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> Yet another newbie GM question.., Ghouls..blind, but are they easy kills?
Mr.Jibaku
post Aug 2 2007, 11:59 PM
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Hey guys, first thanks for the answers to my hacking questions. Seriously the info nailed all the questions I had about the topic.

This next question involves the combat that I would like to have in my next week's game. If you are in my game stop reading this now.

I was thinking about having my green table fight some Ghouls. The only problem is they use melee attacks and are blind.

Questions:

If they run out of dice they automatically miss, right? Because of their enhanced hearing is it possible to allow them to attack based on sound instead of sight?

They have the Sapience meaning they are smart enough to use tools such as guns and melee weapons right?

How many Ghouls would be a good challenge for 4 green players (Hacker/Pistol ,Sam/Shottie and Pistol, Mage, and Mage)?

Thanks again, and as always any extra info or sites that have neat newbie related info is great. Like Pavao.org.

Jibaku
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Posts in this topic
- Mr.Jibaku   Yet another newbie GM question..   Aug 2 2007, 11:59 PM
- - Ancient History   Ghouls are blind, yes. However, they're also d...   Aug 3 2007, 12:09 AM
- - TeOdio   I agree with Ancient. They can track their prey by...   Aug 3 2007, 12:53 AM
- - Ddays   Are there rules for using astral perception to hit...   Aug 3 2007, 01:14 AM
- - Ancient History   There's astral visibility modifiers in Street ...   Aug 3 2007, 01:16 AM
- - Ddays   So even less reason for mages to get cyber eyes. J...   Aug 3 2007, 01:27 AM
- - Ancient History   Well, keep the limitations in mind. To astral perc...   Aug 3 2007, 01:35 AM
- - PlatonicPimp   As much as I hate to disagree with Ancient History...   Aug 3 2007, 01:56 AM
- - DrPeteCastle   here is even a newbier question , ive yet to be in...   Aug 3 2007, 02:36 AM
- - DrPeteCastle   ..........oh, cool...........   Aug 3 2007, 04:36 AM
- - Ravor   QUOTE (Ddays)So even less reason for mages to get ...   Aug 3 2007, 04:57 AM
- - nathanross   I see two ways of having to deal with ghouls. Fir...   Aug 3 2007, 05:17 AM
- - nathanross   OH, completely forgot to address Dual Nature. Gho...   Aug 3 2007, 05:19 AM
- - Fortune   QUOTE (nathanross) Ghouls have NO visibility modif...   Aug 3 2007, 05:26 AM
- - knasser   QUOTE (DrPeteCastle) here is even a newbier questi...   Aug 3 2007, 06:57 AM
- - Dashifen   RE: Yet another newbie GM question..   Aug 3 2007, 01:37 PM
- - Rifleman   QUOTE (Fortune) QUOTE (nathanross @ Aug 3 200...   Aug 3 2007, 02:04 PM
- - Slash_Thompson   no book here, but: possible that 'no visibil...   Aug 3 2007, 02:47 PM
- - Dashifen   I think that nathanross was indicating that Ghouls...   Aug 3 2007, 02:50 PM
- - Apathy   QUOTE (Ancient History @ Aug 2 2007, 08:35 PM...   Aug 3 2007, 03:17 PM
- - FrankTrollman   QUOTE (Fortune) QUOTE (nathanross @ Aug 3 200...   Aug 3 2007, 04:40 PM
- - Jaid   QUOTE (Apathy) QUOTE (Ancient History @ Aug 2...   Aug 3 2007, 04:47 PM
- - Sma   QUOTE [Edit]Ghouls tend to be easier for mages to ...   Aug 3 2007, 05:20 PM
- - Apathy   Considering that he has both his (probably high) W...   Aug 3 2007, 05:50 PM
- - Ravor   As long as he remembers that as a Direct Combat Sp...   Aug 3 2007, 05:51 PM
- - Apathy   True, and I guess that's where good strategy a...   Aug 3 2007, 05:56 PM
- - FrankTrollman   QUOTE (Apathy) Considering that he has both his (p...   Aug 3 2007, 06:07 PM
- - hyzmarca   Also remember that ghoul physical blindness can be...   Aug 3 2007, 06:28 PM


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