Jul 6 2007, 10:49 PM
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Moving Target ![]() ![]() Group: Members Posts: 104 Joined: 19-June 07 From: Florida Member No.: 11,950 |
As a gamer I'm always looking for ways to enhance the game environment. My groups have done everything from painting figs to character sketches and in a recent Fantasy campaign the GM even got a bunch of fake coins to use as the actual in game currency. It really did a lot to increase everyone's enjoyment of the game because we could actually see and spend the treasure our characters had earned (as opposed to it just being numbers on a page).
So, I've been looking for ways to make shadowrun seem more real and really help the players perceive the world as being real. Today I had an idea that might do that: commercials. I think it would be cool to randomly subject players in a campaign to commercials for various things in the Shadowrun world. "Aztechnology making a better future" or "Dunkelzahn the Legacy (coming soon to theaters)" Let's face it the SR world is so corporate that Advertisements are everywhere. Not only that; you could even use them as a story telling tool; if you're running a time lined game. If you're running a game w/ a progressing timeline where events will unfold regardless of PC interaction and you're having; say an npc meeting at club inferno, you could plug the club and advertise whatever DJ or band would be performing. This way there's a chance that the Pc's will say "Hey, let's go to that club" and that increases the odds that they'll interact w/ the timeline and if you insert one or two commercials per session they'll never know for certain when you're hinting that they should go somewhere and when you're just randomly plugging something. |
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TheMadDutchman Enrichening the Setting Jul 6 2007, 10:49 PM
JonathanC I'll be watching this thread closely, as I... Jul 6 2007, 11:34 PM
Wounded Ronin Just play 80s music in the background and get peop... Jul 6 2007, 11:43 PM
Rifleman QUOTE (TheMadDutchman) This way there's a chan... Jul 7 2007, 12:08 AM
TheMadDutchman I've found that music (especially music w/ lyr... Jul 7 2007, 12:17 AM
Cain Props are your friend. Daily newsfaxes can be a b... Jul 7 2007, 05:52 AM
Critias Nothing says Shadowrun like The Ninja Kitties... Jul 7 2007, 06:00 AM
sunnyside The old CP2020 standby. Mirrorshades (Yes ind... Jul 7 2007, 06:16 AM
bibliophile20 QUOTE (sunnyside) Oh and also remember to add weat... Jul 7 2007, 06:21 AM
TheMadDutchman A little over a decade ago I spent about 2 years i... Jul 7 2007, 01:50 PM
Lagomorph if your players have laptops, buy a couple cheapie... Jul 7 2007, 08:56 PM
Kyoto Kid ...for a recent run I did entitled Drek the Halls,... Jul 7 2007, 09:40 PM
TheMadDutchman That's the kind of stuff I'm talking about... Jul 7 2007, 11:31 PM
Serial_Peacemaker Personally I generally start most sessions with th... Jul 8 2007, 12:08 AM
PlatonicPimp In my setting I used to start each run off with a ... Jul 8 2007, 12:25 AM
Solomon Greene I've chosen to base our campaign in St. Louis,... Jul 8 2007, 12:41 AM
TheMadDutchman I've been reading everyone's suggestions a... Jul 8 2007, 02:41 AM
Solomon Greene Well, my Sr game is a little different. PC's ... Jul 8 2007, 08:34 AM
Synner667 Hi,
Interesting thread, and something I'm not... Jul 8 2007, 12:11 PM
Talia Invierno QUOTE (Solomon Greene)I've chosen to base our ... Jul 8 2007, 01:48 PM
MaxHunter Hey, I am all into tiny little things to make the ... Jul 8 2007, 03:34 PM
TheMadDutchman I'm working up a list of musicians to randomly... Jul 8 2007, 09:14 PM
Kyoto Kid QUOTE (MaxHunter)Player generated ideas. I make a ... Jul 8 2007, 10:59 PM
Strobe Something I do with weather is look up the actual ... Jul 9 2007, 02:42 AM
Talia Invierno RL Sydney climate prediction Jul 9 2007, 08:06 AM
Strobe QUOTE (Talia Invierno) RL Sydney climate predictio... Jul 9 2007, 08:07 AM
Talia Invierno It scarcely has to! Jul 9 2007, 08:16 AM
Strobe QUOTE (Talia Invierno) It scarcely has to! ... Jul 9 2007, 08:29 AM
