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Target ![]() Group: Members Posts: 78 Joined: 26-February 07 From: Hildesheim, Germany Member No.: 11,107 ![]() |
Hi,
i played a lot of SR3 - as i mentioned before- and as a GM I hated Grenades.... My Group got used to "Open door, throw Grenade, close door"-Tactics. With a Troll making sure that the door stays closed there is no chance for the Enemies inside... But at least i think you could throw a grenade back in SR3 due to the fact that it exploded in the next initiative pass... But how is it in SR4. I haven't found a rule for this. And i hate calculating the damage in rooms... reflected from walls and so on.... just a little bit too much calculating. |
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Lo-Fi Version | Time is now: 24th April 2025 - 02:12 PM |
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