 04:24 PM
Shrike30 Two applications of the same amount of force to ob... Jun 12 2006, 06:23 PM![]() ![]() |
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