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> GenCon Indy 2007 Event Schedule
the_dunner
post May 2 2007, 12:56 PM
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GenCon has just released their preliminary event schedule. Here are the FanPro sponsored Shadowrun Missions events.

Thursday 8/16/07:
08:00AM - SRM02-13 Take Out Service (1 Table)SOLD OUT
10:00AM - SRM02-15 Critical Care (2 Tables)SOLD OUT
Noon - SRM02-14 Wetwork, Pure and Simple (1 Table)SOLD OUT
Noon - SRM02-17 Patient Zero (2 Tables)SOLD OUT
02:00PM - SRM02-01 Parliament of Thieves (1 Table)SOLD OUT
02:00PM - SRM02-18 A Very Bad Day (2 Tables)SOLD OUT
06:00PM - SRM02-04 Thrash the Body Electric (1 Table)SOLD OUT
06:00PM - SRM02-10 Twist and Insult (1 Table)SOLD OUT
06:00PM - SRM02-11 Rising Sin (1 Table)SOLD OUT
06:00PM - SRM02-14 Wetwork, Pure and Simple (1 Table)SOLD OUT

Friday 8/17/07:
12:00AM (Midnight) - SRM02-15 Critical Care (1 Table)SOLD OUT
08:00AM - SRM02-16 Primal Forces (1 Table)SOLD OUT
10:00AM - SRM02-19 By Any Means Necessary (2 Tables)SOLD OUT
Noon - SRM02-16 Primal Forces (2 Tables)SOLD OUT
Noon - SRM02-17 Patient Zero (1 Table)SOLD OUT
02:00PM - SRM02-12 Winter Wonderland (1 Table)SOLD OUT
02:00PM - SRM02-20 Career Path (2 Tables)SOLD OUT

Saturday 8/18/07:
12:00AM (Midnight) - SRM02-09 Tunnel Vision (1 Table)SOLD OUT
08:00AM - SRM02-18 A Very Bad Day (1 Table)SOLD OUT
10:00AM - SRM Scramble 2! (6 Tables)
Noon - SRM02-19 By Any Means Necessary (1 Table)SOLD OUT
02:00PM - SRM02-14 Wetwork, Pure and Simple (1 Table)SOLD OUT

Sunday 8/19/07:
10:00AM - SRM02-20 Career Path (1 Table)SOLD OUT
Noon - SRM02-13 Take Out Service (1 Table)SOLD OUT

Here are the event descriptions:
SRM Scramble 2! Mr. Johnson has put out a call to the Shadows of Denver - he needs every 'runner available to prevent all out war in the shadows. A one time only Shadowrun Missions BYOC Interactive, with unique campaign rewards. Costumes encouraged!
As with last year's SRM Scramble, this is a once run event that will not be released afterwards. GenCon Indy is your only chance to play in the interactive. Rewards have been increased relative to last year's event, both in quality and in number.

SRM02-01 Parliament of Thieves A simple smuggling job. Get the goods from the Koshari. Deliver it to the Mafia. Avoid the Yakuza, the Triads, the UCAS border patrol, and the Zone Defense Force. Just another day in the Front Range Free Zone. BYOC!
SRM02-04 Thrash the Body Electric The fewer strings attached to a job, the better. Now you'll find out if having the power in your hands will be everything you expected, or just a shortcut to electrocution. BYOC!
SRM02-09 Tunnel Vision Thousands of tunnels in a forgotten sewer system. Seven lost explorers. One survivor. BYOC!
SRM02-10 Twist and Insult Boy meets girl. Boy falls in love with girl. Girl kills leader of boy's gang to promote him. Can these two survive or will they be subsumed in the violent struggle of Aurora. BYOC!
SRM02-11 Rising Sin The runners hit a casino and brothel to steal a file. Get ready to indulge in a little high-stakes gambling and spend some time in the tender care of the "employees." Just don't forget it's a job! BYOC!
SRM02-12 Winter Wonderland Mr. Johnson lost cargo high in the mountains. He wants you to go in, schmooze the snow bunnies, dare the expert runs, and watch out for snow snakes. Oh and bring the cargo back. It's not just a job it's a vacation. BYOC!
SRM02-13 Take Out Service There's a price when organizations expand and no one wants the check. Blackmail and kidnapping are acceptable ways to convince someone else to pay. BYOC!
SRM02-14 Wetwork, Pure and Simple In the shadows, if you aren't working, you aren't getting paid. When the choice is between wetwork and starvation, it isn't a choice. BYOC!
SRM02-15 Critical Care DocWagon patients are going missing. No way it could be your fault, right? Maybe you should check into it, just in case. BYOC!
SRM02-16 Primal Forces When precious resources are traveling through Denver, factions don't stay idle. When every faction wants them, the runners need to choose their allegiances. BYOC!
SRM02-17 Patient Zero An unexpected Johnson leads to a messy situation. Who's pulling whose strings? You'll need to answer that before the Yakuza lose their patience. BYOC!
SRM02-18 A Very Bad Day As a fierce storm hits Denver, new opportunities arise for the team. Of course, some days just getting to work can be an adventure. BYOC!
SRM02-19 By Any Means Necessary Deniable assets work on jobs that require out of the box solutions. When the Johnson says "by any means necessary," that just opens the door to choices and trouble. BYOC!
SRM02-20 Career Path Everybody hates their job sometimes. One poor wageslave just decided to do something about it, only now his boss wants YOU to do something about THAT. BYOC!
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