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PlatonicPimp
post Nov 30 2006, 05:01 AM
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I've been thinking about moving the various gun skills (pistols, automatics, long arms, heavy weapons, gunnery) out of agility and into reaction as the linked attribute. My out of game logic being that hand-eye coordination and reaction time is more important to gunnery than your flexibility. In game, we're always noting how just about everything is linked to agility, and I'm thinking of spreading some of that around.

What effects do you think this would have on the game? Character design? is it a sound move from a logical perspective? A game balance perspective? What possible unforseen results are there to such a change?

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Posts in this topic
- PlatonicPimp   House ruled gun skills   Nov 30 2006, 05:01 AM
- - Jaid   massive boosts to reaction are possible. far more ...   Nov 30 2006, 05:12 AM
- - Lord Ben   Offense and defense being the same skill is the bi...   Nov 30 2006, 05:21 AM
- - PlatonicPimp   We can say fuck. The word is in the main book. A...   Nov 30 2006, 05:45 AM
- - Jack Kain   Both reaction and agility are on some level hand-e...   Nov 30 2006, 07:24 AM
- - Fortune   QUOTE (Jack Kain @ Nov 30 2006, 06:24 PM) Agi...   Nov 30 2006, 07:39 AM
- - Jack Kain   Reaction is linked to Vehicle skills, dodging, par...   Nov 30 2006, 07:55 AM
- - ShadowDragon   Reaction is already important enough. I see no rea...   Nov 30 2006, 08:13 AM
- - PlatonicPimp   All right then. It's out.   Nov 30 2006, 05:08 PM
- - Kyoto Kid   QUOTE (PlatonicPimp)I feel dodge has more reason t...   Dec 1 2006, 01:40 AM
- - Jack Kain   But then there'd be no reason to substitute wo...   Dec 1 2006, 02:40 AM
- - FrankTrollman   QUOTE (Kyoto Kid) QUOTE (PlatonicPimp)I feel dodge...   Dec 1 2006, 02:40 AM
- - Jack Kain   Hey I just checked on the rules You can only us...   Dec 1 2006, 02:47 AM
- - lorechaser   That's true. But that's really irrelevant...   Dec 1 2006, 03:08 AM
- - PlatonicPimp   More In my head I recombine agilty and reaction in...   Dec 1 2006, 05:39 AM
- - Garrowolf   personally I have moved firearms types skills to a...   Dec 1 2006, 08:04 AM
- - ElFenrir   I can see why someone would want to move stuff fro...   Dec 1 2006, 02:13 PM
- - Fortune   QUOTE (ElFenrir) so enhancer 3, Wired 3, and Super...   Dec 1 2006, 02:21 PM
- - ElFenrir   QUOTE 7. And did I mention I took Incompenten...   Dec 1 2006, 02:40 PM
- - lorechaser   QUOTE (ElFenrir) And wait....im trying to remember...   Dec 1 2006, 03:54 PM
- - ElFenrir   I dunno, Linked Attributes i guess could always ca...   Dec 1 2006, 04:22 PM
- - PlatonicPimp   Skill wise some attributes are loaded, but also no...   Dec 1 2006, 04:40 PM
- - Jack Kain   The current system makes SR charaters more versati...   Dec 1 2006, 07:17 PM


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