Sep 3 2006, 04:19 PM
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Moving Target ![]() ![]() Group: Members Posts: 993 Joined: 5-December 05 From: Crying in the wilderness Member No.: 8,047 |
There are plenty of examples in the sixth world of magical groups coming together to achieve an aim greater than a single magician could achieve.
Ritual sorcery, warding teams creating larger, longer lasting and more powerful wards, the astral manipulations of the Blood mage gelsalt, initiation groups and of course, the biggest of them all, being the Great Ghost Dance itself. As such the concept for ritual conjuration would seem to be in good company, so why does it not exist? In short because no balanced rules exist for it. Unlike sorcery which has the same rules mechanics for both shamanic traditions and hermetics, conjuring has multiple differences between styles. So the rules need to work for Wu jen to witchs and psionics to hougans. I have tried to create rules that do not favour either the shamanic or the hermetic traditions but are useful to both while preserving their stylistic concept. I have read through some of the threads on the boards concerning this and hope I have succeeded. If you believe I haven't, well you don't have to use them now do you. If you believe I have, I hope you these prove useful in the way of game reality ideas and run concepts. :D |
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Pendaric Ritual Conjuring Sep 3 2006, 04:19 PM
Pendaric Ritual Conjuring
Requirements
The ritual team mus... Sep 3 2006, 04:20 PM
Bodak QUOTE At the beginning of the ritual all ritual te... Sep 3 2006, 04:52 PM
Pendaric Thanks I had not considered an initiate's astr... Sep 4 2006, 12:07 AM
Astelaron How would you deal with a spirit of the power that... Sep 4 2006, 02:21 AM
Pendaric I checked the probabilities before I posted so it ... Sep 4 2006, 02:02 PM
Pendaric Sorry I did not actually answer your question, onl... Sep 4 2006, 02:09 PM
Astelaron A group of terrorist initiate 6 mages with force 6... Sep 5 2006, 02:13 AM
Pendaric Erm the amount of money and karma/time that a grad... Sep 5 2006, 04:10 PM
Bodak QUOTE (Pendaric) presuming they have body 4 or les... Sep 5 2006, 04:45 PM
Pendaric QUOTE (Pendaric)
presuming they have body 4 or les... Sep 5 2006, 05:00 PM
Sphynx I think the time taken needs working on. I see he... Feb 5 2007, 08:07 PM
nezumi This looks like a neat idea, although the initial ... Feb 5 2007, 08:09 PM
Pendaric Yes really needs re-writing for a rule book. Forum... Feb 5 2007, 11:20 PM
Sphynx Ok, I've had time to think more on this. My b... Feb 6 2007, 07:12 AM
Sir_Psycho The main thing I don't like is that it seems p... Feb 6 2007, 07:30 AM
Pendaric The additional dice can all be shifted into drain ... Feb 6 2007, 01:24 PM
Pendaric It has just occurred to me that in the great ghost... Feb 6 2007, 02:01 PM
Sphynx How about this.... For each additional member of t... Feb 6 2007, 03:31 PM
Pendaric Good idea. As you have pointed out though currentl... Feb 6 2007, 09:22 PM
Sir_Psycho So why are we resisting Physical drain? Is it beca... Feb 6 2007, 10:47 PM
Sphynx Because if the Force of the Spirit is higher than ... Feb 7 2007, 07:05 AM
nezumi As an aside, I'm going to completely disagree ... Feb 7 2007, 02:24 PM
Sphynx Err... How is that disagreeing with me?!?
I n... Feb 7 2007, 02:53 PM
nezumi QUOTE (Sphynx) Err... How is that disagreeing with... Feb 7 2007, 04:51 PM
Pendaric I have play tested the rules as is for balance. Yo... Feb 7 2007, 07:14 PM
Pendaric Ok I have done the math. There is no way to reduce... Feb 7 2007, 11:31 PM
Sphynx I got to thinking about this last night and came t... Feb 8 2007, 07:03 AM
Herald of Verjigorm Ok, try this.
Ritual conjuring allows the conjure... Feb 8 2007, 02:57 PM
Pendaric I feel rather than stat's for these kinda of r... Feb 8 2007, 05:42 PM![]() ![]() |
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