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Draug
post Dec 6 2006, 05:50 PM
Post #1


Moving Target
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Hey. New to the boards and all that. Used to play a little SR3, and just bought SR4.

Now, if I understand correctly (might not, I bought the book yesterday), though the whole world is wireless most secure locations are protected by some sort of wallpaper or paint that blocks out/in wireless signals, and most proper security is still hardwired. At least that seems to be popular opinion on these boards.

So, basically, hackers need to go in with the team to do his work. Much like in a lot of SR3, when everything was wired. However, I had this idea to keep him outside, if that's what the hacker wants. Dunno if it will work, and I couldn't quite find the right gear for the job. Anyway, here goes:

Hacker sits outside the location, operating from the regular Matrix 2.0 from wherever he wants to. The characters on location carry with them a small piece of equipment consisting of a transmitter, a cable, and a transmitter. They plant one transmitter – programed to accept the hackers signal, nothing else – outside the building, and plant the other one inside. The two transmitters are connected by the cable, and the hacker has now bypassed the wallpaper without having to take a step. The crew inside can go about and plant more of these as necessary, even wiring them into hardwired security systems, giving the hacker access to what he needs. The thing could even be thrown in through a window, a vent or something by a tiny drone during office times, allowing the hacker to roam the site (assuming he has the right codes, skills, programs and such) in broad daylight without any runners having to actually infiltrate the building.

So you get:
Hacker – receiver – cable – sender – inside network

Would this work? Major issues?
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Posts in this topic
- Draug   Keeping the Hacker in the Cold   Dec 6 2006, 05:50 PM
- - Butterblume   Yeah, basically, it would work. Welcome to dumps...   Dec 6 2006, 06:19 PM
- - Jack Kain   In the campaign I now run the Johnson Al often has...   Dec 6 2006, 06:44 PM
- - Konsaki   Random guard walks down the hallway and sees a cab...   Dec 6 2006, 06:49 PM
- - Draug   Random guards are, well, random. Kinda hard to fac...   Dec 6 2006, 06:57 PM
- - Moon-Hawk   Search for hidden node. They could find it, but i...   Dec 6 2006, 07:10 PM
- - kzt   QUOTE (Jarl) Question: How could one detect this t...   Dec 6 2006, 07:15 PM
- - KarmaInferno   QUOTE (Jarl @ Dec 6 2006, 05:50 PM) The chara...   Dec 6 2006, 07:26 PM
- - warrior_allanon   put your retransmitter on the roof and run the cab...   Dec 6 2006, 07:27 PM
- - James McMurray   QUOTE (Jarl) Random guards are, well, random. Kind...   Dec 6 2006, 07:40 PM
- - Draug   Okok. Factor them in. Make the things as tiny as p...   Dec 6 2006, 07:44 PM
- - IvanTank   While everyone is big on having good security syst...   Dec 6 2006, 07:58 PM
- - hobgoblin   QUOTE (KarmaInferno) Last game I played the team s...   Dec 6 2006, 11:19 PM
- - The Jopp   Use several tiny crawler drones as relays inside a...   Dec 7 2006, 06:23 AM
- - EvilP   Why not use a laser to beam a signal to another bu...   Dec 7 2006, 10:09 AM
- - Kesslan   QUOTE (EvilP) Why not use a laser to beam a signal...   Dec 7 2006, 10:34 AM
- - Lovesmasher   QUOTE (Kesslan) QUOTE (EvilP @ Dec 7 2006, 05...   Dec 7 2006, 04:50 PM
- - Lovesmasher   QUOTE (The Jopp) Use several tiny crawler drones a...   Dec 7 2006, 04:54 PM
- - knasser   This is a little bit of a tangent to the question,...   Dec 7 2006, 05:14 PM
- - Draug   Absolutely. But one should still challenge them, n...   Dec 9 2006, 04:28 PM
- - Digital Heroin   I shall now present a simple, low tech, method for...   Dec 9 2006, 04:35 PM
- - Moon-Hawk   You'd probably need to stick a teensy, tiny an...   Dec 9 2006, 04:43 PM
- - Butterblume   This idea only works for dwarfs in overalls, becau...   Dec 9 2006, 05:29 PM
- - Jack Kain   I find most maglocks can't be opened by the sy...   Dec 9 2006, 07:06 PM
- - Draug   How loud are anno 2070 drills? If someone tried to...   Dec 11 2006, 05:30 PM


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