Sep 29 2006, 04:12 AM
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Moving Target ![]() ![]() Group: Members Posts: 313 Joined: 11-July 05 From: Kansas, USA Member No.: 7,493 |
Well, I got tired of waiting for a SR4 windows character generation tool to appear, so I decided to write one myself. I've been working on this for two weeks on evenings and weekends. It's coming along quite nicely for ~20 hours of work or so.
Language: C#.Net 2.0 Environment: Visual Studio 2005 .Net Framework 2.0 REQUIRED I'm making this post to give people a preview of what's coming up and to ask for general suggestions and criticism on the design/layout/functionality. Everything is still pretty malleable, so changes probably won't be a big deal at this point. Of course I plan on releasing this free of charge to the public once it is done. I will also open the code via a license agreement that allows you to modify to your heart's content. I am mainly concerned with making sure no one sells it, but I don't think FanPro or WizKids would let that happen anyways. On the assistance part, I am a pretty fast typist, but there is a lot of content to add. Cyberware, spells, qualities, traditions, mentor spirits, etc all have detailed descriptions that need to be typed into a .dat file. I am still cementing the file format as I program this, but at some point I would like some help in getting those .dat files put together. Screenshots: Tab 1 - Basic Info Tab 2 - Attributes and Race Tab 3 - Skills Tab 4 - Qualities Tab 5 - Augmentations Tab 6 - Magic, Traditions and Mentor Spirits Tab 6 - Spells Tab 6 - Adept Powers Tab 7 - Matrix Tab 8 - Contacts Tab 9 - Gear OK, so let me know if I missed something, what looks good/bad, what should be moved where, you'd better do this like this or you'll regret it, etc. Thanks, |
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thewolf DnCrg SR4 Character Generator (Early Dev) Sep 29 2006, 04:12 AM
Darkraven this is pretty cool looking so far Sep 29 2006, 06:01 AM
Tekumel Looks pretty clean so far. I'd like to get my ... Sep 29 2006, 08:50 AM
Blade It looks nice.
Having entered most of the data in... Sep 29 2006, 09:18 AM
Serbitar May I ask in what format you are putting the gear ... Sep 29 2006, 10:24 AM
thewolf Thanks for the compliments, everyone. I'm gla... Sep 29 2006, 12:58 PM
Kairo This looks really good. I like the clean and cris... Sep 29 2006, 01:48 PM
thewolf @ Kairo
Yes, that will be a must. I'm thinkin... Sep 29 2006, 02:00 PM
Serbitar At the moment I am using "\t" (tab)... Sep 29 2006, 02:24 PM
thewolf Howdy all. Still working on this, I think it may ... Oct 4 2006, 01:53 AM
thewolf What demand is there for internationalizing the in... Oct 4 2006, 01:57 AM
thewolf 10/08/2006
Early Development Release: Aruba
Downl... Oct 8 2006, 05:39 AM
Tekumel 1. Tabbing through the fields on the "Basic I... Oct 8 2006, 07:12 AM
thewolf @ Tekumel
1. Yeah, I noticed that. Consider it on... Oct 8 2006, 02:01 PM
Tekumel QUOTE (thewolf @ Oct 8 2006, 09:01 AM) 2. I g... Oct 8 2006, 09:07 PM
thewolf I like label changes. Those are easy
I could ... Oct 9 2006, 05:48 PM
Tekumel Awesome. Might throw the old "1BP = 5000 ... Oct 9 2006, 08:28 PM
thewolf Any other testers out there? Download for early d... Oct 10 2006, 07:49 PM
Eleazar I like how it works so far. I only found one thing... Oct 10 2006, 11:39 PM
Fortune QUOTE (Eleazar) Skills. I need a clarification on ... Oct 10 2006, 11:55 PM
thewolf @Eleazar
The magic attribute doesn't increase ... Oct 11 2006, 02:05 AM
Eleazar 4) I think you had it right with the first questio... Oct 11 2006, 02:43 AM
thewolf Skills by Attribute...
