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> DnCrg SR4 Character Generator (Early Dev), looking for comments, suggestions, help
thewolf
post Sep 29 2006, 04:12 AM
Post #1


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Well, I got tired of waiting for a SR4 windows character generation tool to appear, so I decided to write one myself. I've been working on this for two weeks on evenings and weekends. It's coming along quite nicely for ~20 hours of work or so.

Language: C#.Net 2.0
Environment: Visual Studio 2005

.Net Framework 2.0 REQUIRED

I'm making this post to give people a preview of what's coming up and to ask for general suggestions and criticism on the design/layout/functionality. Everything is still pretty malleable, so changes probably won't be a big deal at this point.

Of course I plan on releasing this free of charge to the public once it is done. I will also open the code via a license agreement that allows you to modify to your heart's content. I am mainly concerned with making sure no one sells it, but I don't think FanPro or WizKids would let that happen anyways.

On the assistance part, I am a pretty fast typist, but there is a lot of content to add. Cyberware, spells, qualities, traditions, mentor spirits, etc all have detailed descriptions that need to be typed into a .dat file. I am still cementing the file format as I program this, but at some point I would like some help in getting those .dat files put together.

Screenshots:

Tab 1 - Basic Info
Tab 2 - Attributes and Race
Tab 3 - Skills
Tab 4 - Qualities
Tab 5 - Augmentations
Tab 6 - Magic, Traditions and Mentor Spirits
Tab 6 - Spells
Tab 6 - Adept Powers
Tab 7 - Matrix
Tab 8 - Contacts
Tab 9 - Gear