Ikirouta In other games I have generated some news and ... Jul 9 2007, 08:52 AM
stevebugge The biggest thing I've noticed, and this is re... Jul 9 2007, 10:19 PM
Solomon Greene The problem with descriptions is that many groups ... Jul 9 2007, 10:45 PM
stevebugge QUOTE (Solomon Greene) The problem with descriptio... Jul 9 2007, 10:58 PM
Talia Invierno (Uh oh, here's that elephant lurking in the ro... Jul 9 2007, 11:15 PM
TheMadDutchman I'm to the point of agreeing w/ Stevebugge. P... Jul 10 2007, 03:14 PM
Rotbart van Dainig QUOTE (TheMadDutchman) Players who want to skip th... Jul 10 2007, 03:19 PM
Dashifen But the description of a character's environme... Jul 10 2007, 03:38 PM
Rotbart van Dainig The one ignoring it is the player, not the charact... Jul 10 2007, 03:45 PM
mfb OOC problems should generally be dealt with OOC. h... Jul 10 2007, 03:51 PM
Dashifen I don't see it that way. If I'm describin... Jul 10 2007, 03:52 PM
Rifleman QUOTE (Dashifen @ Jul 10 2007, 10:38 AM) But ... Jul 10 2007, 03:55 PM
Rotbart van Dainig QUOTE (mfb @ Jul 10 2007, 05:51 PM) a player ... Jul 10 2007, 04:02 PM
Dashifen Very true, which is why the game mechanics of skil... Jul 10 2007, 04:18 PM
Eleazar One thing a lot of new people to SR and maybe even... Jul 10 2007, 04:25 PM
Adarael Steve, the real question is if the Seattle PI will... Jul 10 2007, 04:29 PM
stevebugge QUOTE (Adarael) Steve, the real question is if the... Jul 11 2007, 02:33 PM
TheMadDutchman I had another idea last night; it's pretty muc... Jul 11 2007, 02:38 PM
stevebugge QUOTE (Rotbart van Dainig) QUOTE (mfb @ Jul 1... Jul 11 2007, 02:47 PM
Rotbart van Dainig QUOTE (stevebugge) Generally speaking though if th... Jul 11 2007, 03:03 PM
Kyoto Kid QUOTE (stevebugge)Generally speaking though if the... Jul 12 2007, 03:35 AM
Shinobi Killfist QUOTE (stevebugge) [QUOTE=Rotbart van Dainig,Jul 1... Jul 12 2007, 05:30 AM
Blade Actually if you want your descriptions to convey s... Jul 12 2007, 10:04 AM
Kyoto Kid ...If it's a place they're going into the ... Jul 12 2007, 02:57 PM
DuckEggBlue Omega The situations described seem almost the complete ... Jul 12 2007, 04:37 PM
stevebugge QUOTE (Shinobi Killfist)
Sure, and the GM owes it... Jul 12 2007, 08:26 PM
Talia Invierno For a quick shortcut --
"You know that bar f... Jul 13 2007, 01:24 AM
TheMadDutchman I love stealing locations.
I'm planning on pu... Jul 13 2007, 03:41 AM
DuckEggBlue Omega Well, in complete ignorance of the Oblivion Bar, r... Jul 13 2007, 06:49 AM
Synner667 QUOTE (Eleazar) One thing a lot of new people to S... Jul 13 2007, 08:22 PM
Synner667 QUOTE (DuckEggBlue Omega) Well, in complete ignora... Jul 13 2007, 08:25 PM
Kyoto Kid QUOTE (TheMadDutchman)I love stealing locations.
.... Jul 13 2007, 08:51 PM
TheMadDutchman Well, having taken a good look at Magic in SR I... Jul 14 2007, 09:48 PM
Hypatia I like to do news handouts from INN. I include da... Jul 16 2007, 06:50 AM
bardnoir I have a system similar to TheMadDuchman in that I... Jul 16 2007, 05:31 PM
TheMadDutchman I definately agree w/ following a players lead on ... Jul 16 2007, 09:29 PM
kzt I've seen really clever GMs handle the player ... Jul 16 2007, 09:39 PM
bardnoir QUOTE (kzt) I've seen really clever GMs handle... Jul 17 2007, 09:15 PM
Kyoto Kid ...on the topic of background music, it can work t... Jul 17 2007, 10:22 PM
TheMadDutchman I'm all for just laughing it off if we're ... Jul 17 2007, 11:58 PM
Fortune QUOTE (TheMadDutchman) ... the Type O Negative cov... Jul 18 2007, 01:32 AM
TheMadDutchman I bet you guys thought this thread was dead didn... Jul 24 2007, 12:34 AM
Draconis QUOTE (TheMadDutchman)I bet you guys thought this ... Aug 12 2007, 08:05 AM
Temperance One thing my SR GM has done to enhance the setting... Aug 12 2007, 07:16 PM
TheMadDutchman See I dig stuff like that. Some of the things I... Aug 12 2007, 07:39 PM
bibliophile20 QUOTE (TheMadDutchman) See I dig stuff like that. ... Aug 12 2007, 08:11 PM
Ophis Don't those fridges come as standard when you ... Aug 12 2007, 10:17 PM
Draconis QUOTE (TheMadDutchman) See I dig stuff like that. ... Aug 13 2007, 01:16 AM![]() ![]() |
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