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> Grenade launcher dispute, How good is your rules lawyer fu?
ShadowDragon
post Aug 30 2006, 08:26 AM
Post #1


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Hey all. I just GMed a game tonight and we had an issue when a PC used an Ares Alpha to fire a grenade. He doesn't have an airburst link. I was under the impression that without an airburst link, the grenade explodes on the next IP; refrencing page 145 "Timing Grenades." Two of the players adamantly claimed that it explodes immediately because of the description on page 313 that says "detonate on impact." I say this is fluff and unbalanced the way they interprite it (why have an airburst link, and why mention air burst grenades detonate on the same IP?), they say it's mechanics and illogical any other way :rolleyes: I see the abstraction of game rules, so logically I think it can go either way.

So who's right and why? If I'm right, can you give me a logical explanation for my players?

[edit] What the hell? No rolleye smily?!
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