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> The Hot-Sim Disadvantage, How much is too much?
Aaron
post Jul 29 2006, 07:30 PM
Post #1


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Often, when I ask someone knowledgeable in the game what the disadvantage of hot-sim VR is, they answer that the user takes physical damage from dumpshock (the punchline to that is left as an exercise to the reader) and from black IC. However, they often forget the other issue with VR and any ungoverned direct neural sensory interface like BTLs: addiction.

So hot-sim VR is addictive. If used too much, it can lead to addiction, withdrawl symptoms in dead zones, psychological problems, Essence loss, and ultimately death. I'm wondering what people's opinions are on the severity of the addictive properties of hot-sim, specifically how much is too much, and how severe is the addiction?

First, how much is too much? The rules suggest tests "after repeated/habitual use, a particularly brutal bender, or exposure to strong concentrations of the drug in a short period of time." (Boyle et al. 247) But what is repeated use? How much is too much? One hour? Several hours? A single combat with black IC?

Next, what should the Addiction Test threshold be? Unfortunately, the book has not one, not two, but three different entries are listed for BTL threshholds.

So I had some ideas, and offer them up to be ripped to shreds by the DS community. They are not necessarily meant to be used together.
  • Call each hot-sim session one use and call for an Addiction Test after every (Logic) uses.
  • Call for an Addiction Test if a single session exceeds (Logic) hours.
  • Call for an Addiction Test if the hacker goes (Logic) days without breaking from hot-sim.
  • Hot-sim is a computer-generated experience, and so couldn't be as intense as a Moodchip, therefore the threshold is 1.
  • Hot-sim is a computer-generated experience that uses intuitive emotional impulses to give the user additional information, and so is the equivalent of a Moodchip, therefore the threshold is 2.
  • Hot-sim is a computer-generated experience that uses stimuli that cannot be experienced in real life, and so is the equivalent of a Tripchip, therefore the threshold is 3.

