Jun 28 2006, 03:18 AM
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 |
the basic argument is about whether or not grouping vaguely similar skills, such as "all melee attacks" or "nearly every ranged weapon" into single groups is more or less realistic than keeping things relatively discreet--edge weapons as opposed to clubs, rifles as opposed to pistols, etcetera.
my stance is that neither route is truly realistic; true realism, in skills, would require such a horribly complex system that it wouldn't be worth playing, even to me. so shortcuts have to be taken. SR, to pick the system that most users here are familiar with, takes the route of making skills largely discreet; Savage Worlds takes the route of making skills largely grouped. i'm putting this out as a point of reference, not so this can devolve into an "SW's dad can beat up SR's dad" argument--though doubtless, it will. the reason i believe that grouping skills is a valid approach is that many skills share a large base. the basic tenants of unarmed combat--stance, striking points, blocking, taking hits and not bitching out--are formed on the same principles no matter what style you use, and are also shared with the basic tenants of armed melee combat. if Joe trains in karate for four years, and then he finds himself in a fight where he's armed with a knife, he's going to fuck shit up with that knife. he doesn't need to know any fancy moves, he doesn't have to have trained against knife attacks, he just has to know how to stand and how to throw a punch. is he going to be as good with that knife as someone who's trained with knives for four years? no, and that is where skill groups are admittedly unrealistic. in a discrete skill system, those basics are ignored--and that is just as unrealistic as the way the grouping system ignores the differences between skill types. to use an extreme example, an SR3 master of kung fu (skill 10) who takes a week of classes in muay thai (skill 1) will suddenly get his ass handed to him by anybody who's got any experience in fighting (say, skill 3+)--as long as the kung fu master tries to use his muay thai. there's no cross-training, no addition of previously-learned principles, no synergy. that's just plain retarded. it's at least as retarded as being able to use a blowgun after training in pistols. |
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mfb skill grouping Jun 28 2006, 03:18 AM
Frag-o Delux The lack of cross training comes from your GM not ... Jun 28 2006, 03:31 AM
mfb except that you won't be okay. you have to spe... Jun 28 2006, 03:37 AM
hyzmarca In SR3 some weapon classifications are absurdly br... Jun 28 2006, 03:42 AM
mfb eh, maybe. the problem with that is, a +1 TN in me... Jun 28 2006, 03:46 AM
Frag-o Delux Yeah? People still spend fuck tons of time masteri... Jun 28 2006, 03:50 AM
Frag-o Delux QUOTE (mfb) eh, maybe. the problem with that is, a... Jun 28 2006, 03:53 AM
mfb QUOTE (Frag-o Delux)People still spend fuck tons o... Jun 28 2006, 03:54 AM
hyzmarca QUOTE (Frag-o Delux) QUOTE (mfb @ Jun 27 2006... Jun 28 2006, 04:06 AM
mfb quite so. it's a question of how you want to p... Jun 28 2006, 04:10 AM
Domino YAY blow gun = 105 howitzer. Or is that related to... Jun 28 2006, 04:34 AM
Abbandon They should just remove grouping all together. R... Jun 28 2006, 05:18 AM
mfb they're not. that's the point of grouping-... Jun 28 2006, 05:48 AM
Cain The question isn't about being perfectly reali... Jun 28 2006, 06:20 AM
James McMurray QUOTE (Cain)Once you're good at combat, you... Jun 28 2006, 12:42 PM
