IPB

Welcome Guest ( Log In | Register )

> Mentor Spirits as Avatars, why bother...
Ophis
post Apr 14 2007, 12:41 PM
Post #1


Mystery Archaeologist
******

Group: Members
Posts: 2,906
Joined: 19-September 05
From: The apple tree
Member No.: 7,760



The table for creating a new magic group includes a modifier for using an actual Mentor Spirit as you groups Avatar. This is a fine and good concept to me and I have two magic groups in my current game that have done just this (Dragonslayer and Seductress in case you're wondering). What if any game effect should this have?

I can think of four ideas,

1) Nothing other than kudos.
2) The group gets any bonuses on applicable during group only rituals.
3) All group members get the Mentor Spirit on top of anything they have already (grim potentially)
4) All group members get half the bonuses (ie +1 to stuff) and the full penelty (maybe increasing the threshold for members who already have that Mentor Spirit).

I'm unsure how to handle this but think that it should do something.
Go to the top of the page
 
+Quote Post

Posts in this topic


Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 23rd May 2026 - 10:10 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.