Like So? Oct 11 2006, 03:35 AM
Eleazar Looks great!. Wow, that was quick. Oct 11 2006, 01:08 PM
lorechaser Very nice. I'm gonna d/l a copy and poke arou... Oct 11 2006, 04:53 PM
Kyoto Kid ...definitely looking real good.
I know this ... Oct 12 2006, 12:46 AM
thewolf @Kyoto Kid
Yeah, definitely. That's probably ... Oct 12 2006, 01:13 AM
Kyoto Kid ...that is what I do with the current Excel genera... Oct 13 2006, 03:59 AM
thewolf @Kyoto Kid
I totally understand the desire to use ... Oct 13 2006, 09:36 PM
thewolf I'm a dork. Forgot the link to the XHTML char... Oct 13 2006, 09:43 PM
DireRadiant If you output a basic XML data file with all the c... Oct 13 2006, 09:45 PM
DireRadiant Forgot to metion a small detail, but obviously the... Oct 13 2006, 09:46 PM
thewolf @DireRadiant
Yeah, that was my general direction. ... Oct 13 2006, 10:46 PM
craigpierce QUOTE (thewolf)Getting the XML schema for the SR4 ... Oct 13 2006, 11:13 PM
thewolf @craigpierce
Thanks for the info. I'm a noob ... Oct 14 2006, 02:57 PM
craigpierce i'm actually droping the UI for now...i'm ... Oct 14 2006, 05:32 PM
thewolf @craigpierce
Just open up MS Word, do Insert Symbo... Oct 15 2006, 05:13 AM
Kyoto Kid QUOTE (thewolf)@Kyoto Kid
I totally understand the... Oct 16 2006, 03:43 AM
DireRadiant The XSLT templates are very useful. I would create... Oct 16 2006, 01:57 PM
thewolf This last weekend I didn't get a lot done, but... Oct 16 2006, 02:32 PM
Kyoto Kid ...excellent, I will be watching for it. Oct 17 2006, 12:52 AM
Eleazar QUOTE (thewolf) This last weekend I didn't get... Oct 17 2006, 02:30 AM
Kairo Ditto. This is a really smooth interface. Nice j... Oct 17 2006, 05:47 PM
thewolf @All
Thanks for the positive feedback. I almost h... Oct 17 2006, 06:32 PM
Tekumel Wow, I feel like a cool kid, being listed as a tes... Oct 17 2006, 08:02 PM
thewolf @Tekumel
Righto, righto. Actually I've gotten... Oct 18 2006, 02:04 PM
KeyMasterOfGozer I am watching this program very closely. You are ... Oct 20 2006, 06:28 PM
thewolf @KeyMasterOfGozer
Thanks for the support. I am wo... Oct 20 2006, 08:22 PM
thewolf 10/21/2006
Early Development Release: Barbados
Do... Oct 22 2006, 03:27 AM
Eleazar I like what I see so far. Just looked over it real... Oct 22 2006, 09:32 PM
thewolf @Eleazar
I figured you would like the additions. ... Oct 24 2006, 04:04 PM
Eleazar After taking a closer look at everything, it all l... Oct 24 2006, 04:42 PM
thewolf There is a NumericUpDown control that looks like a... Oct 24 2006, 07:11 PM
deek Just wanted to let you know that I have asked a fe... Oct 25 2006, 04:53 PM
thewolf @deek
For some reason, once you use up your free k... Oct 25 2006, 05:25 PM
deek Ok, I will look at it closer than. If that is wha... Oct 25 2006, 05:30 PM
thewolf @deek
1. Oops! I thought I fixed that before ... Oct 25 2006, 05:38 PM
Bleys Hey, Wolf, I'm one of deek's players who i... Oct 25 2006, 05:49 PM
deek QUOTE (thewolf) @deek
1. Oops! I thought I fi... Oct 25 2006, 06:02 PM
deek QUOTE (thewolf) @deek
For some reason, once you us... Oct 25 2006, 06:05 PM
Bleys @ deek, you have a purty mouth.
J/K
Thanks for p... Oct 25 2006, 06:11 PM
thewolf QUOTE @ deek, you have a purty mouth.