mfb QUOTE (James McMurray)Some things don't transl... Jun 28 2006, 01:08 PM
James McMurray Yep. I'm not disagreeing with that. I'm no... Jun 28 2006, 01:26 PM
nezumi It seems like a better solution would be to use a ... Jun 28 2006, 01:56 PM
James McMurray That could work. Jun 28 2006, 02:13 PM
Austere Emancipator I agree that perfect realism would require a hideo... Jun 28 2006, 03:05 PM
nezumi I chose 1/3 also out of mechanics considerations, ... Jun 28 2006, 03:38 PM
mmu1 QUOTE (Frag-o Delux) Same goes for pistols and oth... Jun 28 2006, 03:45 PM
Austere Emancipator QUOTE (nezumi)[...] the wide list of skill groups ... Jun 28 2006, 04:00 PM
James McMurray Did you ever give them blowguns and hand-held bola... Jun 28 2006, 04:09 PM
Austere Emancipator No. I do not consider exotic (read: stupid ass) ra... Jun 28 2006, 04:11 PM
Kagetenshi QUOTE (Austere Emancipator) In SR3 canon, you... Jun 28 2006, 05:36 PM
Austere Emancipator QUOTE (Kagetenshi)There's also Walker/Mechanic... Jun 28 2006, 05:50 PM
hyzmarca There's also Etiquette/Negotiation/Interrogati... Jun 28 2006, 06:06 PM
Shrike30 What's the problem with SR4's skill groups... Jun 28 2006, 07:25 PM
James McMurray I don't think anyone is saying that skill grou... Jun 28 2006, 07:33 PM
Shrike30 OK. SR4 skill groups model the similarities betwe... Jun 28 2006, 07:41 PM
James McMurray The problem with SR4's model isn't the ski... Jun 28 2006, 07:47 PM
mfb like i've said elsewhere, the ability to use a... Jun 28 2006, 07:53 PM
Cain QUOTE Grouping everything under 3 banners doesn... Jun 28 2006, 08:57 PM
James McMurray QUOTE It does make things easier, because each gro... Jun 28 2006, 09:08 PM
Shrike30 The cap only exists at character creation. The la... Jun 28 2006, 09:08 PM
mfb QUOTE (James McMurray)I'm by no means saying t... Jun 28 2006, 09:22 PM
James McMurray There are roleplaying and/or training limits in th... Jun 28 2006, 10:12 PM
PBTHHHHT Good gawd... just read all of this. Anyway, I... Jun 28 2006, 10:25 PM
Frag-o Delux QUOTE (mmu1) QUOTE (Frag-o Delux @ Jun 27 200... Jun 28 2006, 10:40 PM
Austere Emancipator Does that include me too? Jun 28 2006, 11:21 PM
Frag-o Delux QUOTE (Austere Emancipator @ Jun 28 2006, 06:... Jun 28 2006, 11:47 PM
Shrike30 I don't understand what's so hard about sa... Jun 28 2006, 11:55 PM
Austere Emancipator Frag-o Delux: If you wish, I'm sure I can prov... Jun 29 2006, 12:19 AM
Frag-o Delux QUOTE (Austere Emancipator @ Jun 28 2006, 07:... Jun 29 2006, 12:44 AM
nezumi QUOTE (Austere Emancipator) In SR3 canon, you... Jun 29 2006, 12:50 AM
mmu1 QUOTE (Frag-o Delux) I just dont like people stepp... Jun 29 2006, 12:58 AM
Austere Emancipator I meant "skill groups" as in the default... Jun 29 2006, 01:06 AM
Frag-o Delux QUOTE (mmu1 @ Jun 28 2006, 07:58 PM) QUOTE (F... Jun 29 2006, 01:42 AM
Austere Emancipator QUOTE (Frag-o Delux)For instance, small arms would... Jun 29 2006, 01:58 AM
Frag-o Delux LOL I was only making a point at how SR skills are... Jun 29 2006, 03:18 AM
mfb QUOTE (Shrike30)I don't understand what's ... Jun 29 2006, 04:50 AM
Shrike30 With all honesty, most of the skills in SR that ... Jun 29 2006, 08:41 PM
mfb QUOTE (Shrike30)And then there are the things that... Jun 29 2006, 11:16 PM
Cain QUOTE But if you want a system where weapons can d... Jun 30 2006, 05:58 AM
Kagetenshi QUOTE (Cain) Once again, you're stuck in the c... Jun 30 2006, 06:04 AM
mfb the tendency is strong enough that i think it... Jun 30 2006, 06:09 AM
hyzmarca QUOTE (Kagetenshi @ Jun 30 2006, 01:04 AM) QU... Jun 30 2006, 07:52 AM