OK, so let me know if I missed something, what looks good/bad, what should be moved where, you'd better do this like this or you'll regret it, etc. Thanks,
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Posts in this topic
- thewolf   DnCrg SR4 Character Generator (Early Dev)   Sep 29 2006, 04:12 AM
- - Darkraven   this is pretty cool looking so far   Sep 29 2006, 06:01 AM
- - Tekumel   Looks pretty clean so far. I'd like to get my ...   Sep 29 2006, 08:50 AM
- - Blade   It looks nice. Having entered most of the data in...   Sep 29 2006, 09:18 AM
- - Serbitar   May I ask in what format you are putting the gear ...   Sep 29 2006, 10:24 AM
- - thewolf   Thanks for the compliments, everyone. I'm gla...   Sep 29 2006, 12:58 PM
- - Kairo   This looks really good. I like the clean and cris...   Sep 29 2006, 01:48 PM
- - thewolf   @ Kairo Yes, that will be a must. I'm thinkin...   Sep 29 2006, 02:00 PM
- - Serbitar   At the moment I am using "\t" (tab)...   Sep 29 2006, 02:24 PM
- - thewolf   Howdy all. Still working on this, I think it may ...   Oct 4 2006, 01:53 AM
- - thewolf   What demand is there for internationalizing the in...   Oct 4 2006, 01:57 AM
- - thewolf   10/08/2006 Early Development Release: Aruba Downl...   Oct 8 2006, 05:39 AM
- - Tekumel   1. Tabbing through the fields on the "Basic I...   Oct 8 2006, 07:12 AM
- - thewolf   @ Tekumel 1. Yeah, I noticed that. Consider it on...   Oct 8 2006, 02:01 PM
- - Tekumel   QUOTE (thewolf @ Oct 8 2006, 09:01 AM) 2. I g...   Oct 8 2006, 09:07 PM
- - thewolf   I like label changes. Those are easy I could ...   Oct 9 2006, 05:48 PM
- - Tekumel   Awesome. Might throw the old "1BP = 5000 ...   Oct 9 2006, 08:28 PM
- - thewolf   Any other testers out there? Download for early d...   Oct 10 2006, 07:49 PM
- - Eleazar   I like how it works so far. I only found one thing...   Oct 10 2006, 11:39 PM
- - Fortune   QUOTE (Eleazar) Skills. I need a clarification on ...   Oct 10 2006, 11:55 PM
- - thewolf   @Eleazar The magic attribute doesn't increase ...   Oct 11 2006, 02:05 AM
- - Eleazar   4) I think you had it right with the first questio...   Oct 11 2006, 02:43 AM
- - thewolf   Skills by Attribute... Like So?   Oct 11 2006, 03:35 AM
- - Eleazar   Looks great!. Wow, that was quick.   Oct 11 2006, 01:08 PM
- - lorechaser   Very nice. I'm gonna d/l a copy and poke arou...   Oct 11 2006, 04:53 PM
- - Kyoto Kid   ...definitely looking real good. I know this ...   Oct 12 2006, 12:46 AM
- - thewolf   @Kyoto Kid Yeah, definitely. That's probably ...   Oct 12 2006, 01:13 AM
- - Kyoto Kid   ...that is what I do with the current Excel genera...   Oct 13 2006, 03:59 AM
- - thewolf   @Kyoto Kid I totally understand the desire to use ...   Oct 13 2006, 09:36 PM
- - thewolf   I'm a dork. Forgot the link to the XHTML char...   Oct 13 2006, 09:43 PM
- - DireRadiant   If you output a basic XML data file with all the c...   Oct 13 2006, 09:45 PM
- - DireRadiant   Forgot to metion a small detail, but obviously the...   Oct 13 2006, 09:46 PM
- - thewolf   @DireRadiant Yeah, that was my general direction. ...   Oct 13 2006, 10:46 PM
- - craigpierce   QUOTE (thewolf)Getting the XML schema for the SR4 ...   Oct 13 2006, 11:13 PM
- - thewolf   @craigpierce Thanks for the info. I'm a noob ...   Oct 14 2006, 02:57 PM
- - craigpierce   i'm actually droping the UI for now...i'm ...   Oct 14 2006, 05:32 PM
- - thewolf   @craigpierce Just open up MS Word, do Insert Symbo...   Oct 15 2006, 05:13 AM
- - Kyoto Kid   QUOTE (thewolf)@Kyoto Kid I totally understand the...   Oct 16 2006, 03:43 AM
- - DireRadiant   The XSLT templates are very useful. I would create...   Oct 16 2006, 01:57 PM
- - thewolf   This last weekend I didn't get a lot done, but...   Oct 16 2006, 02:32 PM
- - Kyoto Kid   ...excellent, I will be watching for it.   Oct 17 2006, 12:52 AM
- - Eleazar   QUOTE (thewolf) This last weekend I didn't get...   Oct 17 2006, 02:30 AM
- - Kairo   Ditto. This is a really smooth interface. Nice j...   Oct 17 2006, 05:47 PM
- - thewolf   @All Thanks for the positive feedback. I almost h...   Oct 17 2006, 06:32 PM
- - Tekumel   Wow, I feel like a cool kid, being listed as a tes...   Oct 17 2006, 08:02 PM
- - thewolf   @Tekumel Righto, righto. Actually I've gotten...   Oct 18 2006, 02:04 PM
- - KeyMasterOfGozer   I am watching this program very closely. You are ...   Oct 20 2006, 06:28 PM
- - thewolf   @KeyMasterOfGozer Thanks for the support. I am wo...   Oct 20 2006, 08:22 PM
- - thewolf   10/21/2006 Early Development Release: Barbados Do...   Oct 22 2006, 03:27 AM
- - Eleazar   I like what I see so far. Just looked over it real...   Oct 22 2006, 09:32 PM
