Jun 30 2007, 08:03 AM
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Moving Target ![]() ![]() Group: Members Posts: 197 Joined: 26-February 02 Member No.: 1,542 |
I was reading on the SR3R thread and a lot of it is focused on making the game easier to understand which I think is awesome.
However one of the things that has always bugged me about SR is that combat is not very realistic. In fact I hate absolutely despise the initiative system in SR3. I hate combat phases where the slow people get to act before the fast person gets to act again. I'm sorry but if you've seen a real fight a master will go many times before a novice even has a chance to react. Here's what I looking for in the way of suggestions. 1. What ways do you think combat, both melee and ranged, can be improved? 2. Same as with the Initiative system. 3. What about a better damage system? Or a hit location? 4. Anything else that you think needs to be addressed. Thanks for your time in advance. |
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Lazarus Combat Realism Jun 30 2007, 08:03 AM
Critias One easy fix (that you specifically mention) would... Jun 30 2007, 09:31 AM
Link Lazarus, you should join the relevant SR3R thread,... Jun 30 2007, 04:02 PM
Stumps 1. Initiative: Critias pretty much hit it on the h... Jun 30 2007, 06:26 PM
nezumi Alternatively, consider just getting CP2020. The ... Jun 30 2007, 07:25 PM
Critias Extra actions are possible in CP:2020, you just ta... Jun 30 2007, 07:42 PM
Snow_Fox we did what critas suggested- used the old system,... Jun 30 2007, 08:14 PM
Wounded Ronin PLEASE PLEASE PLEASE do a search for "Combat ... Jul 1 2007, 12:19 AM
Wounded Ronin QUOTE (Stumps)
2. Melee: "Realism"...we... Jul 1 2007, 12:22 AM
Lazarus QUOTE (Wounded Ronin) PLEASE PLEASE PLEASE do a se... Jul 1 2007, 01:15 AM
Wounded Ronin QUOTE (Lazarus) QUOTE (Wounded Ronin @ Jun 30... Jul 1 2007, 01:31 AM
Angelone One thing that really annoys me about movies and s... Jul 1 2007, 03:46 AM
hyzmarca I remember an episode of Renegade (starring Lorenz... Jul 1 2007, 04:21 AM
Wounded Ronin QUOTE (Angelone) One thing that really annoys me a... Jul 1 2007, 04:26 AM
Glyph I think one of the biggest gripes about SR3's ... Jul 1 2007, 09:26 AM
Critias You could also just make counterattacking add to t... Jul 1 2007, 10:25 AM
Kagetenshi QUOTE (Glyph) I think one of the biggest gripes ab... Jul 1 2007, 12:15 PM
Link QUOTE (hyzmarca)Renegade (starring Lorenzo Lamas e... Jul 1 2007, 12:30 PM
mfb one idea for ranged combat realism is to include a... Jul 1 2007, 05:18 PM
Kagetenshi But it's so badass!
Especially when you d... Jul 1 2007, 05:19 PM
Stumps Or you could seriously just take all melee and tra... Jul 1 2007, 05:21 PM
mfb oh, yeah. it'd also be a good idea to allow se... Jul 1 2007, 05:26 PM
Kagetenshi If you've got ideas, I've got a thread for... Jul 1 2007, 06:31 PM
mfb i think i posted all those ideas there. if not, i ... Jul 1 2007, 07:18 PM
Critias I've long pondered a "you only benefit fr... Jul 1 2007, 07:23 PM
Kagetenshi I don't see anything on recoil penalties. I th... Jul 1 2007, 07:24 PM
mfb in general, autofire/bursts should increase or at ... Jul 1 2007, 08:06 PM
Angelone QUOTE (mfb) one idea for ranged combat realism is ... Jul 1 2007, 10:32 PM
Critias Right, but MFB's proposing an additional range... Jul 1 2007, 10:37 PM
Kagetenshi There are, but a rating 3 scope makes them all 4.
... Jul 1 2007, 10:38 PM
Critias QUOTE one idea for ranged combat realism is to inc... Jul 1 2007, 10:40 PM
Kagetenshi Quiet, you!
~J Jul 1 2007, 10:42 PM
Angelone Reading comprehension > Me. It's early yet,... Jul 1 2007, 10:44 PM
Critias S'all good. Truth be told, I partially just k... Jul 1 2007, 10:48 PM
Kagetenshi QUOTE (Critias) EDIT -- and how far will it come u... Jul 1 2007, 10:52 PM
Critias Think of it instead as a "sucks to be shootin... Jul 1 2007, 10:59 PM
Angelone Doesn't a smartlink take the things you mentio... Jul 1 2007, 11:11 PM
Wounded Ronin QUOTE (mfb) one idea for ranged combat realism is ... Jul 1 2007, 11:16 PM
Critias QUOTE (Angelone) Doesn't a smartlink take the ... Jul 1 2007, 11:21 PM
Angelone Really? That's odd, I honestly thought that... Jul 1 2007, 11:34 PM
Critias Yup. SR3, p. 280, "Imaging scopes may not be... Jul 1 2007, 11:41 PM
Wounded Ronin QUOTE (Angelone) Really? That's odd, I honestl... Jul 1 2007, 11:44 PM
Kagetenshi QUOTE (Angelone) Really? That's odd, I honestl... Jul 1 2007, 11:59 PM
Link The base range TN (i.e. 4, 5, 6 & 9) seems a b... Jul 2 2007, 01:30 AM
Stumps QUOTE (mfb)in general, autofire/bursts should incr... Jul 2 2007, 03:18 AM
Angelone One thing that it seems we've forgotten, which... Jul 2 2007, 10:28 AM
Stumps I wasn't under the impression that anyone had ... Jul 2 2007, 10:45 AM
Angelone *shrugs* They weren't mentioned, that I saw, a... Jul 2 2007, 10:58 AM
Critias Except that the vast majority of those modifiers c... Jul 2 2007, 11:04 AM
nezumi The thing you're forgetting is after 60 years ... Jul 2 2007, 11:18 AM
Kagetenshi Last I heard, hit rate was more in the single-digi... Jul 2 2007, 11:19 AM
Angelone You bring up good points about the lighting, but c... Jul 2 2007, 11:27 AM
Critias Blind fire is a +8, not a +6. Baddies also don... Jul 2 2007, 12:36 PM
Angelone As a clarification I took the -2 for the smartlink... Jul 2 2007, 12:54 PM
Critias Adding an extra +1 TN on all shots of "100m o... Jul 2 2007, 01:01 PM
nezumi QUOTE (Kagetenshi) Last I heard, hit rate was more... Jul 2 2007, 03:36 PM
Kagetenshi I was thinking police actions.
