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> Ninja Magician Tradition, Hermetic, Shinto, or designer?
IvanTank
post Nov 15 2006, 08:17 AM
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I am creating a japanese mage who was trained in a ninja clan, but i am having difficulty deciding on what type of magical tradition he should use. I was thinking Shinto, but I am not sure how well that matches with ninjitsu, so I was also thinking of just making him a regular old hermetic.

If you were to design a ninjitsu magical tradition, what would its characteristics be, or is ninjitsu not have a sufficient spiritual base for a tradition, dealing more in the use of magic and less with the origin and nature of magic?

FYI, since he is mostly a physical character, he is probably one of the weakest mages you have seen, magic attribute of 3 and all..
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Posts in this topic
- IvanTank   Ninja Magician Tradition   Nov 15 2006, 08:17 AM
- - Jack Kain   There called adepts, Ninja isn't about the fla...   Nov 15 2006, 08:26 AM
- - knasser   I would think that a mystic adept is the best appr...   Nov 15 2006, 08:31 AM
- - Steak and Spirits   You used to be able to do some cool stuff like tha...   Nov 15 2006, 09:03 AM
- - Wakshaani   You could make a "Ninjitsu" Tradition an...   Nov 15 2006, 10:48 AM
- - Fortune   QUOTE (Wakshaani) ... a Physical Mage (I forget th...   Nov 15 2006, 10:58 AM
- - NightmareX   According to Wikipedia, the spiritual end of ninji...   Nov 15 2006, 11:04 AM
- - IvanTank   I have a few reasons for not wanting him to be an ...   Nov 16 2006, 06:48 AM
- - hyzmarca   QUOTE (IvanTank) Anything an adept can do can be d...   Nov 16 2006, 07:13 AM
- - IvanTank   Talking about japanese traditions, is it just me, ...   Nov 16 2006, 07:24 AM
- - IvanTank   QUOTE (hyzmarca) QUOTE (IvanTank @ Nov 16 200...   Nov 16 2006, 07:28 AM
- - Glyph   Well, combat sense has no hard cap other than the ...   Nov 16 2006, 07:35 AM
- - Fortune   QUOTE (IvanTank @ Nov 16 2006, 06:24 PM) Talk...   Nov 16 2006, 10:41 AM
- - Triggerz   QUOTE (Glyph @ Nov 16 2006, 02:35 AM) Well, c...   Nov 16 2006, 03:48 PM
- - lorechaser   Razorboys is very popular in the fiction. And yea...   Nov 16 2006, 04:30 PM
- - PlatonicPimp   Boosts to an attribute only count against the cap ...   Nov 16 2006, 05:01 PM
- - Fortune   QUOTE (PlatonicPimp) Boosts to an attribute only c...   Nov 16 2006, 05:04 PM
- - Moon-Hawk   Correct, by my understanding.   Nov 16 2006, 05:58 PM
- - Triggerz   So a Body 6 human with Titanium Bone Lacing and Bo...   Nov 16 2006, 06:04 PM
- - Moon-Hawk   Um, yes, well, that is a bit strange, isn't it...   Nov 16 2006, 06:08 PM
- - Triggerz   Well, I would think that, in general, the hardest ...   Nov 16 2006, 06:15 PM
- - Moon-Hawk   Well, I would think so, too, but according to SR4 ...   Nov 16 2006, 06:27 PM
- - hyzmarca   A unified notation system for stats and skills wou...   Nov 16 2006, 06:29 PM
- - Moon-Hawk   Hmmm, so someone with Pistols 2, a specialization,...   Nov 16 2006, 06:33 PM
- - Fortune   Reflex Recorder adds directly to the Skill rating,...   Nov 16 2006, 06:49 PM
- - hyzmarca   That's what I'm saying from how I understa...   Nov 16 2006, 06:55 PM
- - IvanTank   QUOTE (Glyph) Good luck with your ninja, but unfor...   Nov 17 2006, 05:11 AM
- - IvanTank   Besides, my GMs have always looked for any possibl...   Nov 17 2006, 05:15 AM
- - toturi   First of all, you got to survive to get the karma....   Nov 17 2006, 06:06 AM
- - IvanTank   Remember, he will be invisible at all times during...   Nov 17 2006, 06:22 AM
- - Triggerz   QUOTE (hyzmarca) Bonuses are identified with a (+)...   Nov 17 2006, 05:41 PM
- - toturi   QUOTE (IvanTank @ Nov 17 2006, 02:22 PM) Reme...   Nov 18 2006, 01:00 AM
- - Da9iel   Don't forget that drones have an object rating...   Nov 18 2006, 03:46 AM
- - Wakshaani   QUOTE (IvanTank) Remember, he will be invisible at...   Nov 18 2006, 08:11 AM
- - hyzmarca   QUOTE (Triggerz) QUOTE (hyzmarca @ Nov 16 200...   Nov 18 2006, 07:43 PM
- - PlatonicPimp   Yup! Its like a cleaner, easier, more underst...   Nov 18 2006, 07:45 PM
- - Triggerz   QUOTE (PlatonicPimp) Yup! Its like a cleaner,...   Nov 18 2006, 09:18 PM


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