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> skill grouping, another thread
mfb
post Jun 28 2006, 03:18 AM
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the basic argument is about whether or not grouping vaguely similar skills, such as "all melee attacks" or "nearly every ranged weapon" into single groups is more or less realistic than keeping things relatively discreet--edge weapons as opposed to clubs, rifles as opposed to pistols, etcetera.

my stance is that neither route is truly realistic; true realism, in skills, would require such a horribly complex system that it wouldn't be worth playing, even to me. so shortcuts have to be taken. SR, to pick the system that most users here are familiar with, takes the route of making skills largely discreet; Savage Worlds takes the route of making skills largely grouped. i'm putting this out as a point of reference, not so this can devolve into an "SW's dad can beat up SR's dad" argument--though doubtless, it will.

the reason i believe that grouping skills is a valid approach is that many skills share a large base. the basic tenants of unarmed combat--stance, striking points, blocking, taking hits and not bitching out--are formed on the same principles no matter what style you use, and are also shared with the basic tenants of armed melee combat. if Joe trains in karate for four years, and then he finds himself in a fight where he's armed with a knife, he's going to fuck shit up with that knife. he doesn't need to know any fancy moves, he doesn't have to have trained against knife attacks, he just has to know how to stand and how to throw a punch. is he going to be as good with that knife as someone who's trained with knives for four years? no, and that is where skill groups are admittedly unrealistic.

in a discrete skill system, those basics are ignored--and that is just as unrealistic as the way the grouping system ignores the differences between skill types. to use an extreme example, an SR3 master of kung fu (skill 10) who takes a week of classes in muay thai (skill 1) will suddenly get his ass handed to him by anybody who's got any experience in fighting (say, skill 3+)--as long as the kung fu master tries to use his muay thai. there's no cross-training, no addition of previously-learned principles, no synergy. that's just plain retarded. it's at least as retarded as being able to use a blowgun after training in pistols.
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Posts in this topic
- mfb   skill grouping   Jun 28 2006, 03:18 AM
- - Frag-o Delux   The lack of cross training comes from your GM not ...   Jun 28 2006, 03:31 AM
- - mfb   except that you won't be okay. you have to spe...   Jun 28 2006, 03:37 AM
- - hyzmarca   In SR3 some weapon classifications are absurdly br...   Jun 28 2006, 03:42 AM
- - mfb   eh, maybe. the problem with that is, a +1 TN in me...   Jun 28 2006, 03:46 AM
- - Frag-o Delux   Yeah? People still spend fuck tons of time masteri...   Jun 28 2006, 03:50 AM
- - Frag-o Delux   QUOTE (mfb) eh, maybe. the problem with that is, a...   Jun 28 2006, 03:53 AM
- - mfb   QUOTE (Frag-o Delux)People still spend fuck tons o...   Jun 28 2006, 03:54 AM
- - hyzmarca   QUOTE (Frag-o Delux) QUOTE (mfb @ Jun 27 2006...   Jun 28 2006, 04:06 AM
- - mfb   quite so. it's a question of how you want to p...   Jun 28 2006, 04:10 AM
- - Domino   YAY blow gun = 105 howitzer. Or is that related to...   Jun 28 2006, 04:34 AM
- - Abbandon   They should just remove grouping all together. R...   Jun 28 2006, 05:18 AM
- - mfb   they're not. that's the point of grouping-...   Jun 28 2006, 05:48 AM
- - Cain   The question isn't about being perfectly reali...   Jun 28 2006, 06:20 AM
- - James McMurray   QUOTE (Cain)Once you're good at combat, you...   Jun 28 2006, 12:42 PM
