Nov 14 2006, 02:38 PM
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,589 Joined: 28-November 05 Member No.: 8,019 |
The link is here.
I have an idea to make logic an important stat. Players will submit ideas to the GM, and the GM will judge whether or not the character is smart enough to think of what the player's thinking of. That way, they'll actually penalize the people who use it as a dump stat, since it isn't really used to do or resist anything as it is. That way, you'll also reward players who have really high logic. Also, if the character is smarter than the player, the GM will provide active deduction to the player, kind of like in Nigel D. Findley novels where the characters get limited information but deduce all kinds of things about the conspiracies they're caught in. |
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emo samurai Making logic important. Nov 14 2006, 02:38 PM
deek I just call that good roleplaying...on all of the ... Nov 14 2006, 02:52 PM
mintcar I think that would be difficult and potentially un... Nov 14 2006, 02:55 PM
emo samurai So you treat logic as a sort of intellectual WAAAA... Nov 14 2006, 02:57 PM
mintcar I'm not sure I follow. Nov 14 2006, 03:06 PM
emo samurai The WAAAAAGGH field was a psychometric field gener... Nov 14 2006, 03:14 PM
lorechaser Plus, this gets into that grey area that makes peo... Nov 14 2006, 04:21 PM
mintcar QUOTE (emo)The WAAAAAGGH field was a psychometric ... Nov 14 2006, 04:22 PM
Fortune Sometimes even the stupidest people can come up wi... Nov 14 2006, 08:18 PM
Hida Tsuzua Does this mean if a character has a high logic sta... Nov 14 2006, 08:55 PM
mfb yeah. on the flip side, i take lots of time planni... Nov 14 2006, 09:00 PM
Butterblume I don't see logic as a dump stat. Admittedly, ... Nov 14 2006, 09:21 PM
hyzmarca Tiny the Stereotypical Troll (LOG 1, INT1): ... Nov 14 2006, 09:58 PM
fool logig doesn't really mean you can come up with... Nov 14 2006, 10:38 PM
Xenith Logic is useful for a number of different characte... Nov 14 2006, 11:08 PM
Fortune QUOTE (Xenith) Honestly, I think Strength is the m... Nov 14 2006, 11:13 PM
Demerzel QUOTE (Fortune) QUOTE (Xenith @ Nov 15 2006, ... Nov 14 2006, 11:49 PM
emo samurai Not if you use MY rules, which kick so much ass. Nov 14 2006, 11:50 PM
Fortune QUOTE (Demerzel) I thought it was Resonance...
... Nov 14 2006, 11:53 PM
Jaid QUOTE (Xenith) A Hacker with a Logic of 2 sucks. L... Nov 15 2006, 12:05 AM
laughingowl I do not limit players to their characters logic.
... Nov 15 2006, 12:31 AM
lorechaser QUOTE (mfb) to somewhat back up what emo's say... Nov 15 2006, 12:44 AM
laughingowl QUOTE (lorechaser @ Nov 15 2006, 12:44 AM)
H... Nov 15 2006, 01:33 AM
blakkie Bogus assumption. Both Logic and Intuition are imp... Nov 15 2006, 02:27 AM
Glyph Yeah. Knowledge skills should be a big deal. Log... Nov 15 2006, 03:56 AM
laughingowl QUOTE (Glyph) but the GM shouldn't go out of h... Nov 15 2006, 05:50 AM
Glyph Oh, I agree. A GM needs to challenge the players ... Nov 15 2006, 08:22 AM
laughingowl Ahh then I totally agree also..
Your example are ... Nov 15 2006, 10:19 AM
Jaid QUOTE (laughingowl) QUOTE (lorechaser @ Nov 1... Nov 15 2006, 01:40 PM
Ryu While the GM should be allowed to judge if somethi... Nov 15 2006, 01:56 PM
ElFenrir The dump stats have changed over time. CHA before ... Nov 17 2006, 03:29 AM
Fortune QUOTE (ElFenrir) however I notice that LOG has rep... Nov 17 2006, 03:53 AM
Jaid heck, in SR i've never considered char a dump ... Nov 17 2006, 06:13 AM
Ryu Well, under SR3 you could dump those attributes yo... Nov 17 2006, 08:57 AM
ElFenrir Ahh, i guess on my end ive seen the Logic-dump mor... Nov 17 2006, 12:01 PM
Ryu Orks make good mages. High payoff for little or no... Nov 17 2006, 02:16 PM![]() ![]() |
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