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Garrowolf
post Feb 14 2007, 09:50 AM
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One of the things that I have noticed is that I have a different view of characters then some people when it comes to shadowrun. I think that each character type should be different from each other and that they shouldn't overlap much at all. Each pc should have a distinctive role and method if possible.

Other people seem to want the characters to overlap as much as possible. I think that this is mostly power gaming myself but what do you think?
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Posts in this topic
- Garrowolf   Specialization of characters   Feb 14 2007, 09:50 AM
- - toturi   Powergaming? What do you want? Classes? Hey, then ...   Feb 14 2007, 09:59 AM
- - Butterblume   Shadowrun was the first RPG I encountered without ...   Feb 14 2007, 10:15 AM
- - cetiah   I'm of the opinion that characters (and thus p...   Feb 14 2007, 10:22 AM
- - Crakkerjakk   I like the fact that you can choose to generalize ...   Feb 14 2007, 10:24 AM
- - Thanee   QUOTE (Butterblume) Shadowrun was the first RPG I ...   Feb 14 2007, 10:45 AM
- - Thanee   QUOTE (Garrowolf) I think that this is mostly powe...   Feb 14 2007, 10:46 AM
- - Garrowolf   Every time I've encountered a power gamer the ...   Feb 14 2007, 10:55 AM
- - toturi   Your powergamers are min-maxers, but min-maxers ar...   Feb 14 2007, 02:42 PM
- - Rotbart van Dainig   QUOTE (Garrowolf) Other people seem to want the ch...   Feb 14 2007, 03:00 PM
- - Kyoto Kid   QUOTE (toturi)Your powergamers are min-maxers, but...   Feb 14 2007, 04:03 PM
- - Spike   The way I see it: A team of shadowrunners that on...   Feb 14 2007, 05:06 PM
- - lorechaser   QUOTE (Spike) The way I see it: A team of shadowr...   Feb 14 2007, 05:46 PM
- - Hagarzen   Greetings, From my personal back ground of being ...   Feb 14 2007, 08:32 PM
- - TheOOB   I belive everyone in a running team should have a ...   Feb 14 2007, 09:11 PM
- - Butterblume   QUOTE (TheOOB)I belive everyone in a running team ...   Feb 14 2007, 09:33 PM
- - Dread Polack   I guess it's where the class system in RPGs ca...   Feb 14 2007, 09:46 PM
- - Cheops   The reason you need overlap is because your runner...   Feb 14 2007, 10:22 PM
- - djinni   QUOTE (Thanee) Well, it has Archetypes... Street S...   Feb 14 2007, 10:32 PM
- - Thane36425   A team should be like a tank crew. Each member has...   Feb 14 2007, 10:33 PM
- - MaxHunter   Overlapping is desirable, consider there's alw...   Feb 14 2007, 10:36 PM
- - MaxHunter   Ups! Thane36425 beat me in the draw! Kudo...   Feb 14 2007, 10:37 PM
- - mfb   non-overlapping characters means, basically, using...   Feb 14 2007, 10:42 PM
- - Garrowolf   I don't mind a bit of overlap and I think that...   Feb 15 2007, 03:54 AM
- - cetiah   QUOTE (Garrowolf) Let me turn the question around....   Feb 15 2007, 05:04 AM
- - Sir_Psycho   I played an SR3 game where it was me (a covert ops...   Feb 15 2007, 05:06 AM
- - Spike   That is an AWESOME story. We need more stories lik...   Feb 15 2007, 05:13 AM
- - Sir_Psycho   Yeah, bummer the CLUE files kinda died.   Feb 15 2007, 05:17 AM
- - Spike   Old CLUE stories never die, they simply fade into ...   Feb 15 2007, 05:19 AM
- - Glyph   QUOTE (Cheops)Having one thing that you do better ...   Feb 15 2007, 07:16 AM
- - Garrowolf   One of the worst things I saw was a combat mage th...   Feb 15 2007, 07:21 AM
- - Glyph   Well, shadowrunners tend to be violent people who ...   Feb 15 2007, 07:53 AM
- - toturi   QUOTE (Garrowolf @ Feb 15 2007, 03:21 PM) One...   Feb 15 2007, 07:55 AM
- - Rotbart van Dainig   QUOTE (Garrowolf) What combinations have people ha...   Feb 15 2007, 09:39 AM
- - Thanee   QUOTE (Garrowolf @ Feb 15 2007, 08:21 AM) Tha...   Feb 15 2007, 10:13 AM
- - warrior_allanon   our team was pretty overlapped, The street sam cou...   Feb 15 2007, 02:35 PM
- - Spike   And if your games still uses spell locks, I recall...   Feb 15 2007, 03:53 PM
- - Kyoto Kid   ...overlap on secondary skills is not a bad thing....   Feb 15 2007, 04:11 PM
- - eidolon   QUOTE (toturi) So? The player that made the sammie...   Feb 15 2007, 06:52 PM
- - cetiah   QUOTE (eidolon) QUOTE (toturi @ Feb 15 2007, ...   Feb 15 2007, 07:11 PM
- - warrior_allanon   QUOTE (cetiah) There's one more factor to con...   Feb 16 2007, 12:44 AM
- - toturi   QUOTE (eidolon) QUOTE (toturi @ Feb 15 2007, ...   Feb 16 2007, 02:02 AM
- - Catharz Godfoot   QUOTE (cetiah) One of my personal annoyances has b...   Feb 16 2007, 03:49 AM
- - cetiah   QUOTE (Catharz Godfoot) QUOTE (cetiah @ Feb 1...   Feb 16 2007, 03:56 AM
- - toturi   QUOTE (Kyoto Kid) @Toturi: It is not that the play...   Feb 16 2007, 04:13 AM
- - Glyph   Covert ops specialists are difficult to make becau...   Feb 16 2007, 04:48 AM
- - Garrowolf   Okay so you take away the thing that causes the pr...   Feb 16 2007, 05:32 AM
- - Cheops   QUOTE (Glyph @ Feb 16 2007, 04:48 AM) Covert ...   Feb 16 2007, 06:05 AM
- - toturi   I thought mundane only meant no magic. Bioware and...   Feb 16 2007, 06:19 AM
- - Glyph   Mundane usually means unawakened. If you are play...   Feb 16 2007, 06:20 AM
- - cetiah   QUOTE If the less min-maxed character did it for ...   Feb 16 2007, 06:26 AM
- - Glyph   I can see that. I mean, there are certain charact...   Feb 16 2007, 07:16 AM
- - Moon-Hawk   QUOTE (cetiah) It sucks to make a character that s...   Feb 16 2007, 03:20 PM
- - Cheops   I haven't seen too many characters in SR4 yet ...   Feb 16 2007, 03:50 PM
- - eidolon   QUOTE (toturi)Yeah but if your game consists on th...   Feb 16 2007, 03:58 PM
- - Kyoto Kid   QUOTE (Glyph)If the less min-maxed character did i...   Feb 16 2007, 04:45 PM
- - Kyrn   Just how many times have you rehashed the same cha...   Feb 16 2007, 07:06 PM
- - lorechaser   QUOTE (Kyrn) Just how many times have you rehashed...   Feb 16 2007, 07:25 PM
- - Kyoto Kid   QUOTE (Kyrn)Just how many times have you rehashed ...   Feb 16 2007, 09:43 PM


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