- - mfb   QUOTE (James McMurray)Some things don't transl...   Jun 28 2006, 01:08 PM
- - James McMurray   Yep. I'm not disagreeing with that. I'm no...   Jun 28 2006, 01:26 PM
- - nezumi   It seems like a better solution would be to use a ...   Jun 28 2006, 01:56 PM
- - James McMurray   That could work.   Jun 28 2006, 02:13 PM
- - Austere Emancipator   I agree that perfect realism would require a hideo...   Jun 28 2006, 03:05 PM
- - nezumi   I chose 1/3 also out of mechanics considerations, ...   Jun 28 2006, 03:38 PM
- - mmu1   QUOTE (Frag-o Delux) Same goes for pistols and oth...   Jun 28 2006, 03:45 PM
- - Austere Emancipator   QUOTE (nezumi)[...] the wide list of skill groups ...   Jun 28 2006, 04:00 PM
- - James McMurray   Did you ever give them blowguns and hand-held bola...   Jun 28 2006, 04:09 PM
- - Austere Emancipator   No. I do not consider exotic (read: stupid ass) ra...   Jun 28 2006, 04:11 PM
- - Kagetenshi   QUOTE (Austere Emancipator) In SR3 canon, you...   Jun 28 2006, 05:36 PM
- - Austere Emancipator   QUOTE (Kagetenshi)There's also Walker/Mechanic...   Jun 28 2006, 05:50 PM
- - hyzmarca   There's also Etiquette/Negotiation/Interrogati...   Jun 28 2006, 06:06 PM
- - Shrike30   What's the problem with SR4's skill groups...   Jun 28 2006, 07:25 PM
- - James McMurray   I don't think anyone is saying that skill grou...   Jun 28 2006, 07:33 PM
- - Shrike30   OK. SR4 skill groups model the similarities betwe...   Jun 28 2006, 07:41 PM
- - James McMurray   The problem with SR4's model isn't the ski...   Jun 28 2006, 07:47 PM
- - mfb   like i've said elsewhere, the ability to use a...   Jun 28 2006, 07:53 PM
- - Cain   QUOTE Grouping everything under 3 banners doesn...   Jun 28 2006, 08:57 PM
- - James McMurray   QUOTE It does make things easier, because each gro...   Jun 28 2006, 09:08 PM
- - Shrike30   The cap only exists at character creation. The la...   Jun 28 2006, 09:08 PM
- - mfb   QUOTE (James McMurray)I'm by no means saying t...   Jun 28 2006, 09:22 PM
- - James McMurray   There are roleplaying and/or training limits in th...   Jun 28 2006, 10:12 PM
- - PBTHHHHT   Good gawd... just read all of this. Anyway, I...   Jun 28 2006, 10:25 PM
- - Frag-o Delux   QUOTE (mmu1) QUOTE (Frag-o Delux @ Jun 27 200...   Jun 28 2006, 10:40 PM
- - Austere Emancipator   Does that include me too?   Jun 28 2006, 11:21 PM
- - Frag-o Delux   QUOTE (Austere Emancipator @ Jun 28 2006, 06:...   Jun 28 2006, 11:47 PM
- - Shrike30   I don't understand what's so hard about sa...   Jun 28 2006, 11:55 PM
- - Austere Emancipator   Frag-o Delux: If you wish, I'm sure I can prov...   Jun 29 2006, 12:19 AM
- - Frag-o Delux   QUOTE (Austere Emancipator @ Jun 28 2006, 07:...   Jun 29 2006, 12:44 AM
- - nezumi   QUOTE (Austere Emancipator) In SR3 canon, you...   Jun 29 2006, 12:50 AM
- - mmu1   QUOTE (Frag-o Delux) I just dont like people stepp...   Jun 29 2006, 12:58 AM
- - Austere Emancipator   I meant "skill groups" as in the default...   Jun 29 2006, 01:06 AM
- - Frag-o Delux   QUOTE (mmu1 @ Jun 28 2006, 07:58 PM) QUOTE (F...   Jun 29 2006, 01:42 AM
- - Austere Emancipator   QUOTE (Frag-o Delux)For instance, small arms would...   Jun 29 2006, 01:58 AM
- - Frag-o Delux   LOL I was only making a point at how SR skills are...   Jun 29 2006, 03:18 AM
- - mfb   QUOTE (Shrike30)I don't understand what's ...   Jun 29 2006, 04:50 AM
- - Shrike30   With all honesty, most of the skills in SR that ...   Jun 29 2006, 08:41 PM
- - mfb   QUOTE (Shrike30)And then there are the things that...   Jun 29 2006, 11:16 PM
- - Cain   QUOTE But if you want a system where weapons can d...   Jun 30 2006, 05:58 AM
- - Kagetenshi   QUOTE (Cain) Once again, you're stuck in the c...   Jun 30 2006, 06:04 AM
- - mfb   the tendency is strong enough that i think it...   Jun 30 2006, 06:09 AM
- - hyzmarca   QUOTE (Kagetenshi @ Jun 30 2006, 01:04 AM) QU...   Jun 30 2006, 07:52 AM
