Jun 13 2006, 12:10 AM
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 |
According to Nisarg/RPGPundit, the D&D DMG II (incidentally, dosen't the idea of a DMG II sound kind of excessive?) says that, "your players will expect to play in a world resembling the Middle Ages, but with the harsh, brutal, depressing and serious elements stripped out."
( http://www.xanga.com/RPGpundit?nextdate=5%...090&direction=n ) This kind of surprised me. I remember in D&D first edition you were technically supposed to roll every month to see if a player character came down with any number of diseases. While in a sense the diseases were kind of superfluous because of the Cure Disease spell it's a credit to 1st edition that if you didn't treat the diseases they'd actually errode your stats over time and possibly kill you just like a real disease would do. If you wanted to play a depressing "realist" medieval scenario without Cure Disease the diseases would actually be a constant threat of death hanging over the PCs heads. My point is that as of 1st edition D&D certainly wasn't about having "the harsh, brutal, depressing and serious elements stripped out." I mean, even remember Oriental Adventures. That setting had a whole social class system you had to roll on during chargen which would influence whether or not society as a whole would look down on you forever due to your ancestry. That's so awesome it makes me want to flip out and bang a geisha who simultaneously wales on an electric guitar or maybe an electric samisen hooked up to an amplifier. Likewise, Shadowrun is of course explicitly supposed to be a depressing stew of 1980s fears about Japan, corporations, the environment, and global economics where you're a Midwestern auto worker. Thing is, though, I know that Wizards does their market research. I'm pretty sure that they wouldn't have written about how people don't want something depressing if they didn't have some kind of consumer research backing that assertion up. What do you think? Is the fact that most people don't want t3h d3pr3ssing in their RPGs? If so, that's kind of grim news for SR. |
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Wounded Ronin Do RPG players dislike depressing settings? Jun 13 2006, 12:10 AM
Austere Emancipator Of the 6 players who I've GMd for enough to ha... Jun 13 2006, 12:22 AM
Drraagh It's a matter of the player. Just think abotu ... Jun 13 2006, 12:25 AM
Nasrudith I would say RPG players tend to go towards extreme... Jun 13 2006, 12:58 AM
hyzmarca Lifestyle doesn't determine grit at all. You c... Jun 13 2006, 01:13 AM
Brahm Shadowrun is a beam of sunshine up your big brown ... Jun 13 2006, 01:29 AM
eidolon You have to remember that the WoTC model of player... Jun 13 2006, 02:48 AM
Nidhogg Stormbringer was even worse than Warhammer. While ... Jun 13 2006, 02:53 AM
eidolon Leper Jun 13 2006, 03:04 AM
Nidhogg QUOTE (eidolon) Leper
Oops. Sleep deprivatio... Jun 13 2006, 03:07 AM
mmu1 QUOTE (eidolon) You have to remember that the WoTC... Jun 13 2006, 03:09 AM
Wounded Ronin QUOTE (Nidhogg) Stormbringer was even worse than W... Jun 13 2006, 03:12 AM
mmu1 I think that, regardless of what kind of setting t... Jun 13 2006, 03:21 AM
eidolon Oh, so you mean most of them only come across as b... Jun 13 2006, 06:10 AM
Brahm QUOTE (eidolon @ Jun 13 2006, 01:10 AM) Oh, s... Jun 13 2006, 06:21 AM
eidolon nm, not worth responding to Jun 13 2006, 06:28 AM
Nidhogg QUOTE (Wounded Ronin) QUOTE (Nidhogg @ Jun 12... Jun 13 2006, 06:51 AM
Brahm QUOTE (eidolon) nm, not worth responding to
Ex... Jun 13 2006, 08:00 AM
Glyph See, the thing is, RPG players like depressing set... Jun 13 2006, 08:14 AM
Crusher Bob A better way to put it is that most people want sa... Jun 13 2006, 08:30 AM
Witness Well it does depend on the players, obviously, but... Jun 13 2006, 08:56 AM
Kagetenshi For what it's worth, I've recently started... Jun 13 2006, 12:41 PM
nezumi QUOTE (Kagetenshi) For what it's worth, I... Jun 13 2006, 03:24 PM
mmu1 QUOTE (Kagetenshi) For what it's worth, I... Jun 13 2006, 03:49 PM
Lindt DMG 2? Humf... WotC is grubbing for money again... Jun 13 2006, 03:56 PM
Crusher Bob Soul crushing grit is not having the Johnson stab ... Jun 13 2006, 04:10 PM
Witness QUOTE (Lindt) life is cheep.
