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gh0st.walk3r
post Oct 19 2006, 07:18 PM
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Got another scenario for y'all to give you 2 cents on

Player vs Player Conflicts

For example:
The GM in the last campaign I played in didn't allow direct player on player deaths (buy direct I mean you couldn't influence their death either), and while I can see where he was coming from, it did lead to some members of the group being major-league assholes because they realised that they were 'invincible' from retaliation from the players.

When I GM, I allow players to kill each other, with the proviso of justification. If you just got screwed over by one of the players, and are now bleeding from a chest wound, with silly amounts of 'ware stress, then go ahead, shoot them.

What are your opinions? Offer something different/better?
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Posts in this topic
- gh0st.walk3r   Player on Player Conflicts   Oct 19 2006, 07:18 PM
- - Kagetenshi   My opinion is that if you need to make a rule rega...   Oct 19 2006, 07:25 PM
- - eidolon   Have a talk with players in your game. Let them k...   Oct 19 2006, 07:43 PM
- - nezumi   I would have to agree with Kage's almost drop-...   Oct 19 2006, 07:44 PM
- - fistandantilus3.0   Most Gm's have had an experience with one part...   Oct 19 2006, 07:46 PM
- - Butterblume   Something like PvP never came up in any P&P ga...   Oct 19 2006, 08:27 PM
- - Kyoto Kid   QUOTE (nezumi)I would have to agree with Kage...   Oct 19 2006, 08:27 PM
- - fistandantilus3.0   In one game I'm currently GMing, we have one c...   Oct 19 2006, 08:30 PM
- - Cleremond   Kage speaketh the truth. It really begins with th...   Oct 19 2006, 09:29 PM
- - hyzmarca   I must concur. PvP, if done right, can produce suc...   Oct 19 2006, 09:30 PM
- - fistandantilus3.0   Agreed. Ours started not jsut out of the animosity...   Oct 19 2006, 10:01 PM
- - gh0st.walk3r   QUOTE (eidolon)You don't pull out your Predato...   Oct 19 2006, 10:36 PM
- - Jack Kain   If two Players decide there going to fight and try...   Oct 20 2006, 12:05 AM
- - Kagetenshi   And if the players decide to steal a car, the GM s...   Oct 20 2006, 12:48 AM
- - Angelone   My first Shadowrun gm had a fairly fun way to solv...   Oct 20 2006, 01:15 AM
- - Dawnshadow   PvP is fine.. as long as it's in character. T...   Oct 20 2006, 01:35 AM
- - Dog   All good comments, and not the first time I've...   Oct 20 2006, 02:18 AM
- - Glyph   One of the problems with character on character vi...   Oct 21 2006, 06:01 AM
- - hyzmarca   There are some situations that simply call for pla...   Oct 21 2006, 06:54 AM
- - Gabriel (Argus #2323)   Game masters! Avoid PvP conflicts before they ...   Oct 21 2006, 07:23 AM
- - Dawnshadow   Personally speaking, I've played characters th...   Oct 21 2006, 03:10 PM
- - LordHaHa   I don't care if the rotten little buggers in m...   Oct 21 2006, 09:59 PM
- - Dog   Ooh, ooh! New post idea....   Oct 21 2006, 11:10 PM
- - Ryu   IŽd only allow PvP it if character motivation is p...   Oct 22 2006, 01:50 PM
- - dog_xinu   I dont interfere withe PvP inside the group. Like...   Oct 22 2006, 02:28 PM
- - underaneonhalo   I've been a player in three different games wh...   Oct 23 2006, 04:50 AM
- - nezumi   On the other side... While playing in the Other ...   Oct 23 2006, 02:27 PM
- - lorechaser   Ahhh, fun stuff. Spoilers, because not everyone w...   Oct 23 2006, 04:43 PM
- - Chrome Shadow   I let them kill each other...   Oct 25 2006, 07:27 PM
- - Wounded Ronin   After rereading this thread and considering the th...   Oct 26 2006, 10:25 PM
- - fistandantilus3.0   QUOTE . If they fail the questionnaire you reject ...   Oct 26 2006, 10:44 PM
- - knasser   QUOTE (Wounded Ronin) After rereading this thread ...   Oct 26 2006, 10:52 PM
- - emo samurai   Dude, post a sample questionaire. Would I pass, do...   Oct 26 2006, 10:56 PM
- - Wounded Ronin   QUOTE (emo samurai) Dude, post a sample questionai...   Oct 26 2006, 11:11 PM
- - fistandantilus3.0   I'd be interested in that just to see what my ...   Oct 26 2006, 11:16 PM
- - Wounded Ronin   Well, I seem to be unable to Google up the specifi...   Oct 26 2006, 11:41 PM
- - nezumi   When I run a game in person, I do exactly that. I...   Oct 28 2006, 02:28 PM


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