Oct 6 2006, 07:24 PM
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Moving Target ![]() ![]() Group: Members Posts: 908 Joined: 31-March 05 From: Georgia Member No.: 7,270 |
Basically I'm interested in GMing a SR3 Merc campaign which will feature feature the PCs as globe-trotting Soldiers of Fortune. Ideally each adventure will be relatively short (although not always straight forward) missions, in a variety of hot spots around the Sixth World. It will be an opportunity for me to play with me Shadows Of books (damn you holostreets for no Latin America) because most of the time I can't run a campaign that ever gets out of Seattle. I'd like a good handful of players. Decent combat skills are probably a must, secondary skills (magic, tech, rigging etc) always gonna be useful.
Those interested may PM character sheets. You may, but do not have to write a brief description of your intended character below. |
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Sicarius Recruitment: Have Gun Will Travel Oct 6 2006, 07:24 PM
warrior_allanon what level of character do you want Oct 6 2006, 08:04 PM
Sicarius sorry. regular starting level. 120 Build points or... Oct 6 2006, 08:08 PM
JackRipper Would a 'combat decker' be a plausible PC?... Oct 6 2006, 09:11 PM
De Badd Ass I'd like to play a combat rigger. Would I be e... Oct 7 2006, 01:27 AM
Whizbang As much as I've been telling myself that I... Oct 7 2006, 01:48 AM
Sicarius all of those are very acceptable. just pm characte... Oct 7 2006, 03:31 AM
hunter5150 I have the CharSheet on a hunter/tracker/survivali... Oct 8 2006, 11:58 PM
hunter5150 Bah sorry. Built char using SR4. NM Oct 9 2006, 12:00 AM
JackRipper can background include being from or ties to vario... Oct 9 2006, 02:48 PM
Sicarius yes absolutely, although it would be highly prefer... Oct 9 2006, 04:33 PM
Callidus I got a heavy weapons merc kicking about and a han... Oct 9 2006, 08:15 PM
Sicarius sure, just fire those PMs in there, but no rush. I... Oct 9 2006, 11:12 PM
Chance359 Any room left? I've got an ork merc in mind. Oct 9 2006, 11:33 PM
Sicarius the more the merrier. I haven't recieved any a... Oct 10 2006, 01:05 AM
Ophis Apologies about not getting sheet to you, just not... Oct 10 2006, 01:55 PM
Sicarius its okay, no one has yet. so you can still come in... Oct 10 2006, 02:09 PM
Chance359 Three quick questions:
Are Raygun's weapons al... Oct 10 2006, 06:44 PM
Sicarius No Raygun weapons.
You may if you wish, you do no... Oct 10 2006, 06:57 PM
JackRipper Couple more questions:
Alternate metatypes accept... Oct 10 2006, 09:49 PM
Whizbang If it's mentioned before, I missed it, but whe... Oct 10 2006, 09:49 PM
JackRipper I think we're freelancers so my best guess wou... Oct 10 2006, 10:08 PM
Chance359 More questions:
Which city do we want to be based... Oct 10 2006, 10:42 PM
JackRipper I havent done the exact number crunching but, i ca... Oct 10 2006, 11:05 PM
Sicarius Metatype: Yes.. tenatively. please be sure to work... Oct 11 2006, 10:05 AM
Callidus If we're gonna be globe hopping a lot we might... Oct 11 2006, 12:48 PM
De Badd Ass QUOTE (Callidus) If we're gonna be globe hoppi... Oct 11 2006, 12:54 PM
JackRipper The battle tac gear is a great question. I 'pl... Oct 11 2006, 02:52 PM
Sicarius as for planning on whether you are approved or not... Oct 11 2006, 02:56 PM
Chance359 I've revised my concept somewhat, human combat... Oct 11 2006, 04:22 PM
JackRipper one more question:
Whats the device rating max? I... Oct 11 2006, 08:39 PM
Sicarius 25% Sounds fair and easier to calculate.
I had ne... Oct 11 2006, 09:04 PM
JackRipper there's the sky truck at 600,000 +, perhaps a ... Oct 11 2006, 09:50 PM
Sicarius I was thinking something similar. you guys can has... Oct 11 2006, 11:51 PM
Callidus Im certainly thinking Battletac, can't remembe... Oct 12 2006, 05:07 PM
JackRipper I wasnt as the comm guy going to put much in as a ... Oct 12 2006, 06:36 PM
Callidus Hmmm, didn't get as much done in lunch as I... Oct 13 2006, 05:03 PM
Sicarius I'd prefer you stick to either build points or... Oct 13 2006, 06:06 PM
JackRipper I've done the numbers back and forth and witho... Oct 13 2006, 07:11 PM
Konsaki Is there still room for players or did I miss the ... Oct 13 2006, 08:42 PM
JackRipper can we use knowlege points for languages? Oct 13 2006, 08:55 PM
Sicarius absolutely. no one has submitted a character sheet... Oct 13 2006, 08:55 PM
JackRipper Using the cannon companion can we add mod's to... Oct 14 2006, 12:28 AM
Sicarius yes absolutely, but make sure you have either the ... Oct 14 2006, 02:55 AM
DireRadiant QUOTE (JackRipper) I've done the numbers back ... Oct 14 2006, 04:48 AM
De Badd Ass QUOTE (DireRadiant) QUOTE (JackRipper @ Oct 1... Oct 14 2006, 08:13 AM
DireRadiant Well, I stuck my nose in, got out all my sr3 books... Oct 14 2006, 08:35 AM
hunter5150 I dug out some old SR3 Chars I have. I currently ... Oct 14 2006, 09:52 PM
Konsaki I'm building up a Face /w some combat and infi... Oct 14 2006, 11:00 PM
Sicarius I believe Jackripper is already building a decker/... Oct 15 2006, 12:44 AM
Callidus No worries Sicarius, just thought I'd ask and ... Oct 16 2006, 11:37 AM
Sicarius Good. Right now I have Konsaki's Infiltrator/F... Oct 16 2006, 12:17 PM
De Badd Ass QUOTE (Callidus)Oh and for ref looks like I'm ... Oct 16 2006, 12:31 PM
DireRadiant No problem here already knowing each other.
--... Oct 16 2006, 12:56 PM
JackRipper Ok...number crunching almost done now. With that i... Oct 16 2006, 02:47 PM
Callidus Well below should be the skills list.... might get... Oct 16 2006, 04:50 PM
Callidus <Page 2 Bump> *8-> Oct 18 2006, 12:08 PM
JackRipper I'm 99.99998% done.
One more question though:... Oct 20 2006, 02:24 PM
Chance359 Sicarius, sorry I've been kinda busy this week... Oct 20 2006, 04:20 PM
Callidus Hmmm, good point Jake, hadn't really thought w... Oct 20 2006, 04:25 PM
Sicarius It makes little difference where your located, alt... Oct 20 2006, 05:43 PM
JackRipper In Runnerhavens:
Page 133, On the topic of Istanb... Oct 20 2006, 06:00 PM
Callidus So which city we thinking of using as base camp an... Oct 20 2006, 09:42 PM
JackRipper that should be by consensus (or by the GM) I think... Oct 22 2006, 09:17 PM![]() ![]() |
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