Nah, that kind of... Jun 13 2006, 04:12 PM
Kyoto Kid QUOTE (Crusher Bob)Soul crushing grit is not havin... Jun 13 2006, 04:27 PM
hyzmarca There's grit and then there's absurdity. T... Jun 13 2006, 04:47 PM
Brahm You mean like Tom Wait's Frank's Wild Year... Jun 13 2006, 05:27 PM
Whizbang I know a number of people who like Ravenloft....sh... Jun 13 2006, 06:05 PM
hobgoblin the theme one should aim for is the old film noir ... Jun 13 2006, 06:56 PM
eidolon I actually just bought Van Richten's Guide to ... Jun 13 2006, 07:33 PM
mfb QUOTE (Crusher Bob)Soul crushing grit is not havin... Jun 13 2006, 08:55 PM
SL James QUOTE (mfb) QUOTE (Crusher Bob)Soul crushing grit ... Jun 13 2006, 09:11 PM
Eugene I agree with an above poster who said that most pe... Jun 13 2006, 09:20 PM
hobgoblin criminals with a honor code... Jun 13 2006, 09:46 PM
mfb yeah. i remember being vaguely confused by the ... Jun 13 2006, 10:08 PM
Wounded Ronin QUOTE (mfb) yeah. i remember being vaguely confuse... Jun 13 2006, 11:19 PM
mfb i treat it as an option. you can earn karma the no... Jun 13 2006, 11:22 PM
SL James Using anything from SR1 as a benchmark for handing... Jun 13 2006, 11:29 PM
Brahm Grit is one of those words. Right up there with st... Jun 13 2006, 11:32 PM
SL James Grit is what makes my privates chafe when I go to ... Jun 13 2006, 11:37 PM
shadowfire i personaly wish to see the grittiness of life in ... Jun 14 2006, 12:35 AM
hyzmarca QUOTE (mfb @ Jun 13 2006, 06:22 PM) i treat i... Jun 14 2006, 12:43 AM
FanGirl QUOTE (Eugene) I don't think you'll find a... Jun 14 2006, 06:42 AM
SL James QUOTE (hyzmarca @ Jun 13 2006, 06:43 PM) QUOT... Jun 14 2006, 07:32 AM
Witness QUOTE (FanGirl @ Jun 14 2006, 01:42 AM) To me... Jun 14 2006, 08:35 AM
nezumi That is sort of the problem. Unless your gritty i... Jun 14 2006, 02:00 PM
2bit Pay attention, because I'm about to reveal the... Jun 14 2006, 05:36 PM
Witness QUOTE (2bit)Pay attention, because I'm about t... Jun 14 2006, 05:49 PM
ShadowDragon8685 QUOTE (2bit) Pay attention, because I'm about ... Jun 14 2006, 06:51 PM
Platinum Some people crave brilliance and some don't. Jun 14 2006, 07:11 PM
nezumi I have to agree with 2bit. That would make an awe... Jun 14 2006, 07:35 PM
X-Kalibur QUOTE (2bit) Pay attention, because I'm about ... Jun 14 2006, 08:48 PM
nezumi The point is either they compromise their lesser v... Jun 14 2006, 09:19 PM
Forever Zero QUOTE (nezumi) If his greater goal is something go... Jun 14 2006, 09:31 PM
nezumi QUOTE (Forever Zero) Depending on what you have to... Jun 14 2006, 09:41 PM
Glyph Or maybe you'll still achieve your goal, and i... Jun 14 2006, 09:53 PM
Brahm The keys to a brilliant campaign, Shadowrun and ot... Jun 14 2006, 10:41 PM
Wounded Ronin QUOTE (mfb) i treat it as an option. you can earn ... Jun 14 2006, 10:54 PM
Kalvan In the games I play, grit is what happens.
