![]() |
![]() |
![]()
Post
#1
|
|
Target ![]() Group: Members Posts: 15 Joined: 20-April 06 Member No.: 8,489 ![]() |
Got another scenario for y'all to give you 2 cents on
Player vs Player Conflicts For example: The GM in the last campaign I played in didn't allow direct player on player deaths (buy direct I mean you couldn't influence their death either), and while I can see where he was coming from, it did lead to some members of the group being major-league assholes because they realised that they were 'invincible' from retaliation from the players. When I GM, I allow players to kill each other, with the proviso of justification. If you just got screwed over by one of the players, and are now bleeding from a chest wound, with silly amounts of 'ware stress, then go ahead, shoot them. What are your opinions? Offer something different/better? |
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 27th July 2025 - 08:06 AM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.