IPB

Welcome Guest ( Log In | Register )

> Hackers and Combat Paralysis, Building some pregens, need advice
bibliophile20
post Feb 11 2007, 10:08 PM
Post #1


Running Target
***

Group: Members
Posts: 1,180
Joined: 22-January 07
From: Rochester, NY
Member No.: 10,737



Hey, I'm in the midst of building some pregenerated characters for the Shadowrun one-shots that I'm running at my school's convention and I'm in the need of some assistance:

Currently I'm building a hacker and I was wondering: would the combat paralysis quality affect cybercombat as well? It seems that it would, but for some reason I'm not certain.



Oh, and as for the other pregens that I've already made:
Heavy Combat Specialist (a.k.a.: Guns. Lots of guns.)
Gunslinger: Pistol Specialist
Mystic Beastmaster Adept: Conjuring beast spirits and animal control
Ex-Corp Troubleshooter: The picture had an elf wearing a uniform with a Cross Applied Technologies patch on it; I ran with it from there.
Black Ops Specialist: Skill groups: Stealth, Firearms, Electronics, Cracking. :)
Combat Adept: Melee combat specialist
Gillette: Yeah, well... Do I really need to say anything?
Whizzer Ganger: Again, need I say anything?

I'm also going to be using the pregens given in the book, but building my own seemed like a fun idea.
Go to the top of the page
 
+Quote Post

Posts in this topic


Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 9th May 2026 - 02:23 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.