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> Game pace., How do you make your games move?
emo samurai
post Nov 14 2006, 03:12 PM
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This was inspired by my D&D game, where people constantly make shitty jokes and then laugh about them in Summoner Geeks voices. They even quote Summoner Geeks. And laugh at the quotes in Summoner Geeks voices.

Plus, my fucking GM looks at her notes for everything, taking 45 seconds to begin answering a question about a spell that's on a scroll. She's really, really slow, and I think she has a problem. Even given that, she shouldn't GM, since a GM should be quick-witted.

I have since quit this D&D game.

So... how do you keep these things from happening in your game? How do you make everybody shut up without pissing them off? How do you keep everyone on track? And how do you make yourself GM faster?
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Posts in this topic
- emo samurai   Game pace.   Nov 14 2006, 03:12 PM
- - fistandantilus3.0   Well, for GM-ing faster, be familiar with your mat...   Nov 14 2006, 03:16 PM
- - emo samurai   QUOTE (fistandantilus3.0) As for Summoner geeks, I...   Nov 14 2006, 03:18 PM
- - fistandantilus3.0   I use a system of escalated violence. It starts wi...   Nov 14 2006, 03:28 PM
- - Dog   Sometimes the game session is the only opportunity...   Nov 14 2006, 03:33 PM
- - fistandantilus3.0   We always "start" at 1pm, and actually s...   Nov 14 2006, 03:36 PM
- - Kagetenshi   I'd love to be totally organized for every ses...   Nov 14 2006, 03:46 PM
- - fistandantilus3.0   For a lot of people, just the act of writing it do...   Nov 14 2006, 04:08 PM
- - emo samurai   I think so, but I'm much less experienced than...   Nov 14 2006, 04:11 PM
- - James McMurray   Keep the game itself moving fast. People stop and ...   Nov 14 2006, 04:15 PM
- - emo samurai   Hmmm... Ninjas!!!   Nov 14 2006, 04:29 PM
- - fistandantilus3.0   some people just process things at differnet paces...   Nov 14 2006, 04:49 PM
- - emo samurai   Nah, I just quit. It was, like, 8 hours a week, an...   Nov 14 2006, 04:51 PM
- - fistandantilus3.0   QUIT!? For THAT!? Send in the freaking dro...   Nov 14 2006, 04:53 PM
- - mintcar   You totally wouldn't be able to stand me in pe...   Nov 14 2006, 05:03 PM
- - fistandantilus3.0   I'm fine with a long game that was all a dream...   Nov 14 2006, 05:07 PM
- - Fortune   QUOTE (fistandantilus3.0) maybe you should try sub...   Nov 14 2006, 09:32 PM
- - Kagetenshi   FAIL ~J   Nov 14 2006, 09:37 PM
- - emo samurai   WHO FAIL?   Nov 14 2006, 09:43 PM
- - Kyoto Kid   ...before I launch a new campaign with new players...   Nov 14 2006, 09:52 PM
- - Wounded Ronin   Well, if people are actively joking around, I woul...   Nov 15 2006, 02:56 AM
- - Fortune   QUOTE (Wounded Ronin) ... I sit there in stony, Oz...   Nov 15 2006, 03:26 AM
- - Black Jack Rackham   QUOTE (Fortune) QUOTE (Wounded Ronin @ Nov 15...   Nov 15 2006, 12:54 PM
- - Ryu   What I sometimes need to do is set a limit on real...   Nov 15 2006, 01:25 PM
- - fistandantilus3.0   QUOTE (Fortune) QUOTE (fistandantilus3.0 @ No...   Nov 15 2006, 09:42 PM
- - Wounded Ronin   QUOTE (Ryu) the main rulesmonger is female Tha...   Nov 15 2006, 09:56 PM
- - Fortune   QUOTE (fistandantilus3.0) dunno, depends on if it ...   Nov 15 2006, 10:46 PM
- - fistandantilus3.0   QUOTE No real need. I consider myself to be a pret...   Nov 15 2006, 11:10 PM
- - Fortune   I'm on the cusp of Cancer and Gemini. Three ti...   Nov 15 2006, 11:19 PM
- - Ryu   QUOTE (Wounded Ronin) QUOTE (Ryu @ Nov 15 200...   Nov 16 2006, 09:31 AM
- - Blade   Here is how I try to avoid such problems : Non-Ro...   Nov 16 2006, 10:21 AM


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