IPB

Welcome Guest ( Log In | Register )

> Kerris, Nerfing a Drone Rigger
Kerris
post Dec 15 2006, 05:20 PM
Post #1


Moving Target
**

Group: Members
Posts: 241
Joined: 14-December 06
Member No.: 10,360



I recently started a SR4 campaign, and am slowly learning how to effectively run this game (so it's fun for everyone involved). However, one of the major fun detractors is that one of the characters is a drone rigger who has four combat drones. Since his drones get 3 initiative passes, a large part of the combat turn is spent rolling attacks for these drones, and combat is very slow. Also, his drones, of course, have Very Large Guns mounted on them (Ingram White Knights, to be specific). The lackeys I've been throwing at them can't stand up to that (and some of the harder foes can't either). This makes combat even less fun for everybody else, since they shoot at a couple guys, they miss, and then the guys are dead (or at least mortally wounded and pulling themselves into cover) due to these drones.

So, my question is this: Should I limit his drone usage out of game? Or should I continue to attempt to take out his drones in-game? Do you guys have any tactics against flying drones with large guns that might be useful?
Go to the top of the page
 
+Quote Post

Posts in this topic
- Kerris   Kerris   Dec 15 2006, 05:20 PM
- - DireRadiant   Jammers. cheap and easy. Stick and Shock Ammo, ch...   Dec 15 2006, 05:26 PM
- - KarmaInferno   Lone Star showing up a lot more often with even bi...   Dec 15 2006, 05:30 PM
- - Kagetenshi   You might get more specific answers in the SR4 for...   Dec 15 2006, 05:45 PM
- - eidolon   Terrain is one of the fastest ways to level the pl...   Dec 15 2006, 05:49 PM
- - Kerris   I actually considered the "have fights inside...   Dec 15 2006, 05:55 PM
- - Butterblume   Thirst thing would be a News Report where one offi...   Dec 15 2006, 05:58 PM
- - Kagetenshi   QUOTE (Kerris @ Dec 15 2006, 12:55 PM) when t...   Dec 15 2006, 06:00 PM
- - Fix-it   usually there's this thing called "Discre...   Dec 15 2006, 06:10 PM
- - DireRadiant   QUOTE (Kerris) As for the other options, they...   Dec 15 2006, 06:14 PM
- - Fix-it   as well as a lot of runners. you never know when y...   Dec 15 2006, 06:17 PM
- - Serbitar   If he is a decent rigger his combat drones are vec...   Dec 15 2006, 06:27 PM
- - lorechaser   QUOTE (Kerris) As for the other options, they...   Dec 15 2006, 06:44 PM
- - James McMurray   QUOTE (DireRadiant) QUOTE (Kerris @ Dec 15 20...   Dec 15 2006, 06:59 PM
- - Serbitar   Btw: Why have guards at all? Drones are much much ...   Dec 15 2006, 07:04 PM
- - Butterblume   In fights? Certainly. Assessing threats in a crowd...   Dec 15 2006, 07:08 PM
- - Caine Hazen   QUOTE (Butterblume) In fights? Certainly. Assessin...   Dec 15 2006, 07:37 PM
- - Kasheu   radiated areas tend to work well if he doesnt have...   Dec 15 2006, 07:43 PM
- - ShadowDragon8685   I would think carefully before you decide to frag ...   Dec 15 2006, 09:16 PM
- - Kerris   That's precisely why I didn't want to have...   Dec 15 2006, 09:30 PM
- - Fortune   Maybe try sending the team on a few runs that don...   Dec 15 2006, 10:27 PM
- - ShadowDragon8685   Another thing you could do is lock the drones into...   Dec 15 2006, 10:48 PM