It... Jun 14 2006, 10:59 PM
Wounded Ronin For me the biggest problem with the compelling ide... Jun 14 2006, 11:07 PM
SL James QUOTE (Wounded Ronin) QUOTE (mfb @ Jun 13 200... Jun 14 2006, 11:28 PM
2bit -thanks nez-
Look:
In cyberpunk, the world is an ... Jun 14 2006, 11:35 PM
Wounded Ronin QUOTE (SL James) QUOTE (Wounded Ronin @ Jun 1... Jun 14 2006, 11:59 PM
SL James QUOTE (Wounded Ronin) QUOTE (SL James @ Jun 1... Jun 15 2006, 09:23 AM
nezumi QUOTE (Glyph) Or maybe you'll still achieve yo... Jun 15 2006, 07:56 PM
Wounded Ronin Besides, your girlfriend might be submissive. Jun 15 2006, 10:08 PM
Glyph QUOTE (Nezumi @ Jun 15 2006, 11:56 AM)
QUOTE ... Jun 16 2006, 03:35 AM
knasser I'm all for a gritty game, but I don't enf... Jun 16 2006, 06:56 PM
2bit That's a good point about the magic system. W... Jun 16 2006, 08:03 PM
hyzmarca Sanitized: The PCs slaughter a cave full of pitufu... Jun 17 2006, 01:10 AM
SL James Solution: Cleansing fire. Jun 17 2006, 02:24 AM
ShadowDragon8685 *whistle* Alignment infraction! Ten-Thousand X... Jun 17 2006, 03:01 AM
Crusher Bob A much better solution, as the kobold todders are ... Jun 17 2006, 03:06 AM
SL James Yeah, but then you have to kill the villagers.
Hm... Jun 17 2006, 09:33 AM
knasser QUOTE (2bit @ Jun 16 2006, 03:03 PM) Is anyon... Jun 17 2006, 10:35 AM
Brahm QUOTE (2bit) That's a good point about the mag... Jun 17 2006, 02:01 PM
Brahm QUOTE (ShadowDragon8685) *whistle* Alignment infra... Jun 17 2006, 02:02 PM
hyzmarca QUOTE (Brahm) QUOTE (ShadowDragon8685 @ Jun 1... Jun 17 2006, 04:54 PM
Kanada Ten QUOTE (hyzmarca) Sanitized: The PCs slaughter a ca... Jun 17 2006, 05:12 PM
Brahm QUOTE (hyzmarca @ Jun 17 2006, 11:54 AM) QUOT... Jun 17 2006, 06:18 PM
Kagetenshi QUOTE (2bit) Is anyone interested in discussing ho... Jun 17 2006, 07:41 PM
eidolon Meh, alignment is stupid when run by the clueless. Jun 17 2006, 08:14 PM
John Campbell s/ when run by the clueless// Jun 17 2006, 10:24 PM
hyzmarca Alignment is stupid period. The cannot take into a... Jun 18 2006, 08:51 PM
eidolon I love reading the repetitious and wholly unorigin... Jun 18 2006, 10:11 PM
Wounded Ronin QUOTE (knasser)
But if you inflict this on your p... Jun 18 2006, 10:16 PM
Wounded Ronin QUOTE (Crusher Bob) A much better solution, as the... Jun 18 2006, 10:22 PM
mfb i have to agree with eidolon. the D&D system w... Jun 18 2006, 10:27 PM
Rock QUOTE (nezumi) The point is either they compromise... Jun 18 2006, 10:28 PM
Wounded Ronin QUOTE (hyzmarca) Sanitized: The PCs slaughter a ca... Jun 18 2006, 10:31 PM
hyzmarca QUOTE (mfb) i have to agree with eidolon. the D... Jun 18 2006, 11:46 PM
Wounded Ronin Dude, where was that golem in Planescape? I don... Jun 18 2006, 11:56 PM
hyzmarca He's in the Lower Ward's Seige Tower. A gu... Jun 19 2006, 12:06 AM
Wounded Ronin QUOTE (hyzmarca) He's in the Lower Ward's ... Jun 19 2006, 12:22 AM
mfb QUOTE (hyzmarca) But the alignment system is a str... Jun 19 2006, 01:39 AM
eidolon *sigh*
[my posts on a topic that belongs on the W... Jun 19 2006, 07:57 AM
2bit QUOTE (Kagetenshi)QUOTE (2bit @ Jun 16 2006, ... Jun 19 2006, 03:14 PM![]() ![]() |
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