May 10 2007, 03:00 AM
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Target ![]() Group: Members Posts: 56 Joined: 14-August 03 Member No.: 5,492 |
Here is a short datafile of some drek I conjured up as food for
thought. Don't complain too loud chummers, it was free. -MF The Reality of Simsense By Mightyflapjack Reading over the materials for Shadowrun simsense gives you a very high-level picture of the simsense industry. I am trying to reveal some of the details of that industry. Reality #1 "Our boring existence." Most people in 2070 go about their day feeling more like a number then a person. Most things in their lives have been designed to be mass-produced and fully recyclable. The average wage slave wakes up in his or her tiny apartment and goes to their tiny economy car that looks like every other car in the gridlink lanes during morning rush hour. They go to a job where more and more is done by computers, smart frames, and semi-autonomous knowbots. They do their work (not too much for fear of increasing their workload) but not too little for fear of being the lowest producer and getting fired by some over-zealous accounting program trying to cut costs. Then they go back home that night, engage the Autochef to cook meal #4 and sit in their economy couch that feels more like a pillow on a cardboard box. Their lives are tedious and manufactured and more then anything they want to feel 'special.' Gone are the days where a 30 minute sitcom on TV will bring people happiness, now they need a more convincing lie to hide the truth of their sad lives. This is the void that Simsense had grown to fill. Simsense has allowed these people to jack a program and suddenly they are Max "Hammerhand" Ficher kung-fu trained cop on the right side of the law. Simsense allows them to enter a world where they are important, noticed, and free. They always get the girl (or guy). They always win. =========== Interview of Molly Megapixels (Sim–Starlet turned TV Anchor) with Riz Tanker , Bartender at a known hotspot. Molly: So Riz, thanks for taking the time to talk to us, can you tell us about the current BTL trade? RIZ: You suits are all alike. You look at bottom column on the red side and think that the worst stuff is the most dangerous. Chummer you have no idea. Molly: BTLs are not dangerous? RIZ: Gimmi a fraggin break! Of course they are dangerous. One too many hits on "Urge Male -99" and you will be a null-head, zip, zilch, fed through a tube. But those users tend to burn out quick. You don't see them hurting other people, just frying their own brains nice and quiet. Molly: So what is the concern Riz? RIZ: It's the Thrills omae. The Thrills are what cause all the damage. But no one ever wants to talk about them. Some sorry biff sees a few too many rape sims and decides he wants to try one for real… BTLs? Sheesh.. they just cause dead people. Thrills are seductive. At first they just seem naughty.. but the wrong one, in the wrong person… creates monsters. =========== Reality #2 "A Taste of the Dark Side." Eventually everyone gets tired of the same diet. We need some spice to add. But, we don't want to have to suffer any consequences. Enter the black-market of "Thrills" simsense. These are not the famed "BTLs" that rot your brain and make you addicted. No, these are just simsense recordings of people doing dangerous, illegal, or immoral actions. So what does it feel like to run into a gas station with an Ares Predator and rob the place? (Yeah, we know they don't have a cash register anymore.. but they have NERPS!) What does it feel like to drive a get-away car in a police chase and escape! On the darker side, you have people wanting to feel the simulation of a rapist on the prowl, or even a murderer on a mission. You want even darker then that? It is there. And that is what should scare you. Thrills are a larger market then "BTLs" by far. These are not physically addictive, but they do tend to give users a darker perspective on the world. Most Thrills are sold via organized crime. They collect the raw recordings from the streets, usually paying 5-10% of street price. They edit it and remove any 'evidence' if necessary (blur images/faces, etc.) and do some mild post-production work to make it more sellable. Usually these copies are sold with limited playback functions to keep users coming back for more. Some 'gray' Thrills are put onto the Matrix for free. These are the types of clips that you would find on the old internet. Things like a revenge simsense of a dumped boyfriend having sex with his now ex-girlfriend. If the clip is funny, interesting, lucky/unlucky, or just sexy/erotic/fetish; it is likely to be posted up somewhere. You might wonder if some Shadowrunners have gotten into making Thrills are you would be correct. Many runners have found some nice additional income in selling their simsense recordings of daring raids on corporate targets, shoot-outs with security, or fights with paranimals. Generally these Thrills are sold to fixers or directly to organized crime for a better then street fee (~30%). However, these Thrills have been known to take down shadowrunners by giving the corporation the evidence they needed. Thrills have their share of fluff and filth, just like any other entertainment. Many "fluff" Thrills showing "Illegal" activity like rape or assault, but they are just staged incidents where actors and special effects have created the illusion of illegality. One "filth" side-industries of Thrills is the new "Celebrity KnRs". They find a celebrity (usually not an A-List start due to high security, maybe a B-List on their way to being an A list) The masked team kidnaps the celebrity and in the course of an hour humiliates and rapes the celebrity before cleaning him or her up and releasing them. These KnRs have only recently become popular, and already have put the entertainment industry on high alert, adding tons of extra security to anyone they feel is at risk. The sims are seductive to the audience that has grown numb to regular simsense and need to be 'naughty' to get a rush. Street prices can go as high as 10,000 nuyen for an un-cut hour long never-expire copy for a popular celebrity. Even though there have only been about 9 known KnRs produced, 6 out of the 9 celebrities were so traumatized they ended up quitting their jobs and retiring to seclusion. ====================== ====================== ====================== Just a small taste. If there is any interest I will add more. -Mightyflapjack |
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Mightyflapjack The Reality of Simsense May 10 2007, 03:00 AM
Moon-Hawk Good stuff! May 10 2007, 04:37 PM
Lorka Nice thank you mate, I think I can make a run or t... May 10 2007, 04:38 PM
knasser Wow! That's a fantastic piece and some exc... May 10 2007, 07:08 PM
laughingowl agree with the above.
Very nice piece, very nice... May 10 2007, 11:31 PM
Mightyflapjack Thanks for the votes of confidence. I will consul... May 11 2007, 01:31 AM
Thane36425 Very interesting. Simsense would serve a combinati... May 11 2007, 01:41 AM
Kyoto Kid ...nice. You have just given me an interesting an... May 11 2007, 02:52 AM
psychophipps One of my favorite things to do is to screw with a... May 11 2007, 03:51 AM
Mightyflapjack Reality #3 “Not Just a Roller Coaster Ride Anymore... May 11 2007, 03:25 PM
Moon-Hawk Again, this is really good stuff. I appreciate th... May 11 2007, 04:35 PM
knasser I like it. Still more good ideas. Comment though -... May 11 2007, 04:44 PM
Moon-Hawk QUOTE (knasser) The realistic VR environments are ... May 11 2007, 04:49 PM
knasser QUOTE (Moon-Hawk) QUOTE (knasser @ May 11 200... May 11 2007, 04:58 PM
Moon-Hawk Well, previous edition fluff doesn't tell us m... May 11 2007, 05:09 PM
knasser QUOTE (Moon-Hawk) Well, previous edition fluff doe... May 11 2007, 05:18 PM
Moon-Hawk True, very true. I guess I just got the impressio... May 11 2007, 05:20 PM
knasser QUOTE (Moon-Hawk) True, very true. I guess I just... May 11 2007, 05:47 PM
Therumancer My impression has always been that a lot of the Si... May 13 2007, 04:27 AM
Ravor Good stuff, although something to note is that I... May 16 2007, 05:56 PM![]() ![]() |
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