- - James McMurray   that's another good thing about the stick-n-sh...   Dec 15 2006, 11:44 PM
- - ShadowDragon8685   QUOTE (James McMurray) that's another good thi...   Dec 16 2006, 12:43 AM
- - James McMurray   It's called nonconductive armor, and it alread...   Dec 16 2006, 12:49 AM
- - ShadowDragon8685   QUOTE (James McMurray) It's called nonconducti...   Dec 16 2006, 01:10 AM
- - Jack Kain   Those drones could easily draw attention. You can ...   Dec 16 2006, 01:20 AM
- - Fix-it   QUOTE (ShadowDragon8685) QUOTE (James McMurray ...   Dec 16 2006, 04:18 AM
- - Kagetenshi   No no, you insulate the software. Have to keep all...   Dec 16 2006, 04:31 AM
- - Kesslan   Yeah, drones being expensive is no reason to allow...   Dec 16 2006, 05:48 AM
- - ShadowDragon8685   Please, do be afraid to blow up all of his combat ...   Dec 16 2006, 06:18 AM
- - Kagetenshi   No, actually, penalties that apply to players don...   Dec 16 2006, 06:18 AM
- - Kesslan   QUOTE (ShadowDragon8685 @ Dec 16 2006, 01:18 ...   Dec 16 2006, 06:44 AM
- - ShadowDragon8685   Just one problem... How exactly do you plan to ste...   Dec 16 2006, 07:54 AM
- - Kesslan   Spoofing would be one way. And if it has a tracer....   Dec 16 2006, 08:10 AM
- - ShadowDragon8685   Doing a smash and grab on a drone storage depot is...   Dec 16 2006, 08:12 AM
- - Digital Heroin   QUOTE (ShadowDragon8685) Just one problem... How e...   Dec 16 2006, 08:12 AM
- - Kesslan   This is exactly my point. A rigger should by no me...   Dec 16 2006, 08:23 AM
- - Kagetenshi   That's certainly viable, but it's far from...   Dec 16 2006, 02:20 PM
- - James McMurray   My riggers can all fight by themselves, because I ...   Dec 16 2006, 08:21 PM
- - ShadowDragon8685   QUOTE (James McMurray) My riggers can all fight by...   Dec 16 2006, 08:21 PM
- - James McMurray   Tell that to the asses he kicks.   Dec 16 2006, 11:42 PM
- - Kagetenshi   You can definitely kick asses, and I don't agr...   Dec 17 2006, 12:23 AM
- - James McMurray   Sure, I could have hyper specialized at char gen, ...   Dec 17 2006, 12:26 AM
- - ShadowDragon8685   Kicking asses is what puts money on the table. And...   Dec 17 2006, 12:28 AM
- - James McMurray   Yep, that's exactly what happened.   Dec 17 2006, 12:39 AM
- - Lovesmasher   QUOTE (ShadowDragon8685) Kicking asses is what put...   Dec 17 2006, 12:45 AM
- - ShadowDragon8685   QUOTE (Lovesmasher) QUOTE (ShadowDragon8685 ...   Dec 17 2006, 01:16 AM
- - James McMurray   Dude. Honestly. Take it from a guy that's seen...   Dec 17 2006, 01:27 AM
- - Lovesmasher   QUOTE (ShadowDragon8685) QUOTE (Lovesmasher ...   Dec 17 2006, 01:31 AM
- - James McMurray   Our game is the opposite. We have: 1) Rigger with...   Dec 17 2006, 01:36 AM
- - Lovesmasher   I think our GM was beating players off with a stic...   Dec 17 2006, 01:39 AM
- - Sir_Psycho   90% of my shadowrunning experience is 1 to 1 GM/PC...   Dec 17 2006, 08:34 AM
- - toturi   QUOTE (ShadowDragon8685) Just one problem... How e...   Dec 17 2006, 09:21 AM
- - ShadowDragon8685   QUOTE (toturi) QUOTE (ShadowDragon8685 @ Dec ...   Dec 17 2006, 09:52 PM
- - Kagetenshi   Close, but not quite. It was originally called Jac...   Dec 17 2006, 10:14 PM


Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 3rd July 2025 - 05:23 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.