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Running Target ![]() ![]() ![]() Group: Members Posts: 1,213 Joined: 10-March 02 From: Back from the abyss. Member No.: 2,316 ![]() |
I want one of my characters to acquire an Ares Redline, I know it might be munchie in your game but our games are different.
Any way I was thinking (dangerous) now I don't know a lot about lasers and the physics behind them. How much noise and light do you think the Redline would make. The character I am playing is a cat burglar style guy and a beginning face. He has a intense love with high tech junk, and keeping his stealth high. My point being is the laser really isn't visible on the human eye level, it may show up on the IR or UV not sure which, but how long will it be there. The laser isn't going to be on for all that length of time, so how perceptable will the beam be. I know it is dangerous trying to apply real world physics to SR but I like to be real in our games. Also, how much noise will it make? Will it cook the air and make a sizzle noise, and how much sizzle will it make when it hits the target? Just curious as to how stealthy this laser will be. As far as my knowledge about lasers go, I don't think it will be very perceptable in either areas. First of all the light in the laser isn't perceptable unless a lot of particles are in the area, and the only noise I think would come out of it would be the click of the trigger and maybe the sizzle of human flesh as the target hits the ground. But that is just me I want it to be ultra stealthy, when in reality it might be really noticable. I just don't think the Redline or MP III and Firelance for that much would be very perceptable, it is not like this is a G.I. Joe cartoon, I mean my laser isn't going to be red while the Lone Star will be shooting blue lasers. |
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Lo-Fi Version | Time is now: 11th March 2025 - 04:48 PM |
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