Of course, there's the question of addiction in technomancers. These guys are using hot-sim all the time, aren't they? I don't think it's a problem, though, since "the neural pathways and brain chemistry of technomancers are altered to such an extent that they can reach out and tap in." (Boyle et al. 232) Their brains are already used to it, and so they don't suffer the same effects.
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Posts in this topic
- Aaron   The Hot-Sim Disadvantage   Jul 29 2006, 07:30 PM
- - Kalvan   The way I run it, Otaku/Technomancers are essentia...   Jul 29 2006, 08:02 PM
- - Teulisch   that looks like too much to me. Hot sim, as-is, ...   Jul 29 2006, 08:59 PM
- - Samaels Ghost   Hot-sim is a power trip beyond anything a hacker c...   Jul 29 2006, 11:26 PM
- - hobgoblin   QUOTE ("kalvan")the color of the particu...   Jul 30 2006, 12:19 AM
- - Kalvan   In the Matrix section, there is mention made of gr...   Jul 30 2006, 03:03 AM
- - Exodus   In 3E there were colors, but in 4E there aren...   Jul 30 2006, 05:48 AM
- - Aaron   QUOTE (Samaels Ghost)Whether addiction test interv...   Jul 30 2006, 06:39 AM
- - Aaron   QUOTE (Kalvan) In the Matrix section, there is men...   Jul 30 2006, 06:41 AM
- - Aaron   QUOTE (Samaels Ghost) The extra stimuli that has n...   Jul 30 2006, 06:43 AM
- - Samaels Ghost   Emotional simsense is just cool all around.   Jul 30 2006, 09:36 AM
- - Edward   Remember BTLs are designed to be addictive (the de...   Jul 30 2006, 10:30 AM
- - Charon   QUOTE (Aaron) First, how much is too much? Wel...   Jul 30 2006, 02:53 PM
- - Aaron   QUOTE (Edward)Remember BTLs are designed to be add...   Jul 30 2006, 04:19 PM
- - Aaron   QUOTE (Charon) QUOTE (Aaron @ Jul 29 2006, 02...   Jul 30 2006, 04:21 PM
- - Charon   QUOTE (Aaron @ Jul 30 2006, 11:21 AM) Questio...   Jul 30 2006, 04:46 PM
- - Aaron   QUOTE (Charon @ Jul 30 2006, 11:46 AM) 2 - A ...   Jul 31 2006, 01:03 AM
- - ethinos   I've always considered addiction to hot sim VR...   Jul 31 2006, 01:39 AM
- - hobgoblin   heh, sounds like your talking cyberpsycosis there ...   Jul 31 2006, 01:49 AM
- - ethinos   Why not? Look at how many people are already addic...   Jul 31 2006, 01:56 AM
- - Charon   QUOTE (Aaron) QUOTE (Charon @ Jul 30 2006, 11...   Jul 31 2006, 02:16 AM
- - hobgoblin   im not so sure thats cyberpsycosis, but its very r...   Jul 31 2006, 02:18 AM
- - Aaron   QUOTE (Charon) What is this "footing" I ...   Jul 31 2006, 03:32 AM
- - Charon   QUOTE (Aaron @ Jul 30 2006, 10:32 PM) You do ...   Jul 31 2006, 03:41 AM
- - Kalvan   Well, in my game, Hot Sim VR is used mostly for em...   Jul 31 2006, 01:18 PM
- - Aaron   QUOTE (Charon)Hot Sim I wouldn't be as hard on...   Jul 31 2006, 01:39 PM
- - Charon   QUOTE (Aaron @ Jul 31 2006, 08:39 AM) The big...   Jul 31 2006, 02:19 PM
- - Aaron   QUOTE (Charon)Hum, how long have you played SR? I...   Jul 31 2006, 06:41 PM
- - Charon   QUOTE (Aaron @ Jul 31 2006, 01:41 PM) I'v...   Jul 31 2006, 07:14 PM
- - Lagomorph   I believe that it is stated in the addiction flaw ...   Jul 31 2006, 08:18 PM
- - Moon-Hawk   The Center for Online and Internet Addiction (no, ...   Jul 31 2006, 08:33 PM
- - Aaron   Charon, you're starting to use ipsedixitisms (...   Jul 31 2006, 08:50 PM
- - Charon   QUOTE (Aaron @ Jul 31 2006, 03:50 PM) Charon,...   Jul 31 2006, 09:04 PM
- - Moon-Hawk   QUOTE (Aaron) Charon, you're starting to use i...   Jul 31 2006, 09:12 PM
- - ethinos   QUOTE (Lagomorph)I believe that it is stated in th...   Jul 31 2006, 10:15 PM
- - Aaron   QUOTE (Charon) I'd love to take you on this dr...   Jul 31 2006, 10:43 PM
- - Lagomorph   QUOTE (ethinos) QUOTE (Lagomorph)I believe that it...   Jul 31 2006, 10:50 PM
- - ethinos   QUOTE (Aaron) [QUOTE=Charon,Jul 31 2006, 04:04 PM]...   Jul 31 2006, 11:12 PM
- - ethinos   QUOTE (Lagomorph)Ack, mixed up alchohol and caffin...   Jul 31 2006, 11:36 PM
- - Exodus   Anyone ever see those Gin Tangeray (sp?) commercia...   Aug 1 2006, 04:41 AM
- - Shrike30   QUOTE (Lagomorph)It may just be the friends I have...   Aug 1 2006, 05:54 PM
- - Samaels Ghost   That's scary. And stupid   Aug 1 2006, 05:57 PM
- - Shrike30   Yeah, no shit. There's a point at which you g...   Aug 1 2006, 06:05 PM
- - Samaels Ghost   I've heard about people actually sustaining th...   Aug 1 2006, 08:04 PM
- - Brahm   QUOTE (Shrike30 @ Aug 1 2006, 12:54 PM) That...   Aug 1 2006, 08:31 PM
- - James McMurray   Yeah, it sounds more to me like the game is a form...   Aug 1 2006, 08:42 PM
- - Samaels Ghost   QUOTE (James McMurray @ Aug 1 2006, 03:42 PM)...   Aug 1 2006, 09:00 PM
- - James McMurray   Yes, well... Every society has to have it's mo...   Aug 1 2006, 09:23 PM
- - laughingowl   To me: Hot = Danger of being brain fried. A pers...   Aug 19 2006, 09:55 AM


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