- - thewolf   @Eleazar I figured you would like the additions. ...   Oct 24 2006, 04:04 PM
- - Eleazar   After taking a closer look at everything, it all l...   Oct 24 2006, 04:42 PM
- - thewolf   There is a NumericUpDown control that looks like a...   Oct 24 2006, 07:11 PM
- - deek   Just wanted to let you know that I have asked a fe...   Oct 25 2006, 04:53 PM
- - thewolf   @deek For some reason, once you use up your free k...   Oct 25 2006, 05:25 PM
- - deek   Ok, I will look at it closer than. If that is wha...   Oct 25 2006, 05:30 PM
- - thewolf   @deek 1. Oops! I thought I fixed that before ...   Oct 25 2006, 05:38 PM
- - Bleys   Hey, Wolf, I'm one of deek's players who i...   Oct 25 2006, 05:49 PM
- - deek   QUOTE (thewolf) @deek 1. Oops! I thought I fi...   Oct 25 2006, 06:02 PM
- - deek   QUOTE (thewolf) @deek For some reason, once you us...   Oct 25 2006, 06:05 PM
- - Bleys   @ deek, you have a purty mouth. J/K Thanks for p...   Oct 25 2006, 06:11 PM
- - thewolf   QUOTE @ deek, you have a purty mouth. Wow, do I e...   Oct 25 2006, 06:21 PM
- - deek   Ok, I got the Barbados build installed on my compu...   Oct 25 2006, 10:47 PM
- - thewolf   @deek That is probably a good debug strategy, alth...   Oct 25 2006, 10:56 PM
- - deek   Sounds good. Yeah, I agree, not all of the archet...   Oct 25 2006, 11:05 PM
- - thewolf   1) Fixed, a bug in the comparison test of the attr...   Oct 25 2006, 11:27 PM
- - deek   1) Looks like the Agility problem was just with th...   Oct 26 2006, 12:48 AM
- - dog_xinu   I installed in on a Windows XP Corp editon with .N...   Oct 26 2006, 02:10 AM
- - thewolf   @dog_xinu Open and Save are the only File menu ite...   Oct 26 2006, 02:28 AM
- - deek   I put another template in, this time the Covert Op...   Oct 26 2006, 03:41 AM
- - thewolf   @deek Aw, you missed the coolest feature! Add...   Oct 26 2006, 03:55 AM
- - deek   QUOTE (thewolf @ Oct 25 2006, 10:55 PM) @deek...   Oct 26 2006, 01:30 PM
- - KeyMasterOfGozer   I was thinking about maybe spending some time this...   Oct 26 2006, 04:08 PM
- - thewolf   @KeyMasterOfGozer I haven't put that info into...   Oct 26 2006, 04:52 PM
- - deek   Looking at the fields in the DAT files, I think it...   Oct 26 2006, 05:56 PM
- - KeyMasterOfGozer   I started with Skills at random. Here are a few n...   Oct 26 2006, 05:56 PM
- - thewolf   @deek 10/29 would be the absolute earliest I could...   Oct 26 2006, 06:10 PM
- - deek   @thewolf No hurry, I just wanted to get an idea on...   Oct 26 2006, 06:40 PM
- - KeyMasterOfGozer   QUOTE (thewolf) KeyMasterofGozer Looks good. Skil...   Oct 26 2006, 06:54 PM
- - thewolf   Still getting a 404 here. Interesting. Email is ...   Oct 26 2006, 06:56 PM
- - craigpierce   404 for me too... i tried http://www.atuin.org/fi...   Oct 26 2006, 07:00 PM
- - KeyMasterOfGozer   Ok, forget that other link, I don't see why it...   Oct 26 2006, 10:16 PM
- - thewolf   @KeyMasterOfGozer Radical. I will work on getting...   Oct 27 2006, 02:30 AM
- - Eleazar   What I ran across with the Troll Bounty Hunter: 1...   Oct 27 2006, 07:30 PM
- - DireRadiant   Probably laoding an empty xml node when it's e...   Oct 27 2006, 07:55 PM
- - Fortune   QUOTE (Eleazar) 5. The ultrasound vision is missin...   Oct 27 2006, 07:57 PM
- - Eleazar   Here is the whole .xml file. Everything looks inta...   Oct 27 2006, 08:00 PM
- - DireRadiant   Bet it's this node "<birth_date>1/1...   Oct 27 2006, 08:02 PM
- - thewolf   @Eleazar 1. Right. Fixed in the next development ...   Oct 27 2006, 08:02 PM
- - Fortune   QUOTE (Eleazar) Though, I just looked and found Ul...   Oct 27 2006, 08:07 PM
- - Eleazar   QUOTE (thewolf) @Eleazar 1. Right. Fixed in the n...   Oct 27 2006, 08:09 PM
- - Kairo   Ditto. I'm not discouraged at all. I'd p...   Oct 27 2006, 08:53 PM
- - thewolf   Hey all, I am designing the options dialog box. H...   Oct 28 2006, 12:26 AM
- - Kyoto Kid   ...houserules like starting contact BPs = 2x Chari...   Oct 29 2006, 05:53 AM
- - thewolf   @Kyoto Kid Starting contact BP's is a good one...   Oct 29 2006, 06:33 AM
- - blakkie   QUOTE (thewolf @ Oct 29 2006, 12:33 AM) I had...   Oct 29 2006, 09:07 PM
- - thewolf   @blakkie Once I get to the house rules and options...   Oct 30 2006, 03:27 PM
- - KeyMasterOfGozer   Ok, I have done all I can do until another weekend...   Oct 30 2006, 03:48 PM
- - thewolf   @KeyMasterOfGozer Groovy. I will look at it later...   Oct 30 2006, 04:16 PM
- - deek   QUOTE (Kairo) Ditto. I'm not discouraged at a...   Oct 30 2006, 06:54 PM
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