- - mfb   he dissects words AND KILLED SIX MILLION JEWS   Jun 30 2006, 07:57 AM
- - SL James   Zionist lapdog.   Jun 30 2006, 08:06 AM
- - James McMurray   QUOTE Not really. Savage World, for example, handl...   Jun 30 2006, 03:00 PM
- - Kagetenshi   QUOTE (mfb) he dissects words AND KILLED SIX MILLI...   Jun 30 2006, 04:26 PM
- - mfb   QUOTE (James McMurray)Which is it? First you said ...   Jun 30 2006, 05:32 PM
- - Kagetenshi   Edges cost one entire improvement. Skills cost one...   Jun 30 2006, 05:41 PM
- - mfb   whoops. consider me mistaken. see, this is why you...   Jun 30 2006, 05:43 PM
- - Shrike30   QUOTE (mfb @ Jun 29 2006, 04:16 PM) this enti...   Jun 30 2006, 08:15 PM
- - mfb   i'd have chosen the M-16 even after spending t...   Jun 30 2006, 08:30 PM
- - James McMurray   QUOTE neither. unless i'm mistaken, it's c...   Jun 30 2006, 10:48 PM
- - mfb   *shrug* see above. it's a given, to me, that a...   Jun 30 2006, 11:20 PM
- - SL James   QUOTE (Kagetenshi) QUOTE (mfb @ Jun 30 2006, ...   Jul 1 2006, 12:36 AM
- - Cain   QUOTE There is not a single real-world fighter tha...   Jul 2 2006, 08:56 AM
- - James McMurray   QUOTE You mean, using a lasso or grappling or othe...   Jul 2 2006, 11:54 PM
- - mfb   speaking of twisting things towards your own ends,...   Jul 3 2006, 03:20 AM
- - Cain   QUOTE What makes you think my question about using...   Jul 3 2006, 08:18 AM
- - James McMurray   QUOTE mailing the rules to some random player, esp...   Jul 3 2006, 02:27 PM
- - Kagetenshi   QUOTE (Cain) And when it comes to fun, less is mor...   Jul 3 2006, 03:13 PM
- - Herald of Verjigorm   QUOTE (Kagetenshi)fighting the urge to put calculu...   Jul 3 2006, 10:29 PM
- - mfb   QUOTE (James McMurray)So you can beat people up wi...   Jul 4 2006, 05:04 AM
- - Cain   QUOTE I dislike the problems I see in the test dri...   Jul 4 2006, 07:32 AM
- - Eyeless Blond   QUOTE (Herald of Verjigorm @ Jul 3 2006, 02:2...   Jul 4 2006, 08:43 AM
- - Herald of Verjigorm   QUOTE (Eyeless Blond) QUOTE (Herald of Verjigorm ...   Jul 4 2006, 11:38 AM
- - hyzmarca   QUOTE (Cain) QUOTE Which is it? First you said tha...   Jul 4 2006, 12:16 PM
- - Cain   QUOTE Those who practice full-contact sparing regu...   Jul 4 2006, 02:16 PM
- - James McMurray   QUOTE Under SR4, with an Incompetence, he can...   Jul 4 2006, 03:55 PM
- - Austere Emancipator   QUOTE (James McMurray)Those would represent your k...   Jul 4 2006, 04:08 PM
- - Kagetenshi   QUOTE (Cain) I do, and I can give you the classic ...   Jul 4 2006, 04:19 PM
- - SL James   Performance/Artistic skills are also Knowledge Ski...   Jul 4 2006, 04:21 PM
- - mfb   the boxing thing is, again, why i think a truly re...   Jul 4 2006, 06:05 PM
- - Herald of Verjigorm   QUOTE (mfb) at any rate, neither i nor Cain are sa...   Jul 4 2006, 06:08 PM
- - mfb   the filibuster is mightier than the sword!   Jul 4 2006, 06:10 PM
- - James McMurray   mfb: I agree with pretty much everything you'v...   Jul 4 2006, 06:17 PM
- - mfb   if that's what you took from Cain's post, ...   Jul 4 2006, 06:30 PM
- - James McMurray   QUOTE If all you have is boxing, then you don...   Jul 4 2006, 06:44 PM
- - mfb   i'm saying that boxing isn't a "hurti...   Jul 4 2006, 08:35 PM
- - James McMurray   So it would fit as an SR3 pseudo-knowledge skill b...   Jul 4 2006, 08:39 PM
- - James McMurray   I know that one example does not make an argument....   Jul 4 2006, 11:13 PM
- - Kagetenshi   Bad example, Gracie's a mixed-monkey as well. ...   Jul 4 2006, 11:15 PM
- - James McMurray   Yeah, but he's primarily a single style. It...   Jul 4 2006, 11:49 PM
- - hyzmarca   I would disagree that a boxing match is a game of ...   Jul 5 2006, 02:35 AM
- - mfb   pro boxing is only judged on points if a KO or dis...   Jul 5 2006, 03:25 AM
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