~J Jul 2 2007, 03:39 PM
Critias The problem with the rules for suppressive fire, a... Jul 2 2007, 06:50 PM
Kagetenshi Suppressive Fire works pretty decently with MMGs a... Jul 2 2007, 06:53 PM
mfb there's one other instance where suppressive f... Jul 2 2007, 08:20 PM
nezumi I think I must have been using the rules wrong. Y... Jul 2 2007, 08:22 PM
mfb well, i had plenty of time to light them up. i cou... Jul 2 2007, 08:35 PM
Kagetenshi EX-EX actually makes it decently viable, even for ... Jul 2 2007, 08:38 PM
Lazarus Sorry for jumping back in on this post a little la... Jul 2 2007, 10:28 PM
Wounded Ronin I do really think we need a kickass suppressive fi... Jul 3 2007, 12:36 AM
nezumi On the other hand, suppressive fire rules need to ... Jul 3 2007, 02:15 PM
Critias A fix for that (the low RoF of handguns) was once ... Jul 3 2007, 05:03 PM
Herald of Verjigorm One time I remember suggesting a rule similar to t... Jul 3 2007, 05:34 PM
Lazarus Didn't Raygun cover ROF on his website? I see... Jul 3 2007, 10:10 PM
nezumi I guess I just feel we need a stray bullet mechani... Jul 3 2007, 10:17 PM
mfb sticking your gun around the corner and firing bli... Jul 3 2007, 11:23 PM
Critias Right, but you can only call it suppressive fire i... Jul 4 2007, 03:19 AM
Crusher Bob One of the problems that games frequently run into... Jul 5 2007, 09:28 AM
mfb interesting, but hard to apply to PCs. you'd h... Jul 5 2007, 09:57 AM
Crusher Bob Just start all PCs at professional level 5 and let... Jul 5 2007, 11:08 AM
Kagetenshi Having them start at max and sell down is, unless ... Jul 5 2007, 11:40 AM
nezumi Err.. It seems like a fully functional solution, ... Jul 5 2007, 11:55 AM
Kagetenshi QUOTE (nezumi) Err.. It seems like a fully functi... Jul 5 2007, 12:25 PM
Critias Or you could just not worry about it because no on... Jul 5 2007, 12:25 PM
Kagetenshi I find a decent number of people want to be that s... Jul 5 2007, 12:50 PM
Critias If you're a good melee guy, you don't need... Jul 5 2007, 01:01 PM
nezumi *hides his rocker character with Unarmed 4, pistol... Jul 5 2007, 01:16 PM
Kagetenshi Rockers need Clubs or Polearms.
~J Jul 5 2007, 01:24 PM
Critias And leather pants. Jul 5 2007, 01:47 PM
nezumi I went skin tight leopard print. The jacket is le... Jul 5 2007, 01:58 PM
Kagetenshi If the Village People can do it, you can too.
~J Jul 5 2007, 02:00 PM
Angelone QUOTE (nezumi @ Jul 5 2007, 04:55 AM) Ultimat... Jul 5 2007, 03:31 PM
Wounded Ronin QUOTE (Crusher Bob)
This will lead to some inter... Jul 6 2007, 01:39 AM
Critias QUOTE (Angelone) From what I gather about real com... Jul 6 2007, 04:59 AM
Lazarus QUOTE (Critias) Hyperventilation via adrenalin is ... Jul 6 2007, 09:59 PM
mfb something like -1 TN on firearms test, and -2 CP. Jul 6 2007, 10:04 PM
Wounded Ronin QUOTE (Lazarus) QUOTE (Critias @ Jul 6 2007, ... Jul 6 2007, 10:52 PM
mfb QUOTE (Wounded Ronin)Or even a cyberarm and a cybe... Jul 6 2007, 10:59 PM
nezumi Speaking from my shooting experience, my biggest p... Jul 7 2007, 01:37 AM
Wounded Ronin I suppose that if we wanted to be very sensitive a... Jul 7 2007, 02:16 AM
mfb the best way to represent that would be to include... Jul 7 2007, 02:22 AM
Stumps Every time a rule like the last two are created, i... Jul 7 2007, 03:13 AM
Wounded Ronin QUOTE (Stumps) Every time a rule like the last two... Jul 7 2007, 03:45 AM
Angelone I think he's saying we all need smartlinks. Ho... Jul 7 2007, 03:52 AM
Kagetenshi Right. His point is that a Smartlink is not merely... Jul 7 2007, 03:53 AM![]() ![]() |
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