mfb he dissects words AND KILLED SIX MILLION JEWS Jun 30 2006, 07:57 AM
SL James Zionist lapdog. Jun 30 2006, 08:06 AM
James McMurray QUOTE Not really. Savage World, for example, handl... Jun 30 2006, 03:00 PM
Kagetenshi QUOTE (mfb) he dissects words AND KILLED SIX MILLI... Jun 30 2006, 04:26 PM
mfb QUOTE (James McMurray)Which is it? First you said ... Jun 30 2006, 05:32 PM
Kagetenshi Edges cost one entire improvement. Skills cost one... Jun 30 2006, 05:41 PM
mfb whoops. consider me mistaken. see, this is why you... Jun 30 2006, 05:43 PM
Shrike30 QUOTE (mfb @ Jun 29 2006, 04:16 PM) this enti... Jun 30 2006, 08:15 PM
mfb i'd have chosen the M-16 even after spending t... Jun 30 2006, 08:30 PM
James McMurray QUOTE neither. unless i'm mistaken, it's c... Jun 30 2006, 10:48 PM
mfb *shrug* see above. it's a given, to me, that a... Jun 30 2006, 11:20 PM
SL James QUOTE (Kagetenshi) QUOTE (mfb @ Jun 30 2006, ... Jul 1 2006, 12:36 AM
Cain QUOTE There is not a single real-world fighter tha... Jul 2 2006, 08:56 AM
James McMurray QUOTE You mean, using a lasso or grappling or othe... Jul 2 2006, 11:54 PM
mfb speaking of twisting things towards your own ends,... Jul 3 2006, 03:20 AM
Cain QUOTE What makes you think my question about using... Jul 3 2006, 08:18 AM
James McMurray QUOTE mailing the rules to some random player, esp... Jul 3 2006, 02:27 PM
Kagetenshi QUOTE (Cain) And when it comes to fun, less is mor... Jul 3 2006, 03:13 PM
Herald of Verjigorm QUOTE (Kagetenshi)fighting the urge to put calculu... Jul 3 2006, 10:29 PM
mfb QUOTE (James McMurray)So you can beat people up wi... Jul 4 2006, 05:04 AM
Cain QUOTE I dislike the problems I see in the test dri... Jul 4 2006, 07:32 AM
Eyeless Blond QUOTE (Herald of Verjigorm @ Jul 3 2006, 02:2... Jul 4 2006, 08:43 AM
Herald of Verjigorm QUOTE (Eyeless Blond) QUOTE (Herald of Verjigorm ... Jul 4 2006, 11:38 AM
hyzmarca QUOTE (Cain) QUOTE Which is it? First you said tha... Jul 4 2006, 12:16 PM
Cain QUOTE Those who practice full-contact sparing regu... Jul 4 2006, 02:16 PM
James McMurray QUOTE Under SR4, with an Incompetence, he can... Jul 4 2006, 03:55 PM
Austere Emancipator QUOTE (James McMurray)Those would represent your k... Jul 4 2006, 04:08 PM
Kagetenshi QUOTE (Cain) I do, and I can give you the classic ... Jul 4 2006, 04:19 PM
SL James Performance/Artistic skills are also Knowledge Ski... Jul 4 2006, 04:21 PM
mfb the boxing thing is, again, why i think a truly re... Jul 4 2006, 06:05 PM
Herald of Verjigorm QUOTE (mfb) at any rate, neither i nor Cain are sa... Jul 4 2006, 06:08 PM
mfb the filibuster is mightier than the sword! Jul 4 2006, 06:10 PM
James McMurray mfb: I agree with pretty much everything you'v... Jul 4 2006, 06:17 PM
mfb if that's what you took from Cain's post, ... Jul 4 2006, 06:30 PM
James McMurray QUOTE If all you have is boxing, then you don... Jul 4 2006, 06:44 PM
mfb i'm saying that boxing isn't a "hurti... Jul 4 2006, 08:35 PM
James McMurray So it would fit as an SR3 pseudo-knowledge skill b... Jul 4 2006, 08:39 PM
James McMurray I know that one example does not make an argument.... Jul 4 2006, 11:13 PM
Kagetenshi Bad example, Gracie's a mixed-monkey as well.
... Jul 4 2006, 11:15 PM
James McMurray Yeah, but he's primarily a single style. It... Jul 4 2006, 11:49 PM
hyzmarca I would disagree that a boxing match is a game of ... Jul 5 2006, 02:35 AM
mfb pro boxing is only judged on points if a KO or dis... Jul 5 2006, 03:25 AM![]() ![]() |
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