Aug 10 2006, 04:20 PM
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Target ![]() Group: Members Posts: 80 Joined: 9-January 06 Member No.: 8,143 |
Hi folks, Since our group is not all that familiar yet with SR4, we've been using the Called shot for negating armor a bit wrong.
We've been playing it like this:
So, what do you guys think? More realistic? More abusable? Utterly ridiculous? I was skimming across the boards and found the usual complaints about spirits again... would this particular houserule help any with that? Hardened armor only ignores the full attack if the dv does not exceed the armor... and though not all characters can afford to lose 10 dice to ignore all of a spirit's armor, losing 5 and trusting the DV of your holdout is higher than the soft spot in that earth elemental's thigh could prove quite effective... (quick side question, a called shot MUST follow a take aim action and is then considered a free action, correct? If so, a player can only make one called shot per IP? One called shot and one additional (regular) shot? Since we only get one free action per round?) |
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PH3NOmenon Called shot on Armor Aug 10 2006, 04:20 PM
Teux I wouldn't allow it in my game, but each to hi... Aug 10 2006, 04:27 PM
Gabriel (Argus #2323) It's not bad, I'll try it out and see how ... Aug 10 2006, 04:40 PM
Moon-Hawk My house rule on that is to use it as written for ... Aug 10 2006, 04:43 PM
Butterblume QUOTE (PH3NOmenon)quick side question, a called sh... Aug 10 2006, 04:45 PM
Moon-Hawk Personally, I think the damage houserule should be... Aug 10 2006, 04:46 PM
Brahm QUOTE (PH3NOmenon @ Aug 10 2006, 11:20 AM) I ... Aug 10 2006, 04:57 PM
PH3NOmenon Shameless bump, cause i'd like more input.
A... Aug 11 2006, 11:42 PM
Shrike30 The thing that would be annoying for me is the deg... Aug 11 2006, 11:44 PM
Jaid that's a player problem, not a mechanics probl... Aug 12 2006, 12:22 AM
mfb basic subtraction is too much math? i mean... huh? Aug 12 2006, 06:00 AM
Moon-Hawk Yeah, that's what I said. I allow players to ... Aug 14 2006, 03:10 PM
Dashifen QUOTE (mfb) basic subtraction is too much math? i ... Aug 14 2006, 07:55 PM![]() ![]() |
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