Making logic important., Inspired by the RPG.Net forums. |
Making logic important., Inspired by the RPG.Net forums. |
Nov 14 2006, 02:38 PM
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Dragon Group: Members Posts: 4,589 Joined: 28-November 05 Member No.: 8,019 |
The link is here.
I have an idea to make logic an important stat. Players will submit ideas to the GM, and the GM will judge whether or not the character is smart enough to think of what the player's thinking of. That way, they'll actually penalize the people who use it as a dump stat, since it isn't really used to do or resist anything as it is. That way, you'll also reward players who have really high logic. Also, if the character is smarter than the player, the GM will provide active deduction to the player, kind of like in Nigel D. Findley novels where the characters get limited information but deduce all kinds of things about the conspiracies they're caught in. |
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