Wow, do I e... Oct 25 2006, 06:21 PM
deek Ok, I got the Barbados build installed on my compu... Oct 25 2006, 10:47 PM
thewolf @deek
That is probably a good debug strategy, alth... Oct 25 2006, 10:56 PM
deek Sounds good.
Yeah, I agree, not all of the archet... Oct 25 2006, 11:05 PM
thewolf 1) Fixed, a bug in the comparison test of the attr... Oct 25 2006, 11:27 PM
deek 1) Looks like the Agility problem was just with th... Oct 26 2006, 12:48 AM
dog_xinu I installed in on a Windows XP Corp editon with .N... Oct 26 2006, 02:10 AM
thewolf @dog_xinu
Open and Save are the only File menu ite... Oct 26 2006, 02:28 AM
deek I put another template in, this time the Covert Op... Oct 26 2006, 03:41 AM
thewolf @deek
Aw, you missed the coolest feature! Add... Oct 26 2006, 03:55 AM
deek QUOTE (thewolf @ Oct 25 2006, 10:55 PM) @deek... Oct 26 2006, 01:30 PM
KeyMasterOfGozer I was thinking about maybe spending some time this... Oct 26 2006, 04:08 PM
thewolf @KeyMasterOfGozer
I haven't put that info into... Oct 26 2006, 04:52 PM
deek Looking at the fields in the DAT files, I think it... Oct 26 2006, 05:56 PM
KeyMasterOfGozer I started with Skills at random.
Here are a few n... Oct 26 2006, 05:56 PM
thewolf @deek
10/29 would be the absolute earliest I could... Oct 26 2006, 06:10 PM
deek @thewolf
No hurry, I just wanted to get an idea on... Oct 26 2006, 06:40 PM
KeyMasterOfGozer QUOTE (thewolf) KeyMasterofGozer
Looks good. Skil... Oct 26 2006, 06:54 PM
thewolf Still getting a 404 here. Interesting. Email is ... Oct 26 2006, 06:56 PM
craigpierce 404 for me too...
i tried http://www.atuin.org/fi... Oct 26 2006, 07:00 PM
KeyMasterOfGozer Ok, forget that other link, I don't see why it... Oct 26 2006, 10:16 PM
thewolf @KeyMasterOfGozer
Radical. I will work on getting... Oct 27 2006, 02:30 AM
Eleazar What I ran across with the Troll Bounty Hunter:
1... Oct 27 2006, 07:30 PM
DireRadiant Probably laoding an empty xml node when it's e... Oct 27 2006, 07:55 PM
Fortune QUOTE (Eleazar) 5. The ultrasound vision is missin... Oct 27 2006, 07:57 PM
Eleazar Here is the whole .xml file. Everything looks inta... Oct 27 2006, 08:00 PM
DireRadiant Bet it's this node "<birth_date>1/1... Oct 27 2006, 08:02 PM
thewolf @Eleazar
1. Right. Fixed in the next development ... Oct 27 2006, 08:02 PM
Fortune QUOTE (Eleazar) Though, I just looked and found Ul... Oct 27 2006, 08:07 PM
Eleazar QUOTE (thewolf) @Eleazar
1. Right. Fixed in the n... Oct 27 2006, 08:09 PM
Kairo Ditto. I'm not discouraged at all. I'd p... Oct 27 2006, 08:53 PM
thewolf Hey all, I am designing the options dialog box. H... Oct 28 2006, 12:26 AM
Kyoto Kid ...houserules like starting contact BPs = 2x Chari... Oct 29 2006, 05:53 AM
thewolf @Kyoto Kid
Starting contact BP's is a good one... Oct 29 2006, 06:33 AM
blakkie QUOTE (thewolf @ Oct 29 2006, 12:33 AM) I had... Oct 29 2006, 09:07 PM
thewolf @blakkie
Once I get to the house rules and options... Oct 30 2006, 03:27 PM
KeyMasterOfGozer Ok, I have done all I can do until another weekend... Oct 30 2006, 03:48 PM
thewolf @KeyMasterOfGozer
Groovy. I will look at it later... Oct 30 2006, 04:16 PM
deek QUOTE (Kairo) Ditto. I'm not discouraged at a... Oct 30 2006, 06:54 PM